2018-03-17 22:23:55 +00:00
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"""Functions used to generate source files during build time
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All such functions are invoked in a subprocess on Windows to prevent build flakiness.
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"""
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2020-03-25 13:36:03 +00:00
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2018-03-17 22:23:55 +00:00
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import os
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2020-03-25 13:36:03 +00:00
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from io import StringIO
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2018-03-17 22:23:55 +00:00
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from platform_methods import subprocess_main
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2021-12-30 16:22:06 +00:00
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# See also `scene/resources/default_theme/default_theme_icons_builders.py`.
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2018-03-17 22:23:55 +00:00
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def make_editor_icons_action(target, source, env):
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dst = target[0]
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svg_icons = source
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icons_string = StringIO()
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for f in svg_icons:
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fname = str(f)
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icons_string.write('\t"')
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2020-03-30 06:28:32 +00:00
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with open(fname, "rb") as svgf:
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2018-03-17 22:23:55 +00:00
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b = svgf.read(1)
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2020-03-30 06:28:32 +00:00
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while len(b) == 1:
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2018-03-17 22:23:55 +00:00
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icons_string.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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icons_string.write('"')
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if fname != svg_icons[-1]:
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icons_string.write(",")
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2020-03-30 06:28:32 +00:00
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icons_string.write("\n")
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2018-03-17 22:23:55 +00:00
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s = StringIO()
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s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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s.write("#ifndef _EDITOR_ICONS_H\n")
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s.write("#define _EDITOR_ICONS_H\n")
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s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
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s.write("static const char *editor_icons_sources[] = {\n")
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s.write(icons_string.getvalue())
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2020-03-30 06:28:32 +00:00
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s.write("};\n\n")
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2018-03-17 22:23:55 +00:00
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s.write("static const char *editor_icons_names[] = {\n")
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# this is used to store the indices of thumbnail icons
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2020-02-23 22:55:18 +00:00
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thumb_medium_indices = []
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thumb_big_indices = []
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2018-03-17 22:23:55 +00:00
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index = 0
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for f in svg_icons:
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fname = str(f)
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2020-02-23 22:55:18 +00:00
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# Trim the `.svg` extension from the string.
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icon_name = os.path.basename(fname)[:-4]
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2018-03-17 22:23:55 +00:00
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# some special cases
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if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
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thumb_medium_indices.append(str(index))
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if icon_name.endswith("BigThumb"): # don't know a better way to handle this
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2023-02-17 21:37:38 +00:00
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thumb_big_indices.append(str(index))
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if icon_name.endswith("GodotFile"): # don't know a better way to handle this
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2018-03-17 22:23:55 +00:00
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thumb_big_indices.append(str(index))
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s.write('\t"{0}"'.format(icon_name))
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if fname != svg_icons[-1]:
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s.write(",")
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2020-03-30 06:28:32 +00:00
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s.write("\n")
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2018-03-17 22:23:55 +00:00
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index += 1
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2020-03-30 06:28:32 +00:00
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s.write("};\n")
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2018-03-17 22:23:55 +00:00
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if thumb_medium_indices:
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s.write("\n\n")
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s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices)))
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s.write("static const int editor_md_thumbs_indices[] = {")
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s.write(", ".join(thumb_medium_indices))
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s.write("};\n")
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if thumb_big_indices:
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s.write("\n\n")
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s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices)))
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s.write("static const int editor_bg_thumbs_indices[] = {")
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s.write(", ".join(thumb_big_indices))
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s.write("};\n")
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s.write("#endif\n")
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with open(dst, "w") as f:
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f.write(s.getvalue())
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s.close()
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icons_string.close()
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2020-03-30 06:28:32 +00:00
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if __name__ == "__main__":
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2018-03-17 22:23:55 +00:00
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subprocess_main(globals())
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