godot/thirdparty/icu4c/common/wintz.h

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
********************************************************************************
* Copyright (C) 2005-2011, International Business Machines
* Corporation and others. All Rights Reserved.
********************************************************************************
*
* File WINTZ.H
*
********************************************************************************
*/
#ifndef __WINTZ
#define __WINTZ
#include "unicode/utypes.h"
#if U_PLATFORM_USES_ONLY_WIN32_API
/**
* \file
* \brief C API: Utilities for dealing w/ Windows time zones.
*/
U_CDECL_BEGIN
/* Forward declarations for Windows types... */
typedef struct _TIME_ZONE_INFORMATION TIME_ZONE_INFORMATION;
U_CDECL_END
U_CAPI const char* U_EXPORT2
uprv_detectWindowsTimeZone();
#endif /* U_PLATFORM_USES_ONLY_WIN32_API */
#endif /* __WINTZ */