godot/platform/nacl/SCsub

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2014-02-10 01:10:30 +00:00
Import('env')
nacl_lib = [
'os_nacl.cpp',
'audio_driver_nacl.cpp',
'godot_nacl.cpp',
#'pepper_main.cpp',
'opengl_context.cpp',
'godot_module.cpp',
'geturl_handler.cpp',
]
nacl_posix = [
'#drivers/unix/thread_posix.cpp',
'#drivers/unix/mutex_posix.cpp',
'#drivers/unix/semaphore_posix.cpp',
]
posix_lib = []
for f in nacl_posix:
posix_lib.append(env.Object(f, CPPFLAGS = env['CPPFLAGS']+['-DUNIX_ENABLED'], OBJSUFFIX = '.posix'+env['OBJSUFFIX']))
prog = env.Program('#bin/godot_nacl', nacl_lib + posix_lib)
if (env['nacl_arch'] == 'i686'):
env.Alias("nacl_32", prog)
if (env['nacl_arch'] == 'x86_64'):
env.Alias("nacl_64", prog)