2020-08-11 09:10:23 +00:00
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// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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*******************************************************************************
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* Copyright (C) 2015-2016, International Business Machines
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* Corporation and others. All Rights Reserved.
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*******************************************************************************
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* resource.h
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*
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* created on: 2015nov04
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* created by: Markus W. Scherer
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*/
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#ifndef __URESOURCE_H__
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#define __URESOURCE_H__
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/**
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* \file
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* \brief ICU resource bundle key and value types.
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*/
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// Note: Ported from ICU4J class UResource and its nested classes,
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// but the C++ classes are separate, not nested.
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// We use the Resource prefix for C++ classes, as usual.
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// The UResource prefix would be used for C types.
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#include "unicode/utypes.h"
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#include "unicode/unistr.h"
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#include "unicode/ures.h"
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#include "restrace.h"
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struct ResourceData;
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U_NAMESPACE_BEGIN
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class ResourceValue;
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// Note: In C++, we use const char * pointers for keys,
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// rather than an abstraction like Java UResource.Key.
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/**
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* Interface for iterating over a resource bundle array resource.
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*/
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class U_COMMON_API ResourceArray {
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public:
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/** Constructs an empty array object. */
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ResourceArray() : items16(NULL), items32(NULL), length(0) {}
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/** Only for implementation use. @internal */
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ResourceArray(const uint16_t *i16, const uint32_t *i32, int32_t len,
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const ResourceTracer& traceInfo) :
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items16(i16), items32(i32), length(len),
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fTraceInfo(traceInfo) {}
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/**
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* @return The number of items in the array resource.
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*/
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int32_t getSize() const { return length; }
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/**
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* @param i Array item index.
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* @param value Output-only, receives the value of the i'th item.
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* @return true if i is non-negative and less than getSize().
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*/
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UBool getValue(int32_t i, ResourceValue &value) const;
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/** Only for implementation use. @internal */
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uint32_t internalGetResource(const ResourceData *pResData, int32_t i) const;
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private:
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const uint16_t *items16;
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const uint32_t *items32;
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int32_t length;
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ResourceTracer fTraceInfo;
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};
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/**
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* Interface for iterating over a resource bundle table resource.
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*/
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class U_COMMON_API ResourceTable {
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public:
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/** Constructs an empty table object. */
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ResourceTable() : keys16(NULL), keys32(NULL), items16(NULL), items32(NULL), length(0) {}
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/** Only for implementation use. @internal */
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ResourceTable(const uint16_t *k16, const int32_t *k32,
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const uint16_t *i16, const uint32_t *i32, int32_t len,
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const ResourceTracer& traceInfo) :
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keys16(k16), keys32(k32), items16(i16), items32(i32), length(len),
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fTraceInfo(traceInfo) {}
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/**
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* @return The number of items in the array resource.
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*/
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int32_t getSize() const { return length; }
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/**
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* @param i Table item index.
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* @param key Output-only, receives the key of the i'th item.
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* @param value Output-only, receives the value of the i'th item.
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* @return true if i is non-negative and less than getSize().
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*/
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UBool getKeyAndValue(int32_t i, const char *&key, ResourceValue &value) const;
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/**
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* @param key Key string to find in the table.
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* @param value Output-only, receives the value of the item with that key.
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* @return true if the table contains the key.
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*/
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UBool findValue(const char *key, ResourceValue &value) const;
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private:
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const uint16_t *keys16;
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const int32_t *keys32;
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const uint16_t *items16;
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const uint32_t *items32;
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int32_t length;
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ResourceTracer fTraceInfo;
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};
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/**
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* Represents a resource bundle item's value.
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* Avoids object creations as much as possible.
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* Mutable, not thread-safe.
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*/
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class U_COMMON_API ResourceValue : public UObject {
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public:
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virtual ~ResourceValue();
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/**
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* @return ICU resource type, for example, URES_STRING
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*/
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virtual UResType getType() const = 0;
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not a string resource.
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*
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* @see ures_getString()
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*/
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virtual const UChar *getString(int32_t &length, UErrorCode &errorCode) const = 0;
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inline UnicodeString getUnicodeString(UErrorCode &errorCode) const {
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int32_t len = 0;
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const UChar *r = getString(len, errorCode);
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return UnicodeString(true, r, len);
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}
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not an alias resource.
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*/
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virtual const UChar *getAliasString(int32_t &length, UErrorCode &errorCode) const = 0;
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inline UnicodeString getAliasUnicodeString(UErrorCode &errorCode) const {
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int32_t len = 0;
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const UChar *r = getAliasString(len, errorCode);
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return UnicodeString(true, r, len);
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}
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not an integer resource.
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*
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* @see ures_getInt()
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*/
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virtual int32_t getInt(UErrorCode &errorCode) const = 0;
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not an integer resource.
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*
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* @see ures_getUInt()
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*/
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virtual uint32_t getUInt(UErrorCode &errorCode) const = 0;
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not an intvector resource.
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*
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* @see ures_getIntVector()
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*/
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virtual const int32_t *getIntVector(int32_t &length, UErrorCode &errorCode) const = 0;
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not a binary-blob resource.
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*
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* @see ures_getBinary()
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*/
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virtual const uint8_t *getBinary(int32_t &length, UErrorCode &errorCode) const = 0;
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not an array resource
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*/
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virtual ResourceArray getArray(UErrorCode &errorCode) const = 0;
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/**
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not a table resource
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*/
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virtual ResourceTable getTable(UErrorCode &errorCode) const = 0;
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/**
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* Is this a no-fallback/no-inheritance marker string?
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* Such a marker is used for
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* CLDR no-fallback data values of (three empty-set symbols)=={2205, 2205, 2205}
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* when enumerating tables with fallback from the specific resource bundle to root.
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*
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* @return true if this is a no-inheritance marker string
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*/
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virtual UBool isNoInheritanceMarker() const = 0;
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/**
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* Sets the dest strings from the string values in this array resource.
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*
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* @return the number of strings in this array resource.
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* If greater than capacity, then an overflow error is set.
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*
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* Sets U_RESOURCE_TYPE_MISMATCH if this is not an array resource
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* or if any of the array items is not a string
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*/
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virtual int32_t getStringArray(UnicodeString *dest, int32_t capacity,
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UErrorCode &errorCode) const = 0;
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/**
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* Same as
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* <pre>
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* if (getType() == URES_STRING) {
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* return new String[] { getString(); }
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* } else {
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* return getStringArray();
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* }
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* </pre>
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*
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* Sets U_RESOURCE_TYPE_MISMATCH if this is
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* neither a string resource nor an array resource containing strings
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* @see getString()
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* @see getStringArray()
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*/
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virtual int32_t getStringArrayOrStringAsArray(UnicodeString *dest, int32_t capacity,
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UErrorCode &errorCode) const = 0;
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/**
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* Same as
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* <pre>
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* if (getType() == URES_STRING) {
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* return getString();
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* } else {
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* return getStringArray()[0];
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* }
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* </pre>
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*
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* Sets U_RESOURCE_TYPE_MISMATCH if this is
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* neither a string resource nor an array resource containing strings
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* @see getString()
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* @see getStringArray()
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*/
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virtual UnicodeString getStringOrFirstOfArray(UErrorCode &errorCode) const = 0;
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protected:
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ResourceValue() {}
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private:
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ResourceValue(const ResourceValue &); // no copy constructor
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ResourceValue &operator=(const ResourceValue &); // no assignment operator
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};
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/**
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* Sink for ICU resource bundle contents.
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*/
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class U_COMMON_API ResourceSink : public UObject {
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public:
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ResourceSink() {}
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virtual ~ResourceSink();
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/**
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* Called once for each bundle (child-parent-...-root).
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* The value is normally an array or table resource,
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* and implementations of this method normally iterate over the
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* tree of resource items stored there.
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*
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* @param key The key string of the enumeration-start resource.
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* Empty if the enumeration starts at the top level of the bundle.
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2021-04-22 12:08:59 +00:00
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* @param value Call getArray() or getTable() as appropriate. Then reuse for
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* output values from Array and Table getters. Note: ResourceTable and
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* ResourceArray instances must outlive the ResourceValue instance for
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* ResourceTracer to be happy.
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2020-08-11 09:10:23 +00:00
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* @param noFallback true if the bundle has no parent;
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* that is, its top-level table has the nofallback attribute,
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* or it is the root bundle of a locale tree.
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*/
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virtual void put(const char *key, ResourceValue &value, UBool noFallback,
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UErrorCode &errorCode) = 0;
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private:
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2022-10-28 06:11:55 +00:00
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ResourceSink(const ResourceSink &) = delete; // no copy constructor
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ResourceSink &operator=(const ResourceSink &) = delete; // no assignment operator
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};
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U_NAMESPACE_END
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#endif
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