godot/editor/plugins/script_text_editor.h

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/*************************************************************************/
/* script_text_editor.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SCRIPT_TEXT_EDITOR_H
#define SCRIPT_TEXT_EDITOR_H
#include "scene/gui/color_picker.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "script_editor_plugin.h"
class ConnectionInfoDialog : public AcceptDialog {
GDCLASS(ConnectionInfoDialog, AcceptDialog);
Label *method = nullptr;
Tree *tree = nullptr;
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virtual void ok_pressed() override;
public:
void popup_connections(String p_method, Vector<Node *> p_nodes);
ConnectionInfoDialog();
};
class ScriptTextEditor : public ScriptEditorBase {
GDCLASS(ScriptTextEditor, ScriptEditorBase);
CodeTextEditor *code_editor = nullptr;
RichTextLabel *warnings_panel = nullptr;
RichTextLabel *errors_panel = nullptr;
Ref<Script> script;
bool script_is_valid = false;
bool editor_enabled = false;
Vector<String> functions;
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List<ScriptLanguage::Warning> warnings;
List<ScriptLanguage::ScriptError> errors;
Set<int> safe_lines;
List<Connection> missing_connections;
Vector<String> member_keywords;
HBoxContainer *edit_hb = nullptr;
MenuButton *edit_menu = nullptr;
MenuButton *search_menu = nullptr;
MenuButton *goto_menu = nullptr;
PopupMenu *bookmarks_menu = nullptr;
PopupMenu *breakpoints_menu = nullptr;
PopupMenu *highlighter_menu = nullptr;
PopupMenu *context_menu = nullptr;
PopupMenu *convert_case = nullptr;
GotoLineDialog *goto_line_dialog = nullptr;
ScriptEditorQuickOpen *quick_open = nullptr;
ConnectionInfoDialog *connection_info_dialog = nullptr;
int connection_gutter = -1;
void _gutter_clicked(int p_line, int p_gutter);
void _update_gutter_indexes();
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int line_number_gutter = -1;
Color default_line_number_color = Color(1, 1, 1);
Color safe_line_number_color = Color(1, 1, 1);
Color marked_line_color = Color(1, 1, 1);
PopupPanel *color_panel = nullptr;
ColorPicker *color_picker = nullptr;
Vector2 color_position;
String color_args;
bool theme_loaded = false;
enum {
EDIT_UNDO,
EDIT_REDO,
EDIT_CUT,
EDIT_COPY,
EDIT_PASTE,
EDIT_SELECT_ALL,
EDIT_COMPLETE,
EDIT_AUTO_INDENT,
EDIT_TRIM_TRAILING_WHITESAPCE,
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EDIT_CONVERT_INDENT_TO_SPACES,
EDIT_CONVERT_INDENT_TO_TABS,
EDIT_TOGGLE_COMMENT,
EDIT_MOVE_LINE_UP,
EDIT_MOVE_LINE_DOWN,
EDIT_INDENT_RIGHT,
EDIT_INDENT_LEFT,
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EDIT_DELETE_LINE,
EDIT_DUPLICATE_SELECTION,
EDIT_PICK_COLOR,
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EDIT_TO_UPPERCASE,
EDIT_TO_LOWERCASE,
EDIT_CAPITALIZE,
EDIT_EVALUATE,
EDIT_TOGGLE_FOLD_LINE,
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EDIT_FOLD_ALL_LINES,
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EDIT_UNFOLD_ALL_LINES,
SEARCH_FIND,
SEARCH_FIND_NEXT,
SEARCH_FIND_PREV,
SEARCH_REPLACE,
SEARCH_LOCATE_FUNCTION,
SEARCH_GOTO_LINE,
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SEARCH_IN_FILES,
REPLACE_IN_FILES,
BOOKMARK_TOGGLE,
BOOKMARK_GOTO_NEXT,
BOOKMARK_GOTO_PREV,
BOOKMARK_REMOVE_ALL,
DEBUG_TOGGLE_BREAKPOINT,
DEBUG_REMOVE_ALL_BREAKPOINTS,
DEBUG_GOTO_NEXT_BREAKPOINT,
DEBUG_GOTO_PREV_BREAKPOINT,
HELP_CONTEXTUAL,
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LOOKUP_SYMBOL,
};
void _enable_code_editor();
protected:
void _update_breakpoint_list();
void _breakpoint_item_pressed(int p_idx);
void _breakpoint_toggled(int p_row);
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void _validate_script(); // No longer virtual.
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void _update_warnings();
void _update_errors();
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void _update_bookmark_list();
void _bookmark_item_pressed(int p_idx);
static void _code_complete_scripts(void *p_ud, const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_force);
void _code_complete_script(const String &p_code, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_force);
void _load_theme_settings();
void _set_theme_for_script();
void _show_errors_panel(bool p_show);
void _show_warnings_panel(bool p_show);
void _error_clicked(Variant p_line);
void _warning_clicked(Variant p_line);
void _notification(int p_what);
static void _bind_methods();
Map<String, Ref<EditorSyntaxHighlighter>> highlighters;
void _change_syntax_highlighter(int p_idx);
void _edit_option(int p_op);
void _edit_option_toggle_inline_comment();
void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _color_changed(const Color &p_color);
void _prepare_edit_menu();
void _goto_line(int p_line) { goto_line(p_line); }
void _lookup_symbol(const String &p_symbol, int p_row, int p_column);
void _validate_symbol(const String &p_symbol);
void _convert_case(CodeTextEditor::CaseStyle p_case);
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Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
String _get_absolute_path(const String &rel_path);
public:
void _update_connected_methods();
virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
void update_toggle_scripts_button() override;
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virtual void apply_code() override;
virtual Ref<Resource> get_edited_resource() const override;
virtual void set_edited_resource(const Ref<Resource> &p_res) override;
virtual void enable_editor() override;
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virtual Vector<String> get_functions() override;
virtual void reload_text() override;
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
virtual bool is_unsaved() override;
virtual Variant get_edit_state() override;
virtual void set_edit_state(const Variant &p_state) override;
virtual void ensure_focus() override;
virtual void trim_trailing_whitespace() override;
virtual void insert_final_newline() override;
virtual void convert_indent_to_spaces() override;
virtual void convert_indent_to_tabs() override;
virtual void tag_saved_version() override;
virtual void goto_line(int p_line, bool p_with_error = false) override;
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void goto_line_selection(int p_line, int p_begin, int p_end);
void goto_line_centered(int p_line);
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virtual void set_executing_line(int p_line) override;
virtual void clear_executing_line() override;
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virtual void reload(bool p_soft) override;
virtual Array get_breakpoints() override;
virtual void set_breakpoint(int p_line, bool p_enabled) override;
virtual void clear_breakpoints() override;
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virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
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virtual bool show_members_overview() override;
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virtual void set_tooltip_request_func(const Callable &p_toolip_callback) override;
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virtual void set_debugger_active(bool p_active) override;
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Control *get_edit_menu() override;
virtual void clear_edit_menu() override;
virtual void set_find_replace_bar(FindReplaceBar *p_bar) override;
static void register_editor();
virtual Control *get_base_editor() const override;
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virtual void validate() override;
ScriptTextEditor();
~ScriptTextEditor();
};
const int KIND_COUNT = 10;
// The order in which to sort code completion options.
const ScriptLanguage::CodeCompletionKind KIND_SORT_ORDER[KIND_COUNT] = {
ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE,
ScriptLanguage::CODE_COMPLETION_KIND_MEMBER,
ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION,
ScriptLanguage::CODE_COMPLETION_KIND_ENUM,
ScriptLanguage::CODE_COMPLETION_KIND_SIGNAL,
ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT,
ScriptLanguage::CODE_COMPLETION_KIND_CLASS,
ScriptLanguage::CODE_COMPLETION_KIND_NODE_PATH,
ScriptLanguage::CODE_COMPLETION_KIND_FILE_PATH,
ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT,
};
// The custom comparer which will sort completion options.
struct CodeCompletionOptionCompare {
_FORCE_INLINE_ bool operator()(const ScriptLanguage::CodeCompletionOption &l, const ScriptLanguage::CodeCompletionOption &r) const {
if (l.location == r.location) {
// If locations are same, sort on kind
if (l.kind == r.kind) {
// If kinds are same, sort alphanumeric
return l.display < r.display;
}
// Sort kinds based on the const sorting array defined above. Lower index = higher priority.
int l_index = -1;
int r_index = -1;
for (int i = 0; i < KIND_COUNT; i++) {
const ScriptLanguage::CodeCompletionKind kind = KIND_SORT_ORDER[i];
l_index = kind == l.kind ? i : l_index;
r_index = kind == r.kind ? i : r_index;
if (l_index != -1 && r_index != -1) {
return l_index < r_index;
}
}
// This return should never be hit unless something goes wrong.
// l and r should always have a Kind which is in the sort order array.
return l.display < r.display;
}
return l.location < r.location;
}
};
#endif // SCRIPT_TEXT_EDITOR_H