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/*************************************************************************/
/* control.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
2016-01-01 13:50:53 +00:00
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "control.h"
# include "servers/visual_server.h"
# include "scene/main/viewport.h"
# include "scene/main/canvas_layer.h"
# include "globals.h"
# include "print_string.h"
# include "os/keyboard.h"
# include "os/os.h"
# include "message_queue.h"
# include "scene/scene_string_names.h"
# include "scene/gui/panel.h"
# include "scene/gui/label.h"
# include <stdio.h>
Variant Control : : edit_get_state ( ) const {
return get_rect ( ) ;
}
void Control : : edit_set_state ( const Variant & p_state ) {
Rect2 state = p_state ;
set_pos ( state . pos ) ;
set_size ( state . size ) ;
}
void Control : : set_custom_minimum_size ( const Size2 & p_custom ) {
if ( p_custom = = data . custom_minimum_size )
return ;
data . custom_minimum_size = p_custom ;
minimum_size_changed ( ) ;
}
Size2 Control : : get_custom_minimum_size ( ) const {
return data . custom_minimum_size ;
}
Size2 Control : : get_combined_minimum_size ( ) const {
Size2 minsize = get_minimum_size ( ) ;
minsize . x = MAX ( minsize . x , data . custom_minimum_size . x ) ;
minsize . y = MAX ( minsize . y , data . custom_minimum_size . y ) ;
return minsize ;
}
Size2 Control : : edit_get_minimum_size ( ) const {
return get_combined_minimum_size ( ) ;
}
void Control : : edit_set_rect ( const Rect2 & p_edit_rect ) {
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Matrix32 postxf ;
postxf . set_rotation_and_scale ( data . rotation , data . scale ) ;
Vector2 new_pos = postxf . xform ( p_edit_rect . pos ) ;
Vector2 pos = get_pos ( ) + new_pos ;
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Rect2 new_rect = get_rect ( ) ;
new_rect . pos = pos . snapped ( Vector2 ( 1 , 1 ) ) ;
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new_rect . size = p_edit_rect . size . snapped ( Vector2 ( 1 , 1 ) ) ;
set_pos ( new_rect . pos ) ;
set_size ( new_rect . size ) ;
}
bool Control : : _set ( const StringName & p_name , const Variant & p_value ) {
String name = p_name ;
if ( ! name . begins_with ( " custom " ) )
return false ;
if ( p_value . get_type ( ) = = Variant : : NIL ) {
if ( name . begins_with ( " custom_icons/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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data . icon_override . erase ( dname ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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update ( ) ;
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} else if ( name . begins_with ( " custom_shaders/ " ) ) {
String dname = name . get_slicec ( ' / ' , 1 ) ;
data . shader_override . erase ( dname ) ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
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} else if ( name . begins_with ( " custom_styles/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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data . style_override . erase ( dname ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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update ( ) ;
} else if ( name . begins_with ( " custom_fonts/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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data . font_override . erase ( dname ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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update ( ) ;
} else if ( name . begins_with ( " custom_colors/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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data . color_override . erase ( dname ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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update ( ) ;
} else if ( name . begins_with ( " custom_constants/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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data . constant_override . erase ( dname ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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update ( ) ;
} else
return false ;
} else {
if ( name . begins_with ( " custom_icons/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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add_icon_override ( dname , p_value ) ;
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} else if ( name . begins_with ( " custom_shaders/ " ) ) {
String dname = name . get_slicec ( ' / ' , 1 ) ;
add_shader_override ( dname , p_value ) ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
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} else if ( name . begins_with ( " custom_styles/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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add_style_override ( dname , p_value ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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} else if ( name . begins_with ( " custom_fonts/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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add_font_override ( dname , p_value ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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} else if ( name . begins_with ( " custom_colors/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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add_color_override ( dname , p_value ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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} else if ( name . begins_with ( " custom_constants/ " ) ) {
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String dname = name . get_slicec ( ' / ' , 1 ) ;
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add_constant_override ( dname , p_value ) ;
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notification ( NOTIFICATION_THEME_CHANGED ) ;
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} else
return false ;
}
return true ;
}
void Control : : _update_minimum_size ( ) {
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if ( ! is_inside_tree ( ) )
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return ;
data . pending_min_size_update = false ;
Size2 minsize = get_combined_minimum_size ( ) ;
if ( minsize . x > data . size_cache . x | |
minsize . y > data . size_cache . y
) {
_size_changed ( ) ;
}
emit_signal ( SceneStringNames : : get_singleton ( ) - > minimum_size_changed ) ;
}
bool Control : : _get ( const StringName & p_name , Variant & r_ret ) const {
String sname = p_name ;
if ( ! sname . begins_with ( " custom " ) )
return false ;
if ( sname . begins_with ( " custom_icons/ " ) ) {
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String name = sname . get_slicec ( ' / ' , 1 ) ;
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r_ret = data . icon_override . has ( name ) ? Variant ( data . icon_override [ name ] ) : Variant ( ) ;
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} else if ( sname . begins_with ( " custom_shaders/ " ) ) {
String name = sname . get_slicec ( ' / ' , 1 ) ;
r_ret = data . shader_override . has ( name ) ? Variant ( data . shader_override [ name ] ) : Variant ( ) ;
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} else if ( sname . begins_with ( " custom_styles/ " ) ) {
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String name = sname . get_slicec ( ' / ' , 1 ) ;
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r_ret = data . style_override . has ( name ) ? Variant ( data . style_override [ name ] ) : Variant ( ) ;
} else if ( sname . begins_with ( " custom_fonts/ " ) ) {
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String name = sname . get_slicec ( ' / ' , 1 ) ;
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r_ret = data . font_override . has ( name ) ? Variant ( data . font_override [ name ] ) : Variant ( ) ;
} else if ( sname . begins_with ( " custom_colors/ " ) ) {
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String name = sname . get_slicec ( ' / ' , 1 ) ;
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r_ret = data . color_override . has ( name ) ? Variant ( data . color_override [ name ] ) : Variant ( ) ;
} else if ( sname . begins_with ( " custom_constants/ " ) ) {
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String name = sname . get_slicec ( ' / ' , 1 ) ;
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r_ret = data . constant_override . has ( name ) ? Variant ( data . constant_override [ name ] ) : Variant ( ) ;
} else
return false ;
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return true ;
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}
void Control : : _get_property_list ( List < PropertyInfo > * p_list ) const {
Ref < Theme > theme ;
if ( data . theme . is_valid ( ) ) {
theme = data . theme ;
} else {
theme = Theme : : get_default ( ) ;
}
{
List < StringName > names ;
theme - > get_icon_list ( get_type_name ( ) , & names ) ;
for ( List < StringName > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE ;
if ( data . icon_override . has ( E - > get ( ) ) )
hint | = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED ;
p_list - > push_back ( PropertyInfo ( Variant : : OBJECT , " custom_icons/ " + E - > get ( ) , PROPERTY_HINT_RESOURCE_TYPE , " Texture " , hint ) ) ;
}
}
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{
List < StringName > names ;
theme - > get_shader_list ( get_type_name ( ) , & names ) ;
for ( List < StringName > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE ;
if ( data . shader_override . has ( E - > get ( ) ) )
hint | = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED ;
p_list - > push_back ( PropertyInfo ( Variant : : OBJECT , " custom_shaders/ " + E - > get ( ) , PROPERTY_HINT_RESOURCE_TYPE , " CanvasItemShader,CanvasItemShaderGraph " , hint ) ) ;
}
}
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{
List < StringName > names ;
theme - > get_stylebox_list ( get_type_name ( ) , & names ) ;
for ( List < StringName > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE ;
if ( data . style_override . has ( E - > get ( ) ) )
hint | = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED ;
p_list - > push_back ( PropertyInfo ( Variant : : OBJECT , " custom_styles/ " + E - > get ( ) , PROPERTY_HINT_RESOURCE_TYPE , " StyleBox " , hint ) ) ;
}
}
{
List < StringName > names ;
theme - > get_font_list ( get_type_name ( ) , & names ) ;
for ( List < StringName > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE ;
if ( data . font_override . has ( E - > get ( ) ) )
hint | = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED ;
p_list - > push_back ( PropertyInfo ( Variant : : OBJECT , " custom_fonts/ " + E - > get ( ) , PROPERTY_HINT_RESOURCE_TYPE , " Font " , hint ) ) ;
}
}
{
List < StringName > names ;
theme - > get_color_list ( get_type_name ( ) , & names ) ;
for ( List < StringName > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE ;
if ( data . color_override . has ( E - > get ( ) ) )
hint | = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED ;
p_list - > push_back ( PropertyInfo ( Variant : : COLOR , " custom_colors/ " + E - > get ( ) , PROPERTY_HINT_NONE , " " , hint ) ) ;
}
}
{
List < StringName > names ;
theme - > get_constant_list ( get_type_name ( ) , & names ) ;
for ( List < StringName > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
uint32_t hint = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE ;
if ( data . constant_override . has ( E - > get ( ) ) )
hint | = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED ;
p_list - > push_back ( PropertyInfo ( Variant : : INT , " custom_constants/ " + E - > get ( ) , PROPERTY_HINT_RANGE , " -16384,16384 " , hint ) ) ;
}
}
}
Control * Control : : get_parent_control ( ) const {
return data . parent ;
}
void Control : : _resize ( const Size2 & p_size ) {
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_size_changed ( ) ;
}
void Control : : _notification ( int p_notification ) {
switch ( p_notification ) {
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case NOTIFICATION_ENTER_TREE : {
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_size_changed ( ) ;
} break ;
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case NOTIFICATION_EXIT_TREE : {
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get_viewport ( ) - > _gui_remove_control ( this ) ;
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} break ;
case NOTIFICATION_ENTER_CANVAS : {
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data . parent = get_parent ( ) - > cast_to < Control > ( ) ;
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if ( is_set_as_toplevel ( ) ) {
data . SI = get_viewport ( ) - > _gui_add_subwindow_control ( this ) ;
} else {
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Node * parent = this ; //meh
Node * parent_control = NULL ;
bool subwindow = false ;
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while ( parent ) {
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parent = parent - > get_parent ( ) ;
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if ( ! parent )
break ;
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CanvasItem * ci = parent - > cast_to < CanvasItem > ( ) ;
if ( ci & & ci - > is_set_as_toplevel ( ) ) {
subwindow = true ;
break ;
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}
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if ( parent - > cast_to < Control > ( ) ) {
parent_control = parent - > cast_to < Control > ( ) ;
break ;
} else if ( ci ) {
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} else {
break ;
}
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}
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if ( parent_control ) {
//do nothing, has a parent control
} else if ( subwindow ) {
//is a subwindow (process input before other controls for that canvas)
data . SI = get_viewport ( ) - > _gui_add_subwindow_control ( this ) ;
} else {
//is a regular root control
data . RI = get_viewport ( ) - > _gui_add_root_control ( this ) ;
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}
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data . parent_canvas_item = get_parent_item ( ) ;
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if ( data . parent_canvas_item ) {
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data . parent_canvas_item - > connect ( " item_rect_changed " , this , " _size_changed " ) ;
} else {
//connect viewport
get_viewport ( ) - > connect ( " size_changed " , this , " _size_changed " ) ;
}
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}
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if ( data . theme . is_null ( ) & & data . parent & & data . parent - > data . theme_owner ) {
data . theme_owner = data . parent - > data . theme_owner ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
}
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} break ;
case NOTIFICATION_EXIT_CANVAS : {
if ( data . parent_canvas_item ) {
data . parent_canvas_item - > disconnect ( " item_rect_changed " , this , " _size_changed " ) ;
data . parent_canvas_item = NULL ;
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} else if ( ! is_set_as_toplevel ( ) ) {
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//disconnect viewport
get_viewport ( ) - > disconnect ( " size_changed " , this , " _size_changed " ) ;
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}
if ( data . MI ) {
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get_viewport ( ) - > _gui_remove_modal_control ( data . MI ) ;
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data . MI = NULL ;
}
if ( data . SI ) {
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get_viewport ( ) - > _gui_remove_subwindow_control ( data . SI ) ;
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data . SI = NULL ;
}
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if ( data . RI ) {
get_viewport ( ) - > _gui_remove_root_control ( data . RI ) ;
data . RI = NULL ;
}
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data . parent = NULL ;
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data . parent_canvas_item = NULL ;
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if ( data . theme_owner & & data . theme . is_null ( ) ) {
data . theme_owner = NULL ;
//notification(NOTIFICATION_THEME_CHANGED);
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}
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} break ;
case NOTIFICATION_MOVED_IN_PARENT : {
// some parents need to know the order of the childrens to draw (like TabContainer)
// update if necesary
if ( data . parent )
data . parent - > update ( ) ;
update ( ) ;
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if ( data . SI ) {
get_viewport ( ) - > _gui_set_subwindow_order_dirty ( ) ;
}
if ( data . RI ) {
get_viewport ( ) - > _gui_set_root_order_dirty ( ) ;
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}
} break ;
case NOTIFICATION_RESIZED : {
emit_signal ( SceneStringNames : : get_singleton ( ) - > resized ) ;
} break ;
case NOTIFICATION_DRAW : {
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Matrix32 xform = Matrix32 ( data . rotation , get_pos ( ) ) ;
xform . scale_basis ( data . scale ) ;
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VisualServer : : get_singleton ( ) - > canvas_item_set_transform ( get_canvas_item ( ) , xform ) ;
VisualServer : : get_singleton ( ) - > canvas_item_set_custom_rect ( get_canvas_item ( ) , true , Rect2 ( Point2 ( ) , get_size ( ) ) ) ;
//emit_signal(SceneStringNames::get_singleton()->draw);
} break ;
case NOTIFICATION_MOUSE_ENTER : {
emit_signal ( SceneStringNames : : get_singleton ( ) - > mouse_enter ) ;
} break ;
case NOTIFICATION_MOUSE_EXIT : {
emit_signal ( SceneStringNames : : get_singleton ( ) - > mouse_exit ) ;
} break ;
case NOTIFICATION_FOCUS_ENTER : {
emit_signal ( SceneStringNames : : get_singleton ( ) - > focus_enter ) ;
update ( ) ;
} break ;
case NOTIFICATION_FOCUS_EXIT : {
emit_signal ( SceneStringNames : : get_singleton ( ) - > focus_exit ) ;
update ( ) ;
} break ;
case NOTIFICATION_THEME_CHANGED : {
update ( ) ;
} break ;
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case NOTIFICATION_MODAL_CLOSE : {
emit_signal ( " modal_close " ) ;
} break ;
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case NOTIFICATION_VISIBILITY_CHANGED : {
if ( ! is_visible ( ) ) {
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if ( get_viewport ( ) ! = NULL )
get_viewport ( ) - > _gui_hid_control ( this ) ;
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if ( is_inside_tree ( ) ) {
_modal_stack_remove ( ) ;
minimum_size_changed ( ) ;
}
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//remove key focus
//remove modalness
} else {
_size_changed ( ) ;
}
} break ;
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case SceneTree : : NOTIFICATION_WM_UNFOCUS_REQUEST : {
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get_viewport ( ) - > _gui_unfocus_control ( this ) ;
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} break ;
}
}
bool Control : : clips_input ( ) const {
return false ;
}
bool Control : : has_point ( const Point2 & p_point ) const {
if ( get_script_instance ( ) ) {
Variant v = p_point ;
const Variant * p = & v ;
Variant : : CallError ce ;
Variant ret = get_script_instance ( ) - > call ( SceneStringNames : : get_singleton ( ) - > has_point , & p , 1 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK ) {
return ret ;
}
}
/*if (has_stylebox("mask")) {
Ref < StyleBox > mask = get_stylebox ( " mask " ) ;
return mask - > test_mask ( p_point , Rect2 ( Point2 ( ) , get_size ( ) ) ) ;
} */
return Rect2 ( Point2 ( ) , get_size ( ) ) . has_point ( p_point ) ;
}
Variant Control : : get_drag_data ( const Point2 & p_point ) {
if ( get_script_instance ( ) ) {
Variant v = p_point ;
const Variant * p = & v ;
Variant : : CallError ce ;
Variant ret = get_script_instance ( ) - > call ( SceneStringNames : : get_singleton ( ) - > get_drag_data , & p , 1 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK )
return ret ;
}
return Variant ( ) ;
}
bool Control : : can_drop_data ( const Point2 & p_point , const Variant & p_data ) const {
if ( get_script_instance ( ) ) {
Variant v = p_point ;
const Variant * p [ 2 ] = { & v , & p_data } ;
Variant : : CallError ce ;
Variant ret = get_script_instance ( ) - > call ( SceneStringNames : : get_singleton ( ) - > can_drop_data , p , 2 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK )
return ret ;
}
return Variant ( ) ;
}
void Control : : drop_data ( const Point2 & p_point , const Variant & p_data ) {
if ( get_script_instance ( ) ) {
Variant v = p_point ;
const Variant * p [ 2 ] = { & v , & p_data } ;
Variant : : CallError ce ;
Variant ret = get_script_instance ( ) - > call ( SceneStringNames : : get_singleton ( ) - > drop_data , p , 2 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK )
return ;
}
}
void Control : : force_drag ( const Variant & p_data , Control * p_control ) {
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ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
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ERR_FAIL_COND ( p_data . get_type ( ) = = Variant : : NIL ) ;
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get_viewport ( ) - > _gui_force_drag ( this , p_data , p_control ) ;
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}
void Control : : set_drag_preview ( Control * p_control ) {
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ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
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get_viewport ( ) - > _gui_set_drag_preview ( this , p_control ) ;
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}
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bool Control : : is_window_modal_on_top ( ) const {
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if ( ! is_inside_tree ( ) )
return false ;
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return get_viewport ( ) - > _gui_is_modal_on_top ( this ) ;
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}
Size2 Control : : get_minimum_size ( ) const {
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ScriptInstance * si = const_cast < Control * > ( this ) - > get_script_instance ( ) ;
if ( si ) {
Variant : : CallError ce ;
Variant s = si - > call ( SceneStringNames : : get_singleton ( ) - > get_minimum_size , NULL , 0 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK )
return s ;
}
return Size2 ( ) ;
}
Ref < Texture > Control : : get_icon ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Ref < Texture > * tex = data . icon_override . getptr ( p_name ) ;
if ( tex )
return * tex ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_icon ( p_name , type ) )
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return theme_owner - > data . theme - > get_icon ( p_name , type ) ;
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Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > get_icon ( p_name , type ) ;
}
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Ref < Shader > Control : : get_shader ( const StringName & p_name , const StringName & p_type ) const {
if ( p_type = = StringName ( ) ) {
const Ref < Shader > * sdr = data . shader_override . getptr ( p_name ) ;
if ( sdr )
return * sdr ;
}
StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_shader ( p_name , type ) )
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return theme_owner - > data . theme - > get_shader ( p_name , type ) ;
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Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > get_shader ( p_name , type ) ;
}
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Ref < StyleBox > Control : : get_stylebox ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Ref < StyleBox > * style = data . style_override . getptr ( p_name ) ;
if ( style )
return * style ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
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if ( theme_owner - > data . theme - > has_stylebox ( p_name , type ) ) {
return theme_owner - > data . theme - > get_stylebox ( p_name , type ) ;
}
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Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > get_stylebox ( p_name , type ) ;
}
Ref < Font > Control : : get_font ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Ref < Font > * font = data . font_override . getptr ( p_name ) ;
if ( font )
return * font ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_font ( p_name , type ) )
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return theme_owner - > data . theme - > get_font ( p_name , type ) ;
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if ( theme_owner - > data . theme - > get_default_theme_font ( ) . is_valid ( ) )
return theme_owner - > data . theme - > get_default_theme_font ( ) ;
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Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > get_font ( p_name , type ) ;
}
Color Control : : get_color ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Color * color = data . color_override . getptr ( p_name ) ;
if ( color )
return * color ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_color ( p_name , type ) )
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return theme_owner - > data . theme - > get_color ( p_name , type ) ;
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Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > get_color ( p_name , type ) ;
}
int Control : : get_constant ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const int * constant = data . constant_override . getptr ( p_name ) ;
if ( constant )
return * constant ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_constant ( p_name , type ) )
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return theme_owner - > data . theme - > get_constant ( p_name , type ) ;
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Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > get_constant ( p_name , type ) ;
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}
bool Control : : has_icon ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Ref < Texture > * tex = data . icon_override . getptr ( p_name ) ;
if ( tex )
return true ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_icon ( p_name , type ) )
return true ;
Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > has_icon ( p_name , type ) ;
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}
bool Control : : has_shader ( const StringName & p_name , const StringName & p_type ) const
{
if ( p_type = = StringName ( ) ) {
const Ref < Shader > * sdr = data . shader_override . getptr ( p_name ) ;
if ( sdr )
return true ;
}
StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
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if ( theme_owner - > data . theme - > has_shader ( p_name , type ) )
return true ;
Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > has_shader ( p_name , type ) ;
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}
bool Control : : has_stylebox ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Ref < StyleBox > * style = data . style_override . getptr ( p_name ) ;
if ( style )
return true ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_stylebox ( p_name , type ) )
return true ;
Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > has_stylebox ( p_name , type ) ;
}
bool Control : : has_font ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Ref < Font > * font = data . font_override . getptr ( p_name ) ;
if ( font )
return true ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_font ( p_name , type ) )
return true ;
Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > has_font ( p_name , type ) ;
}
bool Control : : has_color ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const Color * color = data . color_override . getptr ( p_name ) ;
if ( color )
return true ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_color ( p_name , type ) )
return true ;
Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > has_color ( p_name , type ) ;
}
bool Control : : has_constant ( const StringName & p_name , const StringName & p_type ) const {
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if ( p_type = = StringName ( ) ) {
const int * constant = data . constant_override . getptr ( p_name ) ;
if ( constant )
return true ;
}
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StringName type = p_type ? p_type : get_type_name ( ) ;
// try with custom themes
Control * theme_owner = data . theme_owner ;
while ( theme_owner ) {
if ( theme_owner - > data . theme - > has_constant ( p_name , type ) )
return true ;
Control * parent = theme_owner - > get_parent ( ) ? theme_owner - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent )
theme_owner = parent - > data . theme_owner ;
else
theme_owner = NULL ;
}
return Theme : : get_default ( ) - > has_constant ( p_name , type ) ;
}
Size2 Control : : get_parent_area_size ( ) const {
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ERR_FAIL_COND_V ( ! is_inside_tree ( ) , Size2 ( ) ) ;
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Size2 parent_size ;
if ( data . parent_canvas_item ) {
parent_size = data . parent_canvas_item - > get_item_rect ( ) . size ;
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} else {
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parent_size = get_viewport ( ) - > get_visible_rect ( ) . size ;
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}
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return parent_size ;
}
void Control : : _size_changed ( ) {
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if ( ! is_inside_tree ( ) )
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return ;
Size2 parent_size = get_parent_area_size ( ) ;
float margin_pos [ 4 ] ;
for ( int i = 0 ; i < 4 ; i + + ) {
float area = parent_size [ i & 1 ] ;
switch ( data . anchor [ i ] ) {
case ANCHOR_BEGIN : {
margin_pos [ i ] = data . margin [ i ] ;
} break ;
case ANCHOR_END : {
margin_pos [ i ] = area - data . margin [ i ] ;
} break ;
case ANCHOR_RATIO : {
margin_pos [ i ] = area * data . margin [ i ] ;
} break ;
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case ANCHOR_CENTER : {
margin_pos [ i ] = ( area / 2 ) - data . margin [ i ] ;
} break ;
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}
}
Point2 new_pos_cache = Point2 ( margin_pos [ 0 ] , margin_pos [ 1 ] ) . floor ( ) ;
Size2 new_size_cache = Point2 ( margin_pos [ 2 ] , margin_pos [ 3 ] ) . floor ( ) - new_pos_cache ;
Size2 minimum_size = get_combined_minimum_size ( ) ;
new_size_cache . x = MAX ( minimum_size . x , new_size_cache . x ) ;
new_size_cache . y = MAX ( minimum_size . y , new_size_cache . y ) ;
if ( new_pos_cache = = data . pos_cache & & new_size_cache = = data . size_cache )
return ; // did not change, don't emit signal
data . pos_cache = new_pos_cache ;
data . size_cache = new_size_cache ;
notification ( NOTIFICATION_RESIZED ) ;
item_rect_changed ( ) ;
_change_notify_margins ( ) ;
_notify_transform ( ) ;
}
float Control : : _get_parent_range ( int p_idx ) const {
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if ( ! is_inside_tree ( ) ) {
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return 1.0 ;
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} if ( data . parent_canvas_item ) {
return data . parent_canvas_item - > get_item_rect ( ) . size [ p_idx & 1 ] ;
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} else {
return get_viewport ( ) - > get_visible_rect ( ) . size [ p_idx & 1 ] ;
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}
return 1.0 ;
}
float Control : : _get_range ( int p_idx ) const {
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p_idx & = 1 ;
float parent_range = _get_parent_range ( p_idx ) ;
float from = _a2s ( data . margin [ p_idx ] , data . anchor [ p_idx ] , parent_range ) ;
float to = _a2s ( data . margin [ p_idx + 2 ] , data . anchor [ p_idx + 2 ] , parent_range ) ;
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return to - from ;
}
float Control : : _s2a ( float p_val , AnchorType p_anchor , float p_range ) const {
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switch ( p_anchor ) {
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case ANCHOR_BEGIN : {
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return p_val ;
} break ;
case ANCHOR_END : {
return p_range - p_val ;
} break ;
case ANCHOR_RATIO : {
return p_val / p_range ;
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} break ;
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case ANCHOR_CENTER : {
return ( p_range / 2 ) - p_val ;
} break ;
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}
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return 0 ;
}
float Control : : _a2s ( float p_val , AnchorType p_anchor , float p_range ) const {
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switch ( p_anchor ) {
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case ANCHOR_BEGIN : {
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return Math : : floor ( p_val ) ;
} break ;
case ANCHOR_END : {
return Math : : floor ( p_range - p_val ) ;
} break ;
case ANCHOR_RATIO : {
return Math : : floor ( p_range * p_val ) ;
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} break ;
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case ANCHOR_CENTER : {
return Math : : floor ( ( p_range / 2 ) - p_val ) ;
} break ;
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}
return 0 ;
}
void Control : : set_anchor ( Margin p_margin , AnchorType p_anchor ) {
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if ( ! is_inside_tree ( ) ) {
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data . anchor [ p_margin ] = p_anchor ;
} else {
float pr = _get_parent_range ( p_margin ) ;
float s = _a2s ( data . margin [ p_margin ] , data . anchor [ p_margin ] , pr ) ;
data . anchor [ p_margin ] = p_anchor ;
data . margin [ p_margin ] = _s2a ( s , p_anchor , pr ) ;
}
_change_notify ( ) ;
}
void Control : : set_anchor_and_margin ( Margin p_margin , AnchorType p_anchor , float p_pos ) {
set_anchor ( p_margin , p_anchor ) ;
set_margin ( p_margin , p_pos ) ;
}
Control : : AnchorType Control : : get_anchor ( Margin p_margin ) const {
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return data . anchor [ p_margin ] ;
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}
void Control : : _change_notify_margins ( ) {
// this avoids sending the whole object data again on a change
_change_notify ( " margin/left " ) ;
_change_notify ( " margin/top " ) ;
_change_notify ( " margin/right " ) ;
_change_notify ( " margin/bottom " ) ;
_change_notify ( " rect/pos " ) ;
_change_notify ( " rect/size " ) ;
}
void Control : : set_margin ( Margin p_margin , float p_value ) {
data . margin [ p_margin ] = p_value ;
_size_changed ( ) ;
}
void Control : : set_begin ( const Size2 & p_point ) {
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data . margin [ 0 ] = p_point . x ;
data . margin [ 1 ] = p_point . y ;
_size_changed ( ) ;
}
void Control : : set_end ( const Size2 & p_point ) {
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data . margin [ 2 ] = p_point . x ;
data . margin [ 3 ] = p_point . y ;
_size_changed ( ) ;
}
float Control : : get_margin ( Margin p_margin ) const {
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return data . margin [ p_margin ] ;
}
Size2 Control : : get_begin ( ) const {
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return Size2 ( data . margin [ 0 ] , data . margin [ 1 ] ) ;
}
Size2 Control : : get_end ( ) const {
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return Size2 ( data . margin [ 2 ] , data . margin [ 3 ] ) ;
}
Point2 Control : : get_global_pos ( ) const {
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return get_global_transform ( ) . get_origin ( ) ;
}
void Control : : set_global_pos ( const Point2 & p_point ) {
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Matrix32 inv ;
if ( data . parent_canvas_item ) {
inv = data . parent_canvas_item - > get_global_transform ( ) . affine_inverse ( ) ;
}
set_pos ( inv . xform ( p_point ) ) ;
}
void Control : : set_pos ( const Size2 & p_point ) {
float pw = _get_parent_range ( 0 ) ;
float ph = _get_parent_range ( 1 ) ;
float x = _a2s ( data . margin [ 0 ] , data . anchor [ 0 ] , pw ) ;
float y = _a2s ( data . margin [ 1 ] , data . anchor [ 1 ] , ph ) ;
float x2 = _a2s ( data . margin [ 2 ] , data . anchor [ 2 ] , pw ) ;
float y2 = _a2s ( data . margin [ 3 ] , data . anchor [ 3 ] , ph ) ;
Size2 ret = Size2 ( x2 - x , y2 - y ) ;
Size2 min = get_combined_minimum_size ( ) ;
Size2 size = Size2 ( MAX ( min . width , ret . width ) , MAX ( min . height , ret . height ) ) ;
float w = size . x ;
float h = size . y ;
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x = p_point . x ;
y = p_point . y ;
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data . margin [ 0 ] = _s2a ( x , data . anchor [ 0 ] , pw ) ;
data . margin [ 1 ] = _s2a ( y , data . anchor [ 1 ] , ph ) ;
data . margin [ 2 ] = _s2a ( x + w , data . anchor [ 2 ] , pw ) ;
data . margin [ 3 ] = _s2a ( y + h , data . anchor [ 3 ] , ph ) ;
_size_changed ( ) ;
}
void Control : : set_size ( const Size2 & p_size ) {
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Size2 new_size = p_size ;
Size2 min = get_combined_minimum_size ( ) ;
if ( new_size . x < min . x )
new_size . x = min . x ;
if ( new_size . y < min . y )
new_size . y = min . y ;
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float pw = _get_parent_range ( 0 ) ;
float ph = _get_parent_range ( 1 ) ;
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float x = _a2s ( data . margin [ 0 ] , data . anchor [ 0 ] , pw ) ;
float y = _a2s ( data . margin [ 1 ] , data . anchor [ 1 ] , ph ) ;
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float w = new_size . width ;
float h = new_size . height ;
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data . margin [ 2 ] = _s2a ( x + w , data . anchor [ 2 ] , pw ) ;
data . margin [ 3 ] = _s2a ( y + h , data . anchor [ 3 ] , ph ) ;
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_size_changed ( ) ;
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}
Size2 Control : : get_pos ( ) const {
return data . pos_cache ;
}
Size2 Control : : get_size ( ) const {
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return data . size_cache ;
}
Rect2 Control : : get_global_rect ( ) const {
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return Rect2 ( get_global_pos ( ) , get_size ( ) ) ;
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}
Rect2 Control : : get_window_rect ( ) const {
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ERR_FAIL_COND_V ( ! is_inside_tree ( ) , Rect2 ( ) ) ;
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Rect2 gr = get_global_rect ( ) ;
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gr . pos + = get_viewport ( ) - > get_visible_rect ( ) . pos ;
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return gr ;
}
Rect2 Control : : get_rect ( ) const {
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return Rect2 ( get_pos ( ) , get_size ( ) ) ;
}
Rect2 Control : : get_item_rect ( ) const {
return Rect2 ( Point2 ( ) , get_size ( ) ) ;
}
void Control : : set_area_as_parent_rect ( int p_margin ) {
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data . anchor [ MARGIN_LEFT ] = ANCHOR_BEGIN ;
data . anchor [ MARGIN_TOP ] = ANCHOR_BEGIN ;
data . anchor [ MARGIN_RIGHT ] = ANCHOR_END ;
data . anchor [ MARGIN_BOTTOM ] = ANCHOR_END ;
for ( int i = 0 ; i < 4 ; i + + )
data . margin [ i ] = p_margin ;
_size_changed ( ) ;
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}
void Control : : add_icon_override ( const StringName & p_name , const Ref < Texture > & p_icon ) {
ERR_FAIL_COND ( p_icon . is_null ( ) ) ;
data . icon_override [ p_name ] = p_icon ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
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}
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void Control : : add_shader_override ( const StringName & p_name , const Ref < Shader > & p_shader ) {
ERR_FAIL_COND ( p_shader . is_null ( ) ) ;
data . shader_override [ p_name ] = p_shader ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
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}
void Control : : add_style_override ( const StringName & p_name , const Ref < StyleBox > & p_style ) {
ERR_FAIL_COND ( p_style . is_null ( ) ) ;
data . style_override [ p_name ] = p_style ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
}
void Control : : add_font_override ( const StringName & p_name , const Ref < Font > & p_font ) {
ERR_FAIL_COND ( p_font . is_null ( ) ) ;
data . font_override [ p_name ] = p_font ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
}
void Control : : add_color_override ( const StringName & p_name , const Color & p_color ) {
data . color_override [ p_name ] = p_color ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
}
void Control : : add_constant_override ( const StringName & p_name , int p_constant ) {
data . constant_override [ p_name ] = p_constant ;
notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
}
void Control : : set_focus_mode ( FocusMode p_focus_mode ) {
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if ( is_inside_tree ( ) & & p_focus_mode = = FOCUS_NONE & & data . focus_mode ! = FOCUS_NONE & & has_focus ( ) )
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release_focus ( ) ;
data . focus_mode = p_focus_mode ;
}
static Control * _next_control ( Control * p_from ) {
if ( p_from - > is_set_as_toplevel ( ) )
return NULL ; // can't go above
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Control * parent = p_from - > get_parent ( ) ? p_from - > get_parent ( ) - > cast_to < Control > ( ) : NULL ;
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if ( ! parent ) {
return NULL ;
}
int next = p_from - > get_position_in_parent ( ) ;
ERR_FAIL_INDEX_V ( next , parent - > get_child_count ( ) , NULL ) ;
for ( int i = ( next + 1 ) ; i < parent - > get_child_count ( ) ; i + + ) {
Control * c = parent - > get_child ( i ) - > cast_to < Control > ( ) ;
if ( ! c | | ! c - > is_visible ( ) | | c - > is_set_as_toplevel ( ) )
continue ;
return c ;
}
//no next in parent, try the same in parent
return _next_control ( parent ) ;
}
Control * Control : : find_next_valid_focus ( ) const {
Control * from = const_cast < Control * > ( this ) ;
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while ( true ) {
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// find next child
Control * next_child = NULL ;
for ( int i = 0 ; i < from - > get_child_count ( ) ; i + + ) {
Control * c = from - > get_child ( i ) - > cast_to < Control > ( ) ;
if ( ! c | | ! c - > is_visible ( ) | | c - > is_set_as_toplevel ( ) ) {
continue ;
}
next_child = c ;
break ;
}
if ( next_child ) {
from = next_child ;
} else {
next_child = _next_control ( from ) ;
if ( ! next_child ) { //nothing else.. go up and find either window or subwindow
next_child = const_cast < Control * > ( this ) ;
while ( next_child & & ! next_child - > is_set_as_toplevel ( ) ) {
if ( next_child - > get_parent ( ) ) {
next_child = next_child - > get_parent ( ) - > cast_to < Control > ( ) ;
} else
next_child = NULL ;
}
if ( ! next_child ) {
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next_child = const_cast < Control * > ( this ) ; ;
while ( next_child ) {
if ( next_child - > data . SI | | next_child - > data . RI )
break ;
next_child = next_child - > get_parent_control ( ) ;
}
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}
}
}
if ( next_child = = this ) // no next control->
return ( get_focus_mode ( ) = = FOCUS_ALL ) ? next_child : NULL ;
if ( next_child - > get_focus_mode ( ) = = FOCUS_ALL )
return next_child ;
from = next_child ;
}
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return NULL ;
}
static Control * _prev_control ( Control * p_from ) {
Control * child = NULL ;
for ( int i = p_from - > get_child_count ( ) - 1 ; i > = 0 ; i - - ) {
Control * c = p_from - > get_child ( i ) - > cast_to < Control > ( ) ;
if ( ! c | | ! c - > is_visible ( ) | | c - > is_set_as_toplevel ( ) )
continue ;
child = c ;
break ;
}
if ( ! child )
return p_from ;
//no prev in parent, try the same in parent
return _prev_control ( child ) ;
}
Control * Control : : find_prev_valid_focus ( ) const {
Control * from = const_cast < Control * > ( this ) ;
while ( true ) {
// find prev child
Control * prev_child = NULL ;
if ( from - > is_set_as_toplevel ( ) | | ! from - > get_parent ( ) | | ! from - > get_parent ( ) - > cast_to < Control > ( ) ) {
//find last of the childs
prev_child = _prev_control ( from ) ;
} else {
for ( int i = ( from - > get_position_in_parent ( ) - 1 ) ; i > = 0 ; i - - ) {
Control * c = from - > get_parent ( ) - > get_child ( i ) - > cast_to < Control > ( ) ;
if ( ! c | | ! c - > is_visible ( ) | | c - > is_set_as_toplevel ( ) ) {
continue ;
}
prev_child = c ;
break ;
}
if ( ! prev_child ) {
prev_child = from - > get_parent ( ) - > cast_to < Control > ( ) ;
} else {
prev_child = _prev_control ( prev_child ) ;
}
}
if ( prev_child = = this ) // no prev control->
return ( get_focus_mode ( ) = = FOCUS_ALL ) ? prev_child : NULL ;
if ( prev_child - > get_focus_mode ( ) = = FOCUS_ALL )
return prev_child ;
from = prev_child ;
}
return NULL ;
return NULL ;
}
Control : : FocusMode Control : : get_focus_mode ( ) const {
return data . focus_mode ;
}
bool Control : : has_focus ( ) const {
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return is_inside_tree ( ) & & get_viewport ( ) - > _gui_control_has_focus ( this ) ;
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}
void Control : : grab_focus ( ) {
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if ( ! is_inside_tree ( ) ) {
ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
}
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if ( data . focus_mode = = FOCUS_NONE )
return ;
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get_viewport ( ) - > _gui_control_grab_focus ( this ) ;
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}
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void Control : : release_focus ( ) {
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ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
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if ( ! has_focus ( ) )
return ;
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get_viewport ( ) - > _gui_remove_focus ( ) ;
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update ( ) ;
}
bool Control : : is_toplevel_control ( ) const {
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return is_inside_tree ( ) & & ( ! data . parent_canvas_item & & ! data . RI & & is_set_as_toplevel ( ) ) ;
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}
void Control : : show_modal ( bool p_exclusive ) {
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ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
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ERR_FAIL_COND ( ! data . SI ) ;
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if ( is_visible ( ) )
hide ( ) ;
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ERR_FAIL_COND ( data . MI ! = NULL ) ;
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show ( ) ;
raise ( ) ;
data . modal_exclusive = p_exclusive ;
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data . MI = get_viewport ( ) - > _gui_show_modal ( this ) ;
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}
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void Control : : _modal_set_prev_focus_owner ( ObjectID p_prev ) {
data . modal_prev_focus_owner = p_prev ;
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}
void Control : : _modal_stack_remove ( ) {
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ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
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if ( ! data . MI )
return ;
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get_viewport ( ) - > _gui_remove_from_modal_stack ( data . MI , data . modal_prev_focus_owner ) ;
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data . MI = NULL ;
data . modal_prev_focus_owner = 0 ;
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}
void Control : : _propagate_theme_changed ( Control * p_owner ) {
for ( int i = 0 ; i < get_child_count ( ) ; i + + ) {
Control * child = get_child ( i ) - > cast_to < Control > ( ) ;
if ( child & & child - > data . theme . is_null ( ) ) //has no theme, propagate
child - > _propagate_theme_changed ( p_owner ) ;
}
data . theme_owner = p_owner ;
_notification ( NOTIFICATION_THEME_CHANGED ) ;
update ( ) ;
}
void Control : : set_theme ( const Ref < Theme > & p_theme ) {
data . theme = p_theme ;
if ( ! p_theme . is_null ( ) ) {
_propagate_theme_changed ( this ) ;
} else {
Control * parent = get_parent ( ) ? get_parent ( ) - > cast_to < Control > ( ) : NULL ;
if ( parent & & parent - > data . theme_owner ) {
_propagate_theme_changed ( parent - > data . theme_owner ) ;
} else {
_propagate_theme_changed ( NULL ) ;
}
}
}
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void Control : : accept_event ( ) {
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if ( is_inside_tree ( ) )
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get_viewport ( ) - > _gui_accept_event ( ) ;
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}
Ref < Theme > Control : : get_theme ( ) const {
return data . theme ;
}
void Control : : set_tooltip ( const String & p_tooltip ) {
data . tooltip = p_tooltip ;
}
String Control : : get_tooltip ( const Point2 & p_pos ) const {
return data . tooltip ;
}
void Control : : set_default_cursor_shape ( CursorShape p_shape ) {
data . default_cursor = p_shape ;
}
Control : : CursorShape Control : : get_default_cursor_shape ( ) const {
return data . default_cursor ;
}
Control : : CursorShape Control : : get_cursor_shape ( const Point2 & p_pos ) const {
return data . default_cursor ;
}
Matrix32 Control : : get_transform ( ) const {
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Matrix32 xform = Matrix32 ( data . rotation , get_pos ( ) ) ;
xform . scale_basis ( data . scale ) ;
return xform ;
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}
String Control : : _get_tooltip ( ) const {
return data . tooltip ;
}
void Control : : set_focus_neighbour ( Margin p_margin , const NodePath & p_neighbour ) {
ERR_FAIL_INDEX ( p_margin , 4 ) ;
data . focus_neighbour [ p_margin ] = p_neighbour ;
}
NodePath Control : : get_focus_neighbour ( Margin p_margin ) const {
ERR_FAIL_INDEX_V ( p_margin , 4 , NodePath ( ) ) ;
return data . focus_neighbour [ p_margin ] ;
}
# define MAX_NEIGHBOUR_SEARCH_COUNT 512
Control * Control : : _get_focus_neighbour ( Margin p_margin , int p_count ) {
if ( p_count > = MAX_NEIGHBOUR_SEARCH_COUNT )
return NULL ;
if ( ! data . focus_neighbour [ p_margin ] . is_empty ( ) ) {
Control * c = NULL ;
Node * n = get_node ( data . focus_neighbour [ p_margin ] ) ;
if ( n ) {
c = n - > cast_to < Control > ( ) ;
if ( ! c ) {
ERR_EXPLAIN ( " Next focus node is not a control: " + n - > get_name ( ) ) ;
ERR_FAIL_V ( NULL ) ;
}
} else {
return NULL ;
}
bool valid = true ;
if ( c - > is_hidden ( ) )
valid = false ;
if ( c - > get_focus_mode ( ) = = FOCUS_NONE )
valid = false ;
if ( valid )
return c ;
c = c - > _get_focus_neighbour ( p_margin , p_count + 1 ) ;
return c ;
}
float dist = 1e7 ;
Control * result = NULL ;
Point2 points [ 4 ] ;
Matrix32 xform = get_global_transform ( ) ;
Rect2 rect = get_item_rect ( ) ;
points [ 0 ] = xform . xform ( rect . pos ) ;
points [ 1 ] = xform . xform ( rect . pos + Point2 ( rect . size . x , 0 ) ) ;
points [ 2 ] = xform . xform ( rect . pos + rect . size ) ;
points [ 3 ] = xform . xform ( rect . pos + Point2 ( 0 , rect . size . y ) ) ;
const Vector2 dir [ 4 ] = {
Vector2 ( - 1 , 0 ) ,
Vector2 ( 0 , - 1 ) ,
Vector2 ( 1 , 0 ) ,
Vector2 ( 0 , 1 )
} ;
Vector2 vdir = dir [ p_margin ] ;
float maxd = - 1e7 ;
for ( int i = 0 ; i < 4 ; i + + ) {
float d = vdir . dot ( points [ i ] ) ;
if ( d > maxd )
maxd = d ;
}
Node * base = this ;
while ( base ) {
Control * c = base - > cast_to < Control > ( ) ;
if ( c ) {
if ( c - > data . SI )
break ;
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if ( c - > data . RI )
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break ;
}
base = base - > get_parent ( ) ;
}
if ( ! base )
return NULL ;
_window_find_focus_neighbour ( vdir , base , points , maxd , dist , & result ) ;
return result ;
}
void Control : : _window_find_focus_neighbour ( const Vector2 & p_dir , Node * p_at , const Point2 * p_points , float p_min , float & r_closest_dist , Control * * r_closest ) {
if ( p_at - > cast_to < Viewport > ( ) )
return ; //bye
Control * c = p_at - > cast_to < Control > ( ) ;
if ( c & & c ! = this & & c - > get_focus_mode ( ) = = FOCUS_ALL & & c - > is_visible ( ) ) {
Point2 points [ 4 ] ;
Matrix32 xform = c - > get_global_transform ( ) ;
Rect2 rect = c - > get_item_rect ( ) ;
points [ 0 ] = xform . xform ( rect . pos ) ;
points [ 1 ] = xform . xform ( rect . pos + Point2 ( rect . size . x , 0 ) ) ;
points [ 2 ] = xform . xform ( rect . pos + rect . size ) ;
points [ 3 ] = xform . xform ( rect . pos + Point2 ( 0 , rect . size . y ) ) ;
float min = 1e7 ;
for ( int i = 0 ; i < 4 ; i + + ) {
float d = p_dir . dot ( points [ i ] ) ;
if ( d < min )
min = d ;
}
if ( min > ( p_min - CMP_EPSILON ) ) {
for ( int i = 0 ; i < 4 ; i + + ) {
Vector2 la = p_points [ i ] ;
Vector2 lb = p_points [ ( i + 1 ) % 4 ] ;
for ( int j = 0 ; j < 4 ; j + + ) {
Vector2 fa = points [ j ] ;
Vector2 fb = points [ ( j + 1 ) % 4 ] ;
Vector2 pa , pb ;
float d = Geometry : : get_closest_points_between_segments ( la , lb , fa , fb , pa , pb ) ;
//float d = Geometry::get_closest_distance_between_segments(Vector3(la.x,la.y,0),Vector3(lb.x,lb.y,0),Vector3(fa.x,fa.y,0),Vector3(fb.x,fb.y,0));
if ( d < r_closest_dist ) {
r_closest_dist = d ;
* r_closest = c ;
}
}
}
}
}
for ( int i = 0 ; i < p_at - > get_child_count ( ) ; i + + ) {
Node * child = p_at - > get_child ( i ) ;
Control * childc = child - > cast_to < Control > ( ) ;
if ( childc & & childc - > data . SI )
continue ; //subwindow, ignore
_window_find_focus_neighbour ( p_dir , p_at - > get_child ( i ) , p_points , p_min , r_closest_dist , r_closest ) ;
}
}
void Control : : set_h_size_flags ( int p_flags ) {
if ( data . h_size_flags = = p_flags )
return ;
data . h_size_flags = p_flags ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > size_flags_changed ) ;
}
int Control : : get_h_size_flags ( ) const {
return data . h_size_flags ;
}
void Control : : set_v_size_flags ( int p_flags ) {
if ( data . v_size_flags = = p_flags )
return ;
data . v_size_flags = p_flags ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > size_flags_changed ) ;
}
void Control : : set_stretch_ratio ( float p_ratio ) {
if ( data . expand = = p_ratio )
return ;
data . expand = p_ratio ;
emit_signal ( SceneStringNames : : get_singleton ( ) - > size_flags_changed ) ;
}
float Control : : get_stretch_ratio ( ) const {
return data . expand ;
}
void Control : : grab_click_focus ( ) {
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ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
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get_viewport ( ) - > _gui_grab_click_focus ( this ) ;
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}
void Control : : minimum_size_changed ( ) {
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if ( ! is_inside_tree ( ) )
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return ;
if ( data . pending_min_size_update )
return ;
data . pending_min_size_update = true ;
MessageQueue : : get_singleton ( ) - > push_call ( this , " _update_minimum_size " ) ;
if ( ! is_toplevel_control ( ) ) {
Control * pc = get_parent_control ( ) ;
if ( pc )
pc - > minimum_size_changed ( ) ;
}
}
int Control : : get_v_size_flags ( ) const {
return data . v_size_flags ;
}
void Control : : set_ignore_mouse ( bool p_ignore ) {
data . ignore_mouse = p_ignore ;
}
bool Control : : is_ignoring_mouse ( ) const {
return data . ignore_mouse ;
}
void Control : : set_stop_mouse ( bool p_stop ) {
data . stop_mouse = p_stop ;
}
bool Control : : is_stopping_mouse ( ) const {
return data . stop_mouse ;
}
Control * Control : : get_focus_owner ( ) const {
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ERR_FAIL_COND_V ( ! is_inside_tree ( ) , NULL ) ;
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return get_viewport ( ) - > _gui_get_focus_owner ( ) ;
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}
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void Control : : warp_mouse ( const Point2 & p_to_pos ) {
ERR_FAIL_COND ( ! is_inside_tree ( ) ) ;
get_viewport ( ) - > warp_mouse ( get_global_transform ( ) . xform ( p_to_pos ) ) ;
}
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bool Control : : is_text_field ( ) const {
/*
if ( get_script_instance ( ) ) {
Variant v = p_point ;
const Variant * p [ 2 ] = { & v , & p_data } ;
Variant : : CallError ce ;
Variant ret = get_script_instance ( ) - > call ( " is_text_field " , p , 2 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK )
return ret ;
}
*/
return false ;
}
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void Control : : set_rotation ( float p_radians ) {
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data . rotation = p_radians ;
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update ( ) ;
_notify_transform ( ) ;
}
float Control : : get_rotation ( ) const {
return data . rotation ;
}
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void Control : : set_rotation_deg ( float p_degrees ) {
set_rotation ( Math : : deg2rad ( p_degrees ) ) ;
}
float Control : : get_rotation_deg ( ) const {
return Math : : rad2deg ( get_rotation ( ) ) ;
}
// Kept for compatibility after rename to {s,g}et_rotation_deg.
// Could be removed after a couple releases.
void Control : : _set_rotation_deg ( float p_degrees ) {
WARN_PRINT ( " Deprecated method Control._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted. " ) ;
set_rotation_deg ( p_degrees ) ;
}
float Control : : _get_rotation_deg ( ) const {
WARN_PRINT ( " Deprecated method Control._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted. " ) ;
return get_rotation_deg ( ) ;
}
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void Control : : set_scale ( const Vector2 & p_scale ) {
data . scale = p_scale ;
update ( ) ;
_notify_transform ( ) ;
}
Vector2 Control : : get_scale ( ) const {
return data . scale ;
}
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Control * Control : : get_root_parent_control ( ) const {
const CanvasItem * ci = this ;
const Control * root = this ;
while ( ci ) {
const Control * c = ci - > cast_to < Control > ( ) ;
if ( c ) {
root = c ;
if ( c - > data . RI | | c - > data . MI | | c - > is_toplevel_control ( ) )
break ;
}
ci = ci - > get_parent_item ( ) ;
}
return const_cast < Control * > ( root ) ;
}
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void Control : : _bind_methods ( ) {
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// ObjectTypeDB::bind_method(_MD("_window_resize_event"),&Control::_window_resize_event);
ObjectTypeDB : : bind_method ( _MD ( " _size_changed " ) , & Control : : _size_changed ) ;
ObjectTypeDB : : bind_method ( _MD ( " _update_minimum_size " ) , & Control : : _update_minimum_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " accept_event " ) , & Control : : accept_event ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_minimum_size " ) , & Control : : get_minimum_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_combined_minimum_size " ) , & Control : : get_combined_minimum_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_anchor " , " margin " , " anchor_mode " ) , & Control : : set_anchor ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_anchor " , " margin " ) , & Control : : get_anchor ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_margin " , " margin " , " offset " ) , & Control : : set_margin ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_anchor_and_margin " , " margin " , " anchor_mode " , " offset " ) , & Control : : set_anchor_and_margin ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_begin " , " pos " ) , & Control : : set_begin ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_end " , " pos " ) , & Control : : set_end ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_pos " , " pos " ) , & Control : : set_pos ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_size " , " size " ) , & Control : : set_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_custom_minimum_size " , " size " ) , & Control : : set_custom_minimum_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_global_pos " , " pos " ) , & Control : : set_global_pos ) ;
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ObjectTypeDB : : bind_method ( _MD ( " set_rotation " , " radians " ) , & Control : : set_rotation ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_rotation_deg " , " degrees " ) , & Control : : set_rotation_deg ) ;
// TODO: Obsolete this method (old name) properly (GH-4397)
ObjectTypeDB : : bind_method ( _MD ( " _set_rotation_deg " , " degrees " ) , & Control : : _set_rotation_deg ) ;
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ObjectTypeDB : : bind_method ( _MD ( " set_scale " , " scale " ) , & Control : : set_scale ) ;
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ObjectTypeDB : : bind_method ( _MD ( " get_margin " , " margin " ) , & Control : : get_margin ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_begin " ) , & Control : : get_begin ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_end " ) , & Control : : get_end ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_pos " ) , & Control : : get_pos ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_size " ) , & Control : : get_size ) ;
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ObjectTypeDB : : bind_method ( _MD ( " get_rotation " ) , & Control : : get_rotation ) ;
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ObjectTypeDB : : bind_method ( _MD ( " get_rotation_deg " ) , & Control : : get_rotation_deg ) ;
// TODO: Obsolete this method (old name) properly (GH-4397)
ObjectTypeDB : : bind_method ( _MD ( " _get_rotation_deg " ) , & Control : : _get_rotation_deg ) ;
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ObjectTypeDB : : bind_method ( _MD ( " get_scale " ) , & Control : : get_scale ) ;
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ObjectTypeDB : : bind_method ( _MD ( " get_custom_minimum_size " ) , & Control : : get_custom_minimum_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_parent_area_size " ) , & Control : : get_size ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_global_pos " ) , & Control : : get_global_pos ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_rect " ) , & Control : : get_rect ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_global_rect " ) , & Control : : get_global_rect ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_area_as_parent_rect " , " margin " ) , & Control : : set_area_as_parent_rect , DEFVAL ( 0 ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " show_modal " , " exclusive " ) , & Control : : show_modal , DEFVAL ( false ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_focus_mode " , " mode " ) , & Control : : set_focus_mode ) ;
ObjectTypeDB : : bind_method ( _MD ( " has_focus " ) , & Control : : has_focus ) ;
ObjectTypeDB : : bind_method ( _MD ( " grab_focus " ) , & Control : : grab_focus ) ;
ObjectTypeDB : : bind_method ( _MD ( " release_focus " ) , & Control : : release_focus ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_focus_owner:Control " ) , & Control : : get_focus_owner ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_h_size_flags " , " flags " ) , & Control : : set_h_size_flags ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_h_size_flags " ) , & Control : : get_h_size_flags ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_stretch_ratio " , " ratio " ) , & Control : : set_stretch_ratio ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_stretch_ratio " ) , & Control : : get_stretch_ratio ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_v_size_flags " , " flags " ) , & Control : : set_v_size_flags ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_v_size_flags " ) , & Control : : get_v_size_flags ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_theme " , " theme:Theme " ) , & Control : : set_theme ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_theme:Theme " ) , & Control : : get_theme ) ;
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ObjectTypeDB : : bind_method ( _MD ( " add_icon_override " , " name " , " texture:Texture " ) , & Control : : add_icon_override ) ;
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ObjectTypeDB : : bind_method ( _MD ( " add_shader_override " , " name " , " shader:Shader " ) , & Control : : add_shader_override ) ;
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ObjectTypeDB : : bind_method ( _MD ( " add_style_override " , " name " , " stylebox:StyleBox " ) , & Control : : add_style_override ) ;
ObjectTypeDB : : bind_method ( _MD ( " add_font_override " , " name " , " font:Font " ) , & Control : : add_font_override ) ;
ObjectTypeDB : : bind_method ( _MD ( " add_color_override " , " name " , " color " ) , & Control : : add_color_override ) ;
ObjectTypeDB : : bind_method ( _MD ( " add_constant_override " , " name " , " constant " ) , & Control : : add_constant_override ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_icon:Texture " , " name " , " type " ) , & Control : : get_icon , DEFVAL ( " " ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_stylebox:StyleBox " , " name " , " type " ) , & Control : : get_stylebox , DEFVAL ( " " ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_font:Font " , " name " , " type " ) , & Control : : get_font , DEFVAL ( " " ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_color " , " name " , " type " ) , & Control : : get_color , DEFVAL ( " " ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_constant " , " name " , " type " ) , & Control : : get_constant , DEFVAL ( " " ) ) ;
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ObjectTypeDB : : bind_method ( _MD ( " get_parent_control:Control " ) , & Control : : get_parent_control ) ;
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ObjectTypeDB : : bind_method ( _MD ( " set_tooltip " , " tooltip " ) , & Control : : set_tooltip ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_tooltip " , " atpos " ) , & Control : : get_tooltip , DEFVAL ( Point2 ( ) ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " _get_tooltip " ) , & Control : : _get_tooltip ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_default_cursor_shape " , " shape " ) , & Control : : set_default_cursor_shape ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_default_cursor_shape " ) , & Control : : get_default_cursor_shape ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_cursor_shape " , " pos " ) , & Control : : get_cursor_shape , DEFVAL ( Point2 ( ) ) ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_focus_neighbour " , " margin " , " neighbour " ) , & Control : : set_focus_neighbour ) ;
ObjectTypeDB : : bind_method ( _MD ( " get_focus_neighbour " , " margin " ) , & Control : : get_focus_neighbour ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_ignore_mouse " , " ignore " ) , & Control : : set_ignore_mouse ) ;
ObjectTypeDB : : bind_method ( _MD ( " is_ignoring_mouse " ) , & Control : : is_ignoring_mouse ) ;
ObjectTypeDB : : bind_method ( _MD ( " force_drag " , " data " , " preview " ) , & Control : : force_drag ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_stop_mouse " , " stop " ) , & Control : : set_stop_mouse ) ;
ObjectTypeDB : : bind_method ( _MD ( " is_stopping_mouse " ) , & Control : : is_stopping_mouse ) ;
ObjectTypeDB : : bind_method ( _MD ( " grab_click_focus " ) , & Control : : grab_click_focus ) ;
ObjectTypeDB : : bind_method ( _MD ( " set_drag_preview " , " control:Control " ) , & Control : : set_drag_preview ) ;
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ObjectTypeDB : : bind_method ( _MD ( " warp_mouse " , " to_pos " ) , & Control : : warp_mouse ) ;
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BIND_VMETHOD ( MethodInfo ( " _input_event " , PropertyInfo ( Variant : : INPUT_EVENT , " event " ) ) ) ;
BIND_VMETHOD ( MethodInfo ( Variant : : VECTOR2 , " get_minimum_size " ) ) ;
BIND_VMETHOD ( MethodInfo ( Variant : : OBJECT , " get_drag_data " , PropertyInfo ( Variant : : VECTOR2 , " pos " ) ) ) ;
BIND_VMETHOD ( MethodInfo ( Variant : : BOOL , " can_drop_data " , PropertyInfo ( Variant : : VECTOR2 , " pos " ) , PropertyInfo ( Variant : : NIL , " data " ) ) ) ;
BIND_VMETHOD ( MethodInfo ( " drop_data " , PropertyInfo ( Variant : : VECTOR2 , " pos " ) , PropertyInfo ( Variant : : NIL , " data " ) ) ) ;
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ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " anchor/left " , PROPERTY_HINT_ENUM , " Begin,End,Ratio,Center " ) , _SCS ( " set_anchor " ) , _SCS ( " get_anchor " ) , MARGIN_LEFT ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " anchor/top " , PROPERTY_HINT_ENUM , " Begin,End,Ratio,Center " ) , _SCS ( " set_anchor " ) , _SCS ( " get_anchor " ) , MARGIN_TOP ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " anchor/right " , PROPERTY_HINT_ENUM , " Begin,End,Ratio,Center " ) , _SCS ( " set_anchor " ) , _SCS ( " get_anchor " ) , MARGIN_RIGHT ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " anchor/bottom " , PROPERTY_HINT_ENUM , " Begin,End,Ratio,Center " ) , _SCS ( " set_anchor " ) , _SCS ( " get_anchor " ) , MARGIN_BOTTOM ) ;
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ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " margin/left " , PROPERTY_HINT_RANGE , " -4096,4096 " ) , _SCS ( " set_margin " ) , _SCS ( " get_margin " ) , MARGIN_LEFT ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " margin/top " , PROPERTY_HINT_RANGE , " -4096,4096 " ) , _SCS ( " set_margin " ) , _SCS ( " get_margin " ) , MARGIN_TOP ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " margin/right " , PROPERTY_HINT_RANGE , " -4096,4096 " ) , _SCS ( " set_margin " ) , _SCS ( " get_margin " ) , MARGIN_RIGHT ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : INT , " margin/bottom " , PROPERTY_HINT_RANGE , " -4096,4096 " ) , _SCS ( " set_margin " ) , _SCS ( " get_margin " ) , MARGIN_BOTTOM ) ;
ADD_PROPERTYNZ ( PropertyInfo ( Variant : : VECTOR2 , " rect/pos " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_EDITOR ) , _SCS ( " set_pos " ) , _SCS ( " get_pos " ) ) ;
ADD_PROPERTYNZ ( PropertyInfo ( Variant : : VECTOR2 , " rect/size " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_EDITOR ) , _SCS ( " set_size " ) , _SCS ( " get_size " ) ) ;
ADD_PROPERTYNZ ( PropertyInfo ( Variant : : VECTOR2 , " rect/min_size " ) , _SCS ( " set_custom_minimum_size " ) , _SCS ( " get_custom_minimum_size " ) ) ;
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ADD_PROPERTYNZ ( PropertyInfo ( Variant : : REAL , " rect/rotation " , PROPERTY_HINT_RANGE , " -1080,1080,0.01 " ) , _SCS ( " set_rotation_deg " ) , _SCS ( " get_rotation_deg " ) ) ;
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ADD_PROPERTYNO ( PropertyInfo ( Variant : : VECTOR2 , " rect/scale " ) , _SCS ( " set_scale " ) , _SCS ( " get_scale " ) ) ;
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ADD_PROPERTYNZ ( PropertyInfo ( Variant : : STRING , " hint/tooltip " , PROPERTY_HINT_MULTILINE_TEXT ) , _SCS ( " set_tooltip " ) , _SCS ( " _get_tooltip " ) ) ;
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ADD_PROPERTYINZ ( PropertyInfo ( Variant : : NODE_PATH , " focus_neighbour/left " ) , _SCS ( " set_focus_neighbour " ) , _SCS ( " get_focus_neighbour " ) , MARGIN_LEFT ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : NODE_PATH , " focus_neighbour/top " ) , _SCS ( " set_focus_neighbour " ) , _SCS ( " get_focus_neighbour " ) , MARGIN_TOP ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : NODE_PATH , " focus_neighbour/right " ) , _SCS ( " set_focus_neighbour " ) , _SCS ( " get_focus_neighbour " ) , MARGIN_RIGHT ) ;
ADD_PROPERTYINZ ( PropertyInfo ( Variant : : NODE_PATH , " focus_neighbour/bottom " ) , _SCS ( " set_focus_neighbour " ) , _SCS ( " get_focus_neighbour " ) , MARGIN_BOTTOM ) ;
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ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " focus/ignore_mouse " ) , _SCS ( " set_ignore_mouse " ) , _SCS ( " is_ignoring_mouse " ) ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " focus/stop_mouse " ) , _SCS ( " set_stop_mouse " ) , _SCS ( " is_stopping_mouse " ) ) ;
ADD_PROPERTYNZ ( PropertyInfo ( Variant : : INT , " size_flags/horizontal " , PROPERTY_HINT_FLAGS , " Expand,Fill " ) , _SCS ( " set_h_size_flags " ) , _SCS ( " get_h_size_flags " ) ) ;
ADD_PROPERTYNZ ( PropertyInfo ( Variant : : INT , " size_flags/vertical " , PROPERTY_HINT_FLAGS , " Expand,Fill " ) , _SCS ( " set_v_size_flags " ) , _SCS ( " get_v_size_flags " ) ) ;
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ADD_PROPERTYNO ( PropertyInfo ( Variant : : INT , " size_flags/stretch_ratio " , PROPERTY_HINT_RANGE , " 1,128,0.01 " ) , _SCS ( " set_stretch_ratio " ) , _SCS ( " get_stretch_ratio " ) ) ;
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ADD_PROPERTYNZ ( PropertyInfo ( Variant : : OBJECT , " theme/theme " , PROPERTY_HINT_RESOURCE_TYPE , " Theme " ) , _SCS ( " set_theme " ) , _SCS ( " get_theme " ) ) ;
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BIND_CONSTANT ( ANCHOR_BEGIN ) ;
BIND_CONSTANT ( ANCHOR_END ) ;
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BIND_CONSTANT ( ANCHOR_RATIO ) ;
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BIND_CONSTANT ( ANCHOR_CENTER ) ;
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BIND_CONSTANT ( FOCUS_NONE ) ;
BIND_CONSTANT ( FOCUS_CLICK ) ;
BIND_CONSTANT ( FOCUS_ALL ) ;
BIND_CONSTANT ( NOTIFICATION_RESIZED ) ;
BIND_CONSTANT ( NOTIFICATION_MOUSE_ENTER ) ;
BIND_CONSTANT ( NOTIFICATION_MOUSE_EXIT ) ;
BIND_CONSTANT ( NOTIFICATION_FOCUS_ENTER ) ;
BIND_CONSTANT ( NOTIFICATION_FOCUS_EXIT ) ;
BIND_CONSTANT ( NOTIFICATION_THEME_CHANGED ) ;
BIND_CONSTANT ( NOTIFICATION_MODAL_CLOSE ) ;
BIND_CONSTANT ( CURSOR_ARROW ) ;
BIND_CONSTANT ( CURSOR_IBEAM ) ;
BIND_CONSTANT ( CURSOR_POINTING_HAND ) ;
BIND_CONSTANT ( CURSOR_CROSS ) ;
BIND_CONSTANT ( CURSOR_WAIT ) ;
BIND_CONSTANT ( CURSOR_BUSY ) ;
BIND_CONSTANT ( CURSOR_DRAG ) ;
BIND_CONSTANT ( CURSOR_CAN_DROP ) ;
BIND_CONSTANT ( CURSOR_FORBIDDEN ) ;
BIND_CONSTANT ( CURSOR_VSIZE ) ;
BIND_CONSTANT ( CURSOR_HSIZE ) ;
BIND_CONSTANT ( CURSOR_BDIAGSIZE ) ;
BIND_CONSTANT ( CURSOR_FDIAGSIZE ) ;
BIND_CONSTANT ( CURSOR_MOVE ) ;
BIND_CONSTANT ( CURSOR_VSPLIT ) ;
BIND_CONSTANT ( CURSOR_HSPLIT ) ;
BIND_CONSTANT ( CURSOR_HELP ) ;
BIND_CONSTANT ( SIZE_EXPAND ) ;
BIND_CONSTANT ( SIZE_FILL ) ;
BIND_CONSTANT ( SIZE_EXPAND_FILL ) ;
ADD_SIGNAL ( MethodInfo ( " resized " ) ) ;
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ADD_SIGNAL ( MethodInfo ( " input_event " , PropertyInfo ( Variant : : INPUT_EVENT , " ev " ) ) ) ;
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ADD_SIGNAL ( MethodInfo ( " mouse_enter " ) ) ;
ADD_SIGNAL ( MethodInfo ( " mouse_exit " ) ) ;
ADD_SIGNAL ( MethodInfo ( " focus_enter " ) ) ;
ADD_SIGNAL ( MethodInfo ( " focus_exit " ) ) ;
ADD_SIGNAL ( MethodInfo ( " size_flags_changed " ) ) ;
ADD_SIGNAL ( MethodInfo ( " minimum_size_changed " ) ) ;
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ADD_SIGNAL ( MethodInfo ( " modal_close " ) ) ;
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}
Control : : Control ( ) {
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data . parent = NULL ;
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data . ignore_mouse = false ;
data . stop_mouse = true ;
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data . SI = NULL ;
data . MI = NULL ;
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data . RI = NULL ;
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data . modal = false ;
data . theme_owner = NULL ;
data . modal_exclusive = false ;
data . default_cursor = CURSOR_ARROW ;
data . h_size_flags = SIZE_FILL ;
data . v_size_flags = SIZE_FILL ;
data . expand = 1 ;
data . pending_min_size_update = false ;
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data . rotation = 0 ;
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data . parent_canvas_item = NULL ;
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data . scale = Vector2 ( 1 , 1 ) ;
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for ( int i = 0 ; i < 4 ; i + + ) {
data . anchor [ i ] = ANCHOR_BEGIN ;
data . margin [ i ] = 0 ;
}
data . focus_mode = FOCUS_NONE ;
data . modal_prev_focus_owner = 0 ;
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}
Control : : ~ Control ( )
{
}