2017-09-12 20:42:36 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2022-08-05 16:51:38 +00:00
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<class name="VisualScriptInputAction" inherits="VisualScriptNode" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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2017-09-12 20:42:36 +00:00
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<brief_description>
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2020-10-12 17:37:50 +00:00
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A Visual Script node returning a state of an action.
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2017-09-12 20:42:36 +00:00
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</brief_description>
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<description>
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[VisualScriptInputAction] can be used to check if an action is pressed or released.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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2019-06-29 10:38:01 +00:00
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<member name="action" type="String" setter="set_action_name" getter="get_action_name" default="""">
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Name of the action.
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</member>
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2019-06-29 10:38:01 +00:00
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<member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode" default="0">
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State of the action to check. See [enum Mode] for options.
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</member>
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</members>
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<constants>
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<constant name="MODE_PRESSED" value="0" enum="Mode">
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[code]True[/code] if action is pressed.
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</constant>
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<constant name="MODE_RELEASED" value="1" enum="Mode">
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[code]True[/code] if action is released (i.e. not pressed).
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</constant>
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<constant name="MODE_JUST_PRESSED" value="2" enum="Mode">
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[code]True[/code] on the frame the action was pressed.
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</constant>
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<constant name="MODE_JUST_RELEASED" value="3" enum="Mode">
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[code]True[/code] on the frame the action was released.
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2017-09-15 23:46:14 +00:00
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</constant>
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2017-09-12 20:42:36 +00:00
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</constants>
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</class>
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