godot/doc/classes/VisualShaderNodeParticleMeshEmitter.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeParticleMeshEmitter" inherits="VisualShaderNodeParticleEmitter" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
</member>
<member name="surface_index" type="int" setter="set_surface_index" getter="get_surface_index" default="0">
</member>
<member name="use_all_surfaces" type="bool" setter="set_use_all_surfaces" getter="is_use_all_surfaces" default="true">
</member>
</members>
</class>