godot/editor/icons/icon_room_bounds.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m1 1v1 1h1v-1h1v-1h-1-1zm12 0v1h1v1h1v-1-1h-1-1zm-5.0371 0.0019531a1.0001 1.0001 0 0 0 -0.41016 0.10352l-6 3a1.0001 1.0001 0 0 0 -0.55273 0.89453v6a1.0001 1.0001 0 0 0 0.55273 0.89453l6 3a1.0001 1.0001 0 0 0 0.89453 0l6-3a1.0001 1.0001 0 0 0 0.55273 -0.89453v-6a1.0001 1.0001 0 0 0 -0.55273 -0.89453l-6-3a1.0001 1.0001 0 0 0 -0.48438 -0.10352zm1.0371 2.6172l4 2v3.7637l-4-2v-3.7637zm-1 5.5l3.7637 1.8809-3.7637 1.8828-3.7637-1.8828 3.7637-1.8809zm-7 3.8809v1 1h1 1v-1h-1v-1h-1zm13 0v1h-1v1h1 1v-1-1h-1z" color="#000000" color-rendering="auto" fill="#e0e0e0" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="block-progression:tb;isolation:auto;mix-blend-mode:normal;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-transform:none;white-space:normal"/>
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</svg>