godot/modules/gltf/doc_classes/GLTFMesh.xml

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

19 lines
831 B
XML
Raw Normal View History

2021-01-04 13:33:44 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFMesh" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
2021-01-04 13:33:44 +00:00
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
<link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
2021-01-04 13:33:44 +00:00
</tutorials>
<members>
<member name="blend_weights" type="PackedFloat32Array" setter="set_blend_weights" getter="get_blend_weights" default="PackedFloat32Array()">
2021-01-04 13:33:44 +00:00
</member>
2022-08-31 17:24:04 +00:00
<member name="instance_materials" type="Material[]" setter="set_instance_materials" getter="get_instance_materials" default="[]">
</member>
<member name="mesh" type="ImporterMesh" setter="set_mesh" getter="get_mesh">
2021-01-04 13:33:44 +00:00
</member>
</members>
</class>