godot/doc/classes/VisualShaderNodeBooleanConstant.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeBooleanConstant" inherits="VisualShaderNode" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="constant" type="bool" setter="set_constant" getter="get_constant" default="false">
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</member>
<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" />
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</members>
<constants>
</constants>
</class>