godot/thirdparty/directx_headers/include/directx/d3d12video.h

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/*-------------------------------------------------------------------------------------
*
* Copyright (c) Microsoft Corporation
* Licensed under the MIT license
*
*-------------------------------------------------------------------------------------*/
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
/* File created by MIDL compiler version 8.01.0628 */
/* verify that the <rpcndr.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 500
#endif
/* verify that the <rpcsal.h> version is high enough to compile this file*/
#ifndef __REQUIRED_RPCSAL_H_VERSION__
#define __REQUIRED_RPCSAL_H_VERSION__ 100
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error this stub requires an updated version of <rpcndr.h>
#endif /* __RPCNDR_H_VERSION__ */
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif /*COM_NO_WINDOWS_H*/
#ifndef __d3d12video_h__
#define __d3d12video_h__
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
#ifndef DECLSPEC_XFGVIRT
#if defined(_CONTROL_FLOW_GUARD_XFG)
#define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func))
#else
#define DECLSPEC_XFGVIRT(base, func)
#endif
#endif
/* Forward Declarations */
#ifndef __ID3D12VideoDecoderHeap_FWD_DEFINED__
#define __ID3D12VideoDecoderHeap_FWD_DEFINED__
typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap;
#endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */
#ifndef __ID3D12VideoDevice_FWD_DEFINED__
#define __ID3D12VideoDevice_FWD_DEFINED__
typedef interface ID3D12VideoDevice ID3D12VideoDevice;
#endif /* __ID3D12VideoDevice_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecoder_FWD_DEFINED__
#define __ID3D12VideoDecoder_FWD_DEFINED__
typedef interface ID3D12VideoDecoder ID3D12VideoDecoder;
#endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessor_FWD_DEFINED__
#define __ID3D12VideoProcessor_FWD_DEFINED__
typedef interface ID3D12VideoProcessor ID3D12VideoProcessor;
#endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__
#define __ID3D12VideoDecodeCommandList_FWD_DEFINED__
typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList;
#endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList_FWD_DEFINED__
#define __ID3D12VideoProcessCommandList_FWD_DEFINED__
typedef interface ID3D12VideoProcessCommandList ID3D12VideoProcessCommandList;
#endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__
#define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__
typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1;
#endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList1_FWD_DEFINED__
#define __ID3D12VideoProcessCommandList1_FWD_DEFINED__
typedef interface ID3D12VideoProcessCommandList1 ID3D12VideoProcessCommandList1;
#endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */
#ifndef __ID3D12VideoMotionEstimator_FWD_DEFINED__
#define __ID3D12VideoMotionEstimator_FWD_DEFINED__
typedef interface ID3D12VideoMotionEstimator ID3D12VideoMotionEstimator;
#endif /* __ID3D12VideoMotionEstimator_FWD_DEFINED__ */
#ifndef __ID3D12VideoMotionVectorHeap_FWD_DEFINED__
#define __ID3D12VideoMotionVectorHeap_FWD_DEFINED__
typedef interface ID3D12VideoMotionVectorHeap ID3D12VideoMotionVectorHeap;
#endif /* __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ */
#ifndef __ID3D12VideoDevice1_FWD_DEFINED__
#define __ID3D12VideoDevice1_FWD_DEFINED__
typedef interface ID3D12VideoDevice1 ID3D12VideoDevice1;
#endif /* __ID3D12VideoDevice1_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList_FWD_DEFINED__
#define __ID3D12VideoEncodeCommandList_FWD_DEFINED__
typedef interface ID3D12VideoEncodeCommandList ID3D12VideoEncodeCommandList;
#endif /* __ID3D12VideoEncodeCommandList_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecoder1_FWD_DEFINED__
#define __ID3D12VideoDecoder1_FWD_DEFINED__
typedef interface ID3D12VideoDecoder1 ID3D12VideoDecoder1;
#endif /* __ID3D12VideoDecoder1_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecoderHeap1_FWD_DEFINED__
#define __ID3D12VideoDecoderHeap1_FWD_DEFINED__
typedef interface ID3D12VideoDecoderHeap1 ID3D12VideoDecoderHeap1;
#endif /* __ID3D12VideoDecoderHeap1_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessor1_FWD_DEFINED__
#define __ID3D12VideoProcessor1_FWD_DEFINED__
typedef interface ID3D12VideoProcessor1 ID3D12VideoProcessor1;
#endif /* __ID3D12VideoProcessor1_FWD_DEFINED__ */
#ifndef __ID3D12VideoExtensionCommand_FWD_DEFINED__
#define __ID3D12VideoExtensionCommand_FWD_DEFINED__
typedef interface ID3D12VideoExtensionCommand ID3D12VideoExtensionCommand;
#endif /* __ID3D12VideoExtensionCommand_FWD_DEFINED__ */
#ifndef __ID3D12VideoDevice2_FWD_DEFINED__
#define __ID3D12VideoDevice2_FWD_DEFINED__
typedef interface ID3D12VideoDevice2 ID3D12VideoDevice2;
#endif /* __ID3D12VideoDevice2_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList2_FWD_DEFINED__
#define __ID3D12VideoDecodeCommandList2_FWD_DEFINED__
typedef interface ID3D12VideoDecodeCommandList2 ID3D12VideoDecodeCommandList2;
#endif /* __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList3_FWD_DEFINED__
#define __ID3D12VideoDecodeCommandList3_FWD_DEFINED__
typedef interface ID3D12VideoDecodeCommandList3 ID3D12VideoDecodeCommandList3;
#endif /* __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList2_FWD_DEFINED__
#define __ID3D12VideoProcessCommandList2_FWD_DEFINED__
typedef interface ID3D12VideoProcessCommandList2 ID3D12VideoProcessCommandList2;
#endif /* __ID3D12VideoProcessCommandList2_FWD_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList3_FWD_DEFINED__
#define __ID3D12VideoProcessCommandList3_FWD_DEFINED__
typedef interface ID3D12VideoProcessCommandList3 ID3D12VideoProcessCommandList3;
#endif /* __ID3D12VideoProcessCommandList3_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList1_FWD_DEFINED__
#define __ID3D12VideoEncodeCommandList1_FWD_DEFINED__
typedef interface ID3D12VideoEncodeCommandList1 ID3D12VideoEncodeCommandList1;
#endif /* __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncoder_FWD_DEFINED__
#define __ID3D12VideoEncoder_FWD_DEFINED__
typedef interface ID3D12VideoEncoder ID3D12VideoEncoder;
#endif /* __ID3D12VideoEncoder_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncoderHeap_FWD_DEFINED__
#define __ID3D12VideoEncoderHeap_FWD_DEFINED__
typedef interface ID3D12VideoEncoderHeap ID3D12VideoEncoderHeap;
#endif /* __ID3D12VideoEncoderHeap_FWD_DEFINED__ */
#ifndef __ID3D12VideoDevice3_FWD_DEFINED__
#define __ID3D12VideoDevice3_FWD_DEFINED__
typedef interface ID3D12VideoDevice3 ID3D12VideoDevice3;
#endif /* __ID3D12VideoDevice3_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList2_FWD_DEFINED__
#define __ID3D12VideoEncodeCommandList2_FWD_DEFINED__
typedef interface ID3D12VideoEncodeCommandList2 ID3D12VideoEncodeCommandList2;
#endif /* __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList3_FWD_DEFINED__
#define __ID3D12VideoEncodeCommandList3_FWD_DEFINED__
typedef interface ID3D12VideoEncodeCommandList3 ID3D12VideoEncodeCommandList3;
#endif /* __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ */
/* header files for imported files */
#include "oaidl.h"
#include "ocidl.h"
#include "dxgicommon.h"
#include "d3d12.h"
#ifdef __cplusplus
extern "C"{
#endif
/* interface __MIDL_itf_d3d12video_0000_0000 */
/* [local] */
#include <winapifamily.h>
#pragma region App Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
typedef
enum D3D12_VIDEO_FIELD_TYPE
{
D3D12_VIDEO_FIELD_TYPE_NONE = 0,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1,
D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2
} D3D12_VIDEO_FIELD_TYPE;
typedef
enum D3D12_VIDEO_FRAME_STEREO_FORMAT
{
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4
} D3D12_VIDEO_FRAME_STEREO_FORMAT;
typedef struct D3D12_VIDEO_FORMAT
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
} D3D12_VIDEO_FORMAT;
typedef struct D3D12_VIDEO_SAMPLE
{
UINT Width;
UINT Height;
D3D12_VIDEO_FORMAT Format;
} D3D12_VIDEO_SAMPLE;
typedef
enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE
{
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0,
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1
} D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE;
typedef
enum D3D12_FEATURE_VIDEO
{
D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0,
D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1,
D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2,
D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3,
D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5,
D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6,
D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9,
D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10,
D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11,
D3D12_FEATURE_VIDEO_ARCHITECTURE = 17,
D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18,
D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22,
D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26,
D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27,
D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28,
D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29,
D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30,
D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31,
D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32,
D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33,
D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35,
D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36,
D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37,
D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38,
D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39,
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40,
D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43,
D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44,
D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45,
D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46,
D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47
} D3D12_FEATURE_VIDEO;
typedef
enum D3D12_BITSTREAM_ENCRYPTION_TYPE
{
D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0
} D3D12_BITSTREAM_ENCRYPTION_TYPE;
typedef struct D3D12_VIDEO_DECODE_CONFIGURATION
{
GUID DecodeProfile;
D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption;
D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType;
} D3D12_VIDEO_DECODE_CONFIGURATION;
typedef struct D3D12_VIDEO_DECODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
} D3D12_VIDEO_DECODER_DESC;
typedef struct D3D12_VIDEO_DECODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT DecodeWidth;
UINT DecodeHeight;
DXGI_FORMAT Format;
DXGI_RATIONAL FrameRate;
UINT BitRate;
UINT MaxDecodePictureBufferCount;
} D3D12_VIDEO_DECODER_HEAP_DESC;
typedef struct D3D12_VIDEO_SIZE_RANGE
{
UINT MaxWidth;
UINT MaxHeight;
UINT MinWidth;
UINT MinHeight;
} D3D12_VIDEO_SIZE_RANGE;
typedef
enum D3D12_VIDEO_PROCESS_FILTER
{
D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0,
D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1,
D3D12_VIDEO_PROCESS_FILTER_HUE = 2,
D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3,
D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4,
D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5,
D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6,
D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7
} D3D12_VIDEO_PROCESS_FILTER;
typedef
enum D3D12_VIDEO_PROCESS_FILTER_FLAGS
{
D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) ,
D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT )
} D3D12_VIDEO_PROCESS_FILTER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS );
typedef
enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS
{
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1,
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000
} D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS );
typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING
{
BOOL Enable;
FLOAT Alpha;
} D3D12_VIDEO_PROCESS_ALPHA_BLENDING;
typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY
{
BOOL Enable;
FLOAT Lower;
FLOAT Upper;
} D3D12_VIDEO_PROCESS_LUMA_KEY;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12_VIDEO_SIZE_RANGE SourceSizeRange;
D3D12_VIDEO_SIZE_RANGE DestinationSizeRange;
BOOL EnableOrientation;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags;
D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat;
D3D12_VIDEO_FIELD_TYPE FieldType;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC;
typedef
enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE
{
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2,
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3
} D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC
{
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode;
UINT AlphaFillModeSourceStreamIndex;
FLOAT BackgroundColor[ 4 ];
DXGI_RATIONAL FrameRate;
BOOL EnableStereo;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__
#define __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__
/* interface ID3D12VideoDecoderHeap */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecoderHeap;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("0946B7C9-EBF6-4047-BB73-8683E27DBB1F")
ID3D12VideoDecoderHeap : public ID3D12Pageable
{
public:
#if defined(_MSC_VER) || !defined(_WIN32)
virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
#else
virtual D3D12_VIDEO_DECODER_HEAP_DESC *STDMETHODCALLTYPE GetDesc(
D3D12_VIDEO_DECODER_HEAP_DESC * RetVal) = 0;
#endif
};
#else /* C style interface */
typedef struct ID3D12VideoDecoderHeapVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecoderHeap * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecoderHeap * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecoderHeap * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecoderHeap * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecoderHeap * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecoderHeap * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecoderHeap * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecoderHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoderHeap * This);
#else
D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoderHeap * This,
D3D12_VIDEO_DECODER_HEAP_DESC * RetVal);
#endif
END_INTERFACE
} ID3D12VideoDecoderHeapVtbl;
interface ID3D12VideoDecoderHeap
{
CONST_VTBL struct ID3D12VideoDecoderHeapVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecoderHeap_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecoderHeap_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecoderHeap_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoDecoderHeap_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoDecoderHeap_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__
#define __ID3D12VideoDevice_INTERFACE_DEFINED__
/* interface ID3D12VideoDevice */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDevice;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("1F052807-0B46-4ACC-8A89-364F793718A4")
ID3D12VideoDevice : public IUnknown
{
public:
virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder(
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap(
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor(
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDeviceVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDevice * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDevice * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDevice * This);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport)
HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )(
ID3D12VideoDevice * This,
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )(
ID3D12VideoDevice * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )(
ID3D12VideoDevice * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor)
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )(
ID3D12VideoDevice * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
END_INTERFACE
} ID3D12VideoDeviceVtbl;
interface ID3D12VideoDevice
{
CONST_VTBL struct ID3D12VideoDeviceVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDevice_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDevice_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \
( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) )
#define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) )
#define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__
#define __ID3D12VideoDecoder_INTERFACE_DEFINED__
/* interface ID3D12VideoDecoder */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecoder;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("C59B6BDC-7720-4074-A136-17A156037470")
ID3D12VideoDecoder : public ID3D12Pageable
{
public:
#if defined(_MSC_VER) || !defined(_WIN32)
virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
#else
virtual D3D12_VIDEO_DECODER_DESC *STDMETHODCALLTYPE GetDesc(
D3D12_VIDEO_DECODER_DESC * RetVal) = 0;
#endif
};
#else /* C style interface */
typedef struct ID3D12VideoDecoderVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecoder * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecoder * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecoder * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecoder * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecoder * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecoder * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecoder * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecoder * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoder * This);
#else
D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoder * This,
D3D12_VIDEO_DECODER_DESC * RetVal);
#endif
END_INTERFACE
} ID3D12VideoDecoderVtbl;
interface ID3D12VideoDecoder
{
CONST_VTBL struct ID3D12VideoDecoderVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecoder_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecoder_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecoder_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoDecoder_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoDecoder_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0003 */
/* [local] */
typedef
enum D3D12_VIDEO_DECODE_TIER
{
D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0,
D3D12_VIDEO_DECODE_TIER_1 = 1,
D3D12_VIDEO_DECODE_TIER_2 = 2,
D3D12_VIDEO_DECODE_TIER_3 = 3
} D3D12_VIDEO_DECODE_TIER;
typedef
enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_DECODE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS );
typedef
enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS
{
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4,
D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8
} D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS );
typedef
enum D3D12_VIDEO_DECODE_STATUS
{
D3D12_VIDEO_DECODE_STATUS_OK = 0,
D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1,
D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2,
D3D12_VIDEO_DECODE_STATUS_RESTART = 3,
D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4
} D3D12_VIDEO_DECODE_STATUS;
typedef
enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2,
D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3
} D3D12_VIDEO_DECODE_ARGUMENT_TYPE;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT Width;
UINT Height;
DXGI_FORMAT DecodeFormat;
DXGI_RATIONAL FrameRate;
UINT BitRate;
D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags;
D3D12_VIDEO_DECODE_TIER DecodeTier;
} D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT
{
UINT NodeIndex;
UINT ProfileCount;
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES
{
UINT NodeIndex;
UINT ProfileCount;
_Field_size_full_(ProfileCount) GUID *pProfiles;
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT FormatCount;
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
UINT FormatCount;
_Field_size_full_(FormatCount) DXGI_FORMAT *pOutputFormats;
} D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS;
typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE
{
BOOL IOCoherent;
} D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE;
typedef
enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT;
typedef
enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS
{
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) ,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A )
} D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM
{
UINT NodeIndex;
GUID DecodeProfile;
UINT Width;
UINT Height;
DXGI_FORMAT DecodeFormat;
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components;
UINT BinCount;
UINT CounterBitDepth;
} D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM;
typedef
enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS
{
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS );
typedef
enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS
{
D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1,
D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2
} D3D12_VIDEO_SCALE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS );
typedef struct D3D12_VIDEO_SCALE_SUPPORT
{
D3D12_VIDEO_SIZE_RANGE OutputSizeRange;
D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags;
} D3D12_VIDEO_SCALE_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
D3D12_VIDEO_SAMPLE DecodeSample;
D3D12_VIDEO_FORMAT OutputFormat;
DXGI_RATIONAL FrameRate;
UINT BitRate;
D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport;
} D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc;
UINT NumInputStreamDescs;
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE;
typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS
{
UINT64 Status;
UINT64 NumMacroblocksAffected;
DXGI_RATIONAL FrameRate;
UINT BitRate;
} D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS;
typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT
{
D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type;
UINT Size;
_Field_size_bytes_full_(Size) void *pData;
} D3D12_VIDEO_DECODE_FRAME_ARGUMENT;
typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
_Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds;
_Field_size_full_(NumTexture2Ds) UINT *pSubresources;
_Field_size_full_opt_(NumTexture2Ds) ID3D12VideoDecoderHeap **ppHeaps;
} D3D12_VIDEO_DECODE_REFERENCE_FRAMES;
typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM
{
ID3D12Resource *pBuffer;
UINT64 Offset;
UINT64 Size;
} D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS
{
BOOL Enable;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS
{
UINT NumFrameArguments;
D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[ 10 ];
D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames;
D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream;
ID3D12VideoDecoderHeap *pHeap;
} D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS
{
ID3D12Resource *pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments;
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_s_ifspec;
#ifndef __ID3D12VideoProcessor_INTERFACE_DEFINED__
#define __ID3D12VideoProcessor_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessor */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessor;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("304FDB32-BEDE-410A-8545-943AC6A46138")
ID3D12VideoProcessor : public ID3D12Pageable
{
public:
virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0;
virtual UINT STDMETHODCALLTYPE GetNumInputStreamDescs( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetInputStreamDescs(
UINT NumInputStreamDescs,
_Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs) = 0;
#if defined(_MSC_VER) || !defined(_WIN32)
virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC STDMETHODCALLTYPE GetOutputStreamDesc( void) = 0;
#else
virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *STDMETHODCALLTYPE GetOutputStreamDesc(
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal) = 0;
#endif
};
#else /* C style interface */
typedef struct ID3D12VideoProcessorVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessor * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessor * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessor * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessor * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessor * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessor * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessor * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessor * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNodeMask)
UINT ( STDMETHODCALLTYPE *GetNodeMask )(
ID3D12VideoProcessor * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNumInputStreamDescs)
UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )(
ID3D12VideoProcessor * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetInputStreamDescs)
HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )(
ID3D12VideoProcessor * This,
UINT NumInputStreamDescs,
_Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc)
#if !defined(_WIN32)
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )(
ID3D12VideoProcessor * This);
#else
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )(
ID3D12VideoProcessor * This,
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal);
#endif
END_INTERFACE
} ID3D12VideoProcessorVtbl;
interface ID3D12VideoProcessor
{
CONST_VTBL struct ID3D12VideoProcessorVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessor_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessor_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessor_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessor_GetNodeMask(This) \
( (This)->lpVtbl -> GetNodeMask(This) )
#define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \
( (This)->lpVtbl -> GetNumInputStreamDescs(This) )
#define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \
( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) )
#if !defined(_WIN32)
#define ID3D12VideoProcessor_GetOutputStreamDesc(This) \
( (This)->lpVtbl -> GetOutputStreamDesc(This) )
#else
#define ID3D12VideoProcessor_GetOutputStreamDesc(This,RetVal) \
( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) )
#endif
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0004 */
/* [local] */
typedef
enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS
{
D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20,
D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40
} D3D12_VIDEO_PROCESS_FEATURE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS );
typedef
enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS
{
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80,
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000
} D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS );
typedef
enum D3D12_VIDEO_PROCESS_ORIENTATION
{
D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4,
D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6,
D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7
} D3D12_VIDEO_PROCESS_ORIENTATION;
typedef
enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2
} D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS );
typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE
{
INT Minimum;
INT Maximum;
INT Default;
FLOAT Multiplier;
} D3D12_VIDEO_PROCESS_FILTER_RANGE;
typedef
enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS
{
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_PROCESS_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_SAMPLE InputSample;
D3D12_VIDEO_FIELD_TYPE InputFieldType;
D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat;
DXGI_RATIONAL InputFrameRate;
D3D12_VIDEO_FORMAT OutputFormat;
D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat;
DXGI_RATIONAL OutputFrameRate;
D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_SCALE_SUPPORT ScaleSupport;
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport;
D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport;
D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport;
D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[ 32 ];
} D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS
{
UINT NodeIndex;
UINT MaxInputStreams;
} D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO
{
UINT NodeIndex;
D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode;
D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters;
D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport;
DXGI_RATIONAL InputFrameRate;
DXGI_RATIONAL OutputFrameRate;
BOOL EnableAutoProcessing;
UINT PastFrames;
UINT FutureFrames;
} D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO;
typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET
{
UINT NumPastFrames;
ID3D12Resource **ppPastFrames;
UINT *pPastSubresources;
UINT NumFutureFrames;
ID3D12Resource **ppFutureFrames;
UINT *pFutureSubresources;
} D3D12_VIDEO_PROCESS_REFERENCE_SET;
typedef struct D3D12_VIDEO_PROCESS_TRANSFORM
{
D3D12_RECT SourceRectangle;
D3D12_RECT DestinationRectangle;
D3D12_VIDEO_PROCESS_ORIENTATION Orientation;
} D3D12_VIDEO_PROCESS_TRANSFORM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE
{
UINT OutputIndex;
UINT InputFrameOrField;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet;
} D3D12_VIDEO_PROCESS_INPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[ 32 ];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM
{
ID3D12Resource *pTexture2D;
UINT Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS
{
D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[ 2 ];
D3D12_RECT TargetRectangle;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__
#define __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__
/* interface ID3D12VideoDecodeCommandList */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecodeCommandList;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("3B60536E-AD29-4E64-A269-F853837E5E53")
ID3D12VideoDecodeCommandList : public ID3D12CommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE Close( void) = 0;
virtual HRESULT STDMETHODCALLTYPE Reset(
_In_ ID3D12CommandAllocator *pAllocator) = 0;
virtual void STDMETHODCALLTYPE ClearState( void) = 0;
virtual void STDMETHODCALLTYPE ResourceBarrier(
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0;
virtual void STDMETHODCALLTYPE DiscardResource(
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0;
virtual void STDMETHODCALLTYPE BeginQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE EndQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE ResolveQueryData(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset) = 0;
virtual void STDMETHODCALLTYPE SetPredication(
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation) = 0;
virtual void STDMETHODCALLTYPE SetMarker(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE BeginEvent(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE EndEvent( void) = 0;
virtual void STDMETHODCALLTYPE DecodeFrame(
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE WriteBufferImmediate(
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecodeCommandListVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecodeCommandList * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecodeCommandList * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecodeCommandList * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecodeCommandList * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecodeCommandList * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecodeCommandList * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecodeCommandList * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoDecodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoDecodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoDecodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoDecodeCommandList * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoDecodeCommandList * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoDecodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoDecodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoDecodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame)
void ( STDMETHODCALLTYPE *DecodeFrame )(
ID3D12VideoDecodeCommandList * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoDecodeCommandList * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
END_INTERFACE
} ID3D12VideoDecodeCommandListVtbl;
interface ID3D12VideoDecodeCommandList
{
CONST_VTBL struct ID3D12VideoDecodeCommandListVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecodeCommandList_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecodeCommandList_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecodeCommandList_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecodeCommandList_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoDecodeCommandList_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoDecodeCommandList_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__
#define __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessCommandList */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessCommandList;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("AEB2543A-167F-4682-ACC8-D159ED4A6209")
ID3D12VideoProcessCommandList : public ID3D12CommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE Close( void) = 0;
virtual HRESULT STDMETHODCALLTYPE Reset(
_In_ ID3D12CommandAllocator *pAllocator) = 0;
virtual void STDMETHODCALLTYPE ClearState( void) = 0;
virtual void STDMETHODCALLTYPE ResourceBarrier(
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0;
virtual void STDMETHODCALLTYPE DiscardResource(
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0;
virtual void STDMETHODCALLTYPE BeginQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE EndQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE ResolveQueryData(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset) = 0;
virtual void STDMETHODCALLTYPE SetPredication(
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation) = 0;
virtual void STDMETHODCALLTYPE SetMarker(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE BeginEvent(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE EndEvent( void) = 0;
virtual void STDMETHODCALLTYPE ProcessFrames(
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE WriteBufferImmediate(
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessCommandListVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessCommandList * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessCommandList * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessCommandList * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessCommandList * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessCommandList * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessCommandList * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessCommandList * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessCommandList * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoProcessCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoProcessCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoProcessCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoProcessCommandList * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoProcessCommandList * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoProcessCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoProcessCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoProcessCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames)
void ( STDMETHODCALLTYPE *ProcessFrames )(
ID3D12VideoProcessCommandList * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoProcessCommandList * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
END_INTERFACE
} ID3D12VideoProcessCommandListVtbl;
interface ID3D12VideoProcessCommandList
{
CONST_VTBL struct ID3D12VideoProcessCommandListVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessCommandList_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessCommandList_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessCommandList_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessCommandList_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoProcessCommandList_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoProcessCommandList_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0006 */
/* [local] */
typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM
{
UINT64 Offset;
ID3D12Resource *pBuffer;
} D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM;
typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1
{
BOOL Enable;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresource;
DXGI_COLOR_SPACE_TYPE OutputColorSpace;
DXGI_COLOR_SPACE_TYPE DecodeColorSpace;
UINT OutputWidth;
UINT OutputHeight;
} D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1;
typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1
{
ID3D12Resource *pOutputTexture2D;
UINT OutputSubresource;
D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments;
D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[ 4 ];
} D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__
#define __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__
/* interface ID3D12VideoDecodeCommandList1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("D52F011B-B56E-453C-A05A-A7F311C8F472")
ID3D12VideoDecodeCommandList1 : public ID3D12VideoDecodeCommandList
{
public:
virtual void STDMETHODCALLTYPE DecodeFrame1(
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecodeCommandList1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecodeCommandList1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecodeCommandList1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecodeCommandList1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecodeCommandList1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecodeCommandList1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecodeCommandList1 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecodeCommandList1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoDecodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoDecodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoDecodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoDecodeCommandList1 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoDecodeCommandList1 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoDecodeCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoDecodeCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoDecodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame)
void ( STDMETHODCALLTYPE *DecodeFrame )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoDecodeCommandList1 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1)
void ( STDMETHODCALLTYPE *DecodeFrame1 )(
ID3D12VideoDecodeCommandList1 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
END_INTERFACE
} ID3D12VideoDecodeCommandList1Vtbl;
interface ID3D12VideoDecodeCommandList1
{
CONST_VTBL struct ID3D12VideoDecodeCommandList1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecodeCommandList1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecodeCommandList1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecodeCommandList1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecodeCommandList1_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoDecodeCommandList1_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoDecodeCommandList1_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList1_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0007 */
/* [local] */
typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1
{
D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ];
D3D12_VIDEO_PROCESS_TRANSFORM Transform;
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags;
D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo;
INT FilterLevels[ 32 ];
D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending;
D3D12_VIDEO_FIELD_TYPE FieldType;
} D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_s_ifspec;
#ifndef __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__
#define __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessCommandList1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessCommandList1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("542C5C4D-7596-434F-8C93-4EFA6766F267")
ID3D12VideoProcessCommandList1 : public ID3D12VideoProcessCommandList
{
public:
virtual void STDMETHODCALLTYPE ProcessFrames1(
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessCommandList1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessCommandList1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessCommandList1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessCommandList1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessCommandList1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessCommandList1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessCommandList1 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessCommandList1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoProcessCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoProcessCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoProcessCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoProcessCommandList1 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoProcessCommandList1 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoProcessCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoProcessCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoProcessCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames)
void ( STDMETHODCALLTYPE *ProcessFrames )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoProcessCommandList1 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1)
void ( STDMETHODCALLTYPE *ProcessFrames1 )(
ID3D12VideoProcessCommandList1 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments);
END_INTERFACE
} ID3D12VideoProcessCommandList1Vtbl;
interface ID3D12VideoProcessCommandList1
{
CONST_VTBL struct ID3D12VideoProcessCommandList1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessCommandList1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessCommandList1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessCommandList1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessCommandList1_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoProcessCommandList1_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoProcessCommandList1_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList1_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0008 */
/* [local] */
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE;
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 ) ,
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 )
} D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS );
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION;
typedef
enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS
{
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0,
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL )
} D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT
{
UINT NodeIndex;
BOOL VideoDecodeSupport;
BOOL VideoProcessSupport;
BOOL VideoEncodeSupport;
} D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR
{
UINT NodeIndex;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR;
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE
{
UINT NodeIndex;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
BOOL Protected;
UINT64 MotionVectorHeapMemoryPoolL0Size;
UINT64 MotionVectorHeapMemoryPoolL1Size;
UINT64 MotionEstimatorMemoryPoolL0Size;
UINT64 MotionEstimatorMemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_ESTIMATOR_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_s_ifspec;
#ifndef __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__
#define __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__
/* interface ID3D12VideoMotionEstimator */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoMotionEstimator;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("33FDAE0E-098B-428F-87BB-34B695DE08F8")
ID3D12VideoMotionEstimator : public ID3D12Pageable
{
public:
#if defined(_MSC_VER) || !defined(_WIN32)
virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
#else
virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC *STDMETHODCALLTYPE GetDesc(
D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal) = 0;
#endif
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoMotionEstimatorVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoMotionEstimator * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoMotionEstimator * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoMotionEstimator * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoMotionEstimator * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoMotionEstimator * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoMotionEstimator * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoMotionEstimator * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoMotionEstimator * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_MOTION_ESTIMATOR_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoMotionEstimator * This);
#else
D3D12_VIDEO_MOTION_ESTIMATOR_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoMotionEstimator * This,
D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal);
#endif
DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetProtectedResourceSession)
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoMotionEstimator * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoMotionEstimatorVtbl;
interface ID3D12VideoMotionEstimator
{
CONST_VTBL struct ID3D12VideoMotionEstimatorVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoMotionEstimator_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoMotionEstimator_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoMotionEstimator_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoMotionEstimator_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoMotionEstimator_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoMotionEstimator_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0009 */
/* [local] */
typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC
{
UINT NodeMask;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize;
D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision;
D3D12_VIDEO_SIZE_RANGE SizeRange;
} D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_s_ifspec;
#ifndef __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__
#define __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__
/* interface ID3D12VideoMotionVectorHeap */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("5BE17987-743A-4061-834B-23D22DAEA505")
ID3D12VideoMotionVectorHeap : public ID3D12Pageable
{
public:
#if defined(_MSC_VER) || !defined(_WIN32)
virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
#else
virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *STDMETHODCALLTYPE GetDesc(
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal) = 0;
#endif
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoMotionVectorHeapVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoMotionVectorHeap * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoMotionVectorHeap * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoMotionVectorHeap * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoMotionVectorHeap * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoMotionVectorHeap * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoMotionVectorHeap * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoMotionVectorHeap * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoMotionVectorHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoMotionVectorHeap * This);
#else
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoMotionVectorHeap * This,
D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal);
#endif
DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetProtectedResourceSession)
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoMotionVectorHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoMotionVectorHeapVtbl;
interface ID3D12VideoMotionVectorHeap
{
CONST_VTBL struct ID3D12VideoMotionVectorHeapVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoMotionVectorHeap_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoMotionVectorHeap_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoMotionVectorHeap_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoMotionVectorHeap_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoMotionVectorHeap_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDevice1_INTERFACE_DEFINED__
#define __ID3D12VideoDevice1_INTERFACE_DEFINED__
/* interface ID3D12VideoDevice1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDevice1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("981611AD-A144-4C83-9890-F30E26D658AB")
ID3D12VideoDevice1 : public ID3D12VideoDevice
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionEstimator(
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionEstimator) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionVectorHeap(
_In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionVectorHeap) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDevice1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDevice1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDevice1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDevice1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport)
HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )(
ID3D12VideoDevice1 * This,
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor)
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )(
ID3D12VideoDevice1 * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator)
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionEstimator);
DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )(
ID3D12VideoDevice1 * This,
_In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionVectorHeap);
END_INTERFACE
} ID3D12VideoDevice1Vtbl;
interface ID3D12VideoDevice1
{
CONST_VTBL struct ID3D12VideoDevice1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDevice1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDevice1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDevice1_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \
( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) )
#define ID3D12VideoDevice1_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) )
#define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice1_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) )
#define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \
( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) )
#define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \
( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0011 */
/* [local] */
typedef struct D3D12_RESOURCE_COORDINATE
{
UINT64 X;
UINT Y;
UINT Z;
UINT SubresourceIndex;
} D3D12_RESOURCE_COORDINATE;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT
{
ID3D12VideoMotionVectorHeap *pMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT;
typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT
{
ID3D12Resource *pInputTexture2D;
UINT InputSubresourceIndex;
ID3D12Resource *pReferenceTexture2D;
UINT ReferenceSubresourceIndex;
ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap;
} D3D12_VIDEO_MOTION_ESTIMATOR_INPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT
{
ID3D12Resource *pMotionVectorTexture2D;
D3D12_RESOURCE_COORDINATE MotionVectorCoordinate;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT;
typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT
{
ID3D12VideoMotionVectorHeap *pMotionVectorHeap;
UINT PixelWidth;
UINT PixelHeight;
} D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_s_ifspec;
#ifndef __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__
#define __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__
/* interface ID3D12VideoEncodeCommandList */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncodeCommandList;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("8455293A-0CBD-4831-9B39-FBDBAB724723")
ID3D12VideoEncodeCommandList : public ID3D12CommandList
{
public:
virtual HRESULT STDMETHODCALLTYPE Close( void) = 0;
virtual HRESULT STDMETHODCALLTYPE Reset(
_In_ ID3D12CommandAllocator *pAllocator) = 0;
virtual void STDMETHODCALLTYPE ClearState( void) = 0;
virtual void STDMETHODCALLTYPE ResourceBarrier(
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0;
virtual void STDMETHODCALLTYPE DiscardResource(
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0;
virtual void STDMETHODCALLTYPE BeginQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE EndQuery(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index) = 0;
virtual void STDMETHODCALLTYPE ResolveQueryData(
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset) = 0;
virtual void STDMETHODCALLTYPE SetPredication(
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation) = 0;
virtual void STDMETHODCALLTYPE SetMarker(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE BeginEvent(
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size) = 0;
virtual void STDMETHODCALLTYPE EndEvent( void) = 0;
virtual void STDMETHODCALLTYPE EstimateMotion(
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE ResolveMotionVectorHeap(
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments) = 0;
virtual void STDMETHODCALLTYPE WriteBufferImmediate(
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0;
virtual void STDMETHODCALLTYPE SetProtectedResourceSession(
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncodeCommandListVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncodeCommandList * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncodeCommandList * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncodeCommandList * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncodeCommandList * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncodeCommandList * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncodeCommandList * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncodeCommandList * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoEncodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoEncodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoEncodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoEncodeCommandList * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoEncodeCommandList * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoEncodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoEncodeCommandList * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoEncodeCommandList * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion)
void ( STDMETHODCALLTYPE *EstimateMotion )(
ID3D12VideoEncodeCommandList * This,
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap)
void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )(
ID3D12VideoEncodeCommandList * This,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoEncodeCommandList * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoEncodeCommandList * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
END_INTERFACE
} ID3D12VideoEncodeCommandListVtbl;
interface ID3D12VideoEncodeCommandList
{
CONST_VTBL struct ID3D12VideoEncodeCommandListVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncodeCommandList_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncodeCommandList_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncodeCommandList_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncodeCommandList_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncodeCommandList_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoEncodeCommandList_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoEncodeCommandList_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoEncodeCommandList_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoEncodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoEncodeCommandList_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoEncodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoEncodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoEncodeCommandList_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoEncodeCommandList_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0012 */
/* [local] */
typedef
enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS
{
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1
} D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES
{
UINT NodeIndex;
D3D12_VIDEO_DECODE_CONFIGURATION Configuration;
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES
{
UINT NodeIndex;
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES;
typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES
{
UINT NodeIndex;
D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES;
typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1
{
D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc;
BOOL Protected;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1;
typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1
{
UINT NodeMask;
const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc;
UINT NumInputStreamDescs;
const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs;
BOOL Protected;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1;
typedef
enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE;
typedef
enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE;
typedef
enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS
{
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x1,
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS );
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT
{
UINT NodeIndex;
UINT CommandCount;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO
{
GUID CommandId;
LPCWSTR Name;
D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags;
} D3D12_VIDEO_EXTENSION_COMMAND_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS
{
UINT NodeIndex;
UINT CommandCount;
_Field_size_full_(CommandCount) D3D12_VIDEO_EXTENSION_COMMAND_INFO *pCommandInfos;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT
{
GUID CommandId;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage;
UINT ParameterCount;
UINT ParameterPacking;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO
{
LPCWSTR Name;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags;
} D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS
{
GUID CommandId;
D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage;
UINT ParameterCount;
_Field_size_full_(ParameterCount) D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO *pParameterInfos;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT
{
UINT NodeIndex;
GUID CommandId;
_Field_size_bytes_full_opt_(InputDataSizeInBytes) const void *pInputData;
SIZE_T InputDataSizeInBytes;
_Field_size_bytes_full_opt_(OutputDataSizeInBytes) void *pOutputData;
SIZE_T OutputDataSizeInBytes;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE
{
UINT NodeIndex;
GUID CommandId;
_Field_size_bytes_full_(CreationParametersDataSizeInBytes) const void *pCreationParameters;
SIZE_T CreationParametersSizeInBytes;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE;
typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC
{
UINT NodeMask;
GUID CommandId;
} D3D12_VIDEO_EXTENSION_COMMAND_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_s_ifspec;
#ifndef __ID3D12VideoDecoder1_INTERFACE_DEFINED__
#define __ID3D12VideoDecoder1_INTERFACE_DEFINED__
/* interface ID3D12VideoDecoder1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecoder1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("79A2E5FB-CCD2-469A-9FDE-195D10951F7E")
ID3D12VideoDecoder1 : public ID3D12VideoDecoder
{
public:
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecoder1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecoder1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecoder1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecoder1 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecoder1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecoder1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecoder1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecoder1 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecoder1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoder1 * This);
#else
D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoder1 * This,
D3D12_VIDEO_DECODER_DESC * RetVal);
#endif
DECLSPEC_XFGVIRT(ID3D12VideoDecoder1, GetProtectedResourceSession)
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoDecoder1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoDecoder1Vtbl;
interface ID3D12VideoDecoder1
{
CONST_VTBL struct ID3D12VideoDecoder1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecoder1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecoder1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecoder1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecoder1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecoder1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecoder1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecoder1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecoder1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoDecoder1_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoDecoder1_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#define ID3D12VideoDecoder1_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecoder1_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__
#define __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__
/* interface ID3D12VideoDecoderHeap1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecoderHeap1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("DA1D98C5-539F-41B2-BF6B-1198A03B6D26")
ID3D12VideoDecoderHeap1 : public ID3D12VideoDecoderHeap
{
public:
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecoderHeap1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecoderHeap1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecoderHeap1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecoderHeap1 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecoderHeap1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecoderHeap1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecoderHeap1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecoderHeap1 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecoderHeap1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoderHeap1 * This);
#else
D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoDecoderHeap1 * This,
D3D12_VIDEO_DECODER_HEAP_DESC * RetVal);
#endif
DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap1, GetProtectedResourceSession)
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoDecoderHeap1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoDecoderHeap1Vtbl;
interface ID3D12VideoDecoderHeap1
{
CONST_VTBL struct ID3D12VideoDecoderHeap1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecoderHeap1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecoderHeap1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecoderHeap1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecoderHeap1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecoderHeap1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecoderHeap1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecoderHeap1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecoderHeap1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoDecoderHeap1_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoDecoderHeap1_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#define ID3D12VideoDecoderHeap1_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoProcessor1_INTERFACE_DEFINED__
#define __ID3D12VideoProcessor1_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessor1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessor1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("F3CFE615-553F-425C-86D8-EE8C1B1FB01C")
ID3D12VideoProcessor1 : public ID3D12VideoProcessor
{
public:
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessor1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessor1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessor1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessor1 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessor1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessor1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessor1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessor1 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessor1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNodeMask)
UINT ( STDMETHODCALLTYPE *GetNodeMask )(
ID3D12VideoProcessor1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNumInputStreamDescs)
UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )(
ID3D12VideoProcessor1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetInputStreamDescs)
HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )(
ID3D12VideoProcessor1 * This,
UINT NumInputStreamDescs,
_Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs);
DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc)
#if !defined(_WIN32)
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )(
ID3D12VideoProcessor1 * This);
#else
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )(
ID3D12VideoProcessor1 * This,
D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal);
#endif
DECLSPEC_XFGVIRT(ID3D12VideoProcessor1, GetProtectedResourceSession)
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoProcessor1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoProcessor1Vtbl;
interface ID3D12VideoProcessor1
{
CONST_VTBL struct ID3D12VideoProcessor1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessor1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessor1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessor1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessor1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessor1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessor1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessor1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessor1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessor1_GetNodeMask(This) \
( (This)->lpVtbl -> GetNodeMask(This) )
#define ID3D12VideoProcessor1_GetNumInputStreamDescs(This) \
( (This)->lpVtbl -> GetNumInputStreamDescs(This) )
#define ID3D12VideoProcessor1_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \
( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) )
#if !defined(_WIN32)
#define ID3D12VideoProcessor1_GetOutputStreamDesc(This) \
( (This)->lpVtbl -> GetOutputStreamDesc(This) )
#else
#define ID3D12VideoProcessor1_GetOutputStreamDesc(This,RetVal) \
( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) )
#endif
#define ID3D12VideoProcessor1_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessor1_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__
#define __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__
/* interface ID3D12VideoExtensionCommand */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoExtensionCommand;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4")
ID3D12VideoExtensionCommand : public ID3D12Pageable
{
public:
#if defined(_MSC_VER) || !defined(_WIN32)
virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC STDMETHODCALLTYPE GetDesc( void) = 0;
#else
virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC *STDMETHODCALLTYPE GetDesc(
D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal) = 0;
#endif
virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession(
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoExtensionCommandVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoExtensionCommand * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoExtensionCommand * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoExtensionCommand * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoExtensionCommand * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoExtensionCommand * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoExtensionCommand * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoExtensionCommand * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoExtensionCommand * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetDesc)
#if !defined(_WIN32)
D3D12_VIDEO_EXTENSION_COMMAND_DESC ( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoExtensionCommand * This);
#else
D3D12_VIDEO_EXTENSION_COMMAND_DESC *( STDMETHODCALLTYPE *GetDesc )(
ID3D12VideoExtensionCommand * This,
D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal);
#endif
DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetProtectedResourceSession)
HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )(
ID3D12VideoExtensionCommand * This,
REFIID riid,
_COM_Outptr_opt_ void **ppProtectedSession);
END_INTERFACE
} ID3D12VideoExtensionCommandVtbl;
interface ID3D12VideoExtensionCommand
{
CONST_VTBL struct ID3D12VideoExtensionCommandVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoExtensionCommand_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoExtensionCommand_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoExtensionCommand_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoExtensionCommand_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoExtensionCommand_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoExtensionCommand_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoExtensionCommand_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoExtensionCommand_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#if !defined(_WIN32)
#define ID3D12VideoExtensionCommand_GetDesc(This) \
( (This)->lpVtbl -> GetDesc(This) )
#else
#define ID3D12VideoExtensionCommand_GetDesc(This,RetVal) \
( (This)->lpVtbl -> GetDesc(This,RetVal) )
#endif
#define ID3D12VideoExtensionCommand_GetProtectedResourceSession(This,riid,ppProtectedSession) \
( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDevice2_INTERFACE_DEFINED__
#define __ID3D12VideoDevice2_INTERFACE_DEFINED__
/* interface ID3D12VideoDevice2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDevice2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("F019AC49-F838-4A95-9B17-579437C8F513")
ID3D12VideoDevice2 : public ID3D12VideoDevice1
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder1(
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap1(
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor1(
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoExtensionCommand(
_In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc,
_In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters,
SIZE_T CreationParametersDataSizeInBytes,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoExtensionCommand) = 0;
virtual HRESULT STDMETHODCALLTYPE ExecuteExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes,
_Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData,
SIZE_T OutputDataSizeInBytes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDevice2Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDevice2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDevice2 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDevice2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport)
HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )(
ID3D12VideoDevice2 * This,
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor)
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )(
ID3D12VideoDevice2 * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator)
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionEstimator);
DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionVectorHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoder1)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder1 )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoderHeap1)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap1 )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoProcessor1)
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor1 )(
ID3D12VideoDevice2 * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoExtensionCommand)
HRESULT ( STDMETHODCALLTYPE *CreateVideoExtensionCommand )(
ID3D12VideoDevice2 * This,
_In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc,
_In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters,
SIZE_T CreationParametersDataSizeInBytes,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoExtensionCommand);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, ExecuteExtensionCommand)
HRESULT ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoDevice2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes,
_Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData,
SIZE_T OutputDataSizeInBytes);
END_INTERFACE
} ID3D12VideoDevice2Vtbl;
interface ID3D12VideoDevice2
{
CONST_VTBL struct ID3D12VideoDevice2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDevice2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDevice2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDevice2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDevice2_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \
( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) )
#define ID3D12VideoDevice2_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) )
#define ID3D12VideoDevice2_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice2_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) )
#define ID3D12VideoDevice2_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \
( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) )
#define ID3D12VideoDevice2_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \
( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) )
#define ID3D12VideoDevice2_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) )
#define ID3D12VideoDevice2_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice2_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) )
#define ID3D12VideoDevice2_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \
( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) )
#define ID3D12VideoDevice2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDevice2_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__
#define __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__
/* interface ID3D12VideoDecodeCommandList2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecodeCommandList2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("6e120880-c114-4153-8036-d247051e1729")
ID3D12VideoDecodeCommandList2 : public ID3D12VideoDecodeCommandList1
{
public:
virtual void STDMETHODCALLTYPE SetProtectedResourceSession(
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0;
virtual void STDMETHODCALLTYPE InitializeExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes) = 0;
virtual void STDMETHODCALLTYPE ExecuteExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecodeCommandList2Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecodeCommandList2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecodeCommandList2 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecodeCommandList2 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecodeCommandList2 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecodeCommandList2 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecodeCommandList2 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecodeCommandList2 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoDecodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoDecodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoDecodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoDecodeCommandList2 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoDecodeCommandList2 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoDecodeCommandList2 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoDecodeCommandList2 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoDecodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame)
void ( STDMETHODCALLTYPE *DecodeFrame )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoDecodeCommandList2 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1)
void ( STDMETHODCALLTYPE *DecodeFrame1 )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoDecodeCommandList2 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoDecodeCommandList2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
END_INTERFACE
} ID3D12VideoDecodeCommandList2Vtbl;
interface ID3D12VideoDecodeCommandList2
{
CONST_VTBL struct ID3D12VideoDecodeCommandList2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecodeCommandList2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecodeCommandList2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecodeCommandList2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecodeCommandList2_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecodeCommandList2_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecodeCommandList2_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecodeCommandList2_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoDecodeCommandList2_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoDecodeCommandList2_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoDecodeCommandList2_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoDecodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoDecodeCommandList2_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoDecodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoDecodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoDecodeCommandList2_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList2_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList2_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoDecodeCommandList2_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoDecodeCommandList2_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoDecodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoDecodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__
#define __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__
/* interface ID3D12VideoDecodeCommandList3 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDecodeCommandList3;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("2aee8c37-9562-42da-8abf-61efeb2e4513")
ID3D12VideoDecodeCommandList3 : public ID3D12VideoDecodeCommandList2
{
public:
virtual void STDMETHODCALLTYPE Barrier(
UINT32 NumBarrierGroups,
_In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDecodeCommandList3Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDecodeCommandList3 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDecodeCommandList3 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDecodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoDecodeCommandList3 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoDecodeCommandList3 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoDecodeCommandList3 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoDecodeCommandList3 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoDecodeCommandList3 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoDecodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoDecodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoDecodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoDecodeCommandList3 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoDecodeCommandList3 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoDecodeCommandList3 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoDecodeCommandList3 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoDecodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame)
void ( STDMETHODCALLTYPE *DecodeFrame )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoDecodeCommandList3 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1)
void ( STDMETHODCALLTYPE *DecodeFrame1 )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12VideoDecoder *pDecoder,
_In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments,
_In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoDecodeCommandList3 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoDecodeCommandList3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList3, Barrier)
void ( STDMETHODCALLTYPE *Barrier )(
ID3D12VideoDecodeCommandList3 * This,
UINT32 NumBarrierGroups,
_In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups);
END_INTERFACE
} ID3D12VideoDecodeCommandList3Vtbl;
interface ID3D12VideoDecodeCommandList3
{
CONST_VTBL struct ID3D12VideoDecodeCommandList3Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDecodeCommandList3_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDecodeCommandList3_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDecodeCommandList3_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDecodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoDecodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoDecodeCommandList3_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoDecodeCommandList3_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoDecodeCommandList3_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoDecodeCommandList3_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoDecodeCommandList3_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoDecodeCommandList3_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoDecodeCommandList3_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoDecodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoDecodeCommandList3_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoDecodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoDecodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoDecodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoDecodeCommandList3_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList3_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoDecodeCommandList3_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoDecodeCommandList3_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoDecodeCommandList3_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) )
#define ID3D12VideoDecodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoDecodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoDecodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#define ID3D12VideoDecodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \
( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__
#define __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessCommandList2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessCommandList2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("db525ae4-6ad6-473c-baa7-59b2e37082e4")
ID3D12VideoProcessCommandList2 : public ID3D12VideoProcessCommandList1
{
public:
virtual void STDMETHODCALLTYPE SetProtectedResourceSession(
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0;
virtual void STDMETHODCALLTYPE InitializeExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes) = 0;
virtual void STDMETHODCALLTYPE ExecuteExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessCommandList2Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessCommandList2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessCommandList2 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessCommandList2 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessCommandList2 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessCommandList2 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessCommandList2 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessCommandList2 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoProcessCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoProcessCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoProcessCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoProcessCommandList2 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoProcessCommandList2 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoProcessCommandList2 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoProcessCommandList2 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoProcessCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames)
void ( STDMETHODCALLTYPE *ProcessFrames )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoProcessCommandList2 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1)
void ( STDMETHODCALLTYPE *ProcessFrames1 )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoProcessCommandList2 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoProcessCommandList2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
END_INTERFACE
} ID3D12VideoProcessCommandList2Vtbl;
interface ID3D12VideoProcessCommandList2
{
CONST_VTBL struct ID3D12VideoProcessCommandList2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessCommandList2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessCommandList2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessCommandList2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessCommandList2_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessCommandList2_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessCommandList2_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessCommandList2_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessCommandList2_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessCommandList2_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoProcessCommandList2_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoProcessCommandList2_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoProcessCommandList2_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoProcessCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoProcessCommandList2_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoProcessCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList2_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoProcessCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoProcessCommandList2_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList2_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList2_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoProcessCommandList2_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoProcessCommandList2_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoProcessCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoProcessCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__
#define __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__
/* interface ID3D12VideoProcessCommandList3 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoProcessCommandList3;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("1a0a4ca4-9f08-40ce-9558-b411fd2666ff")
ID3D12VideoProcessCommandList3 : public ID3D12VideoProcessCommandList2
{
public:
virtual void STDMETHODCALLTYPE Barrier(
UINT32 NumBarrierGroups,
_In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoProcessCommandList3Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoProcessCommandList3 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoProcessCommandList3 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoProcessCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoProcessCommandList3 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoProcessCommandList3 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoProcessCommandList3 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoProcessCommandList3 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoProcessCommandList3 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoProcessCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoProcessCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoProcessCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoProcessCommandList3 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoProcessCommandList3 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoProcessCommandList3 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoProcessCommandList3 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoProcessCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames)
void ( STDMETHODCALLTYPE *ProcessFrames )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoProcessCommandList3 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1)
void ( STDMETHODCALLTYPE *ProcessFrames1 )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12VideoProcessor *pVideoProcessor,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments,
UINT NumInputStreams,
_In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoProcessCommandList3 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoProcessCommandList3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList3, Barrier)
void ( STDMETHODCALLTYPE *Barrier )(
ID3D12VideoProcessCommandList3 * This,
UINT32 NumBarrierGroups,
_In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups);
END_INTERFACE
} ID3D12VideoProcessCommandList3Vtbl;
interface ID3D12VideoProcessCommandList3
{
CONST_VTBL struct ID3D12VideoProcessCommandList3Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoProcessCommandList3_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoProcessCommandList3_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoProcessCommandList3_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoProcessCommandList3_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoProcessCommandList3_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoProcessCommandList3_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoProcessCommandList3_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoProcessCommandList3_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoProcessCommandList3_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoProcessCommandList3_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoProcessCommandList3_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoProcessCommandList3_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoProcessCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoProcessCommandList3_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoProcessCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList3_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoProcessCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoProcessCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoProcessCommandList3_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList3_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoProcessCommandList3_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoProcessCommandList3_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoProcessCommandList3_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \
( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) )
#define ID3D12VideoProcessCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoProcessCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoProcessCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#define ID3D12VideoProcessCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \
( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__
#define __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__
/* interface ID3D12VideoEncodeCommandList1 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncodeCommandList1;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("94971eca-2bdb-4769-88cf-3675ea757ebc")
ID3D12VideoEncodeCommandList1 : public ID3D12VideoEncodeCommandList
{
public:
virtual void STDMETHODCALLTYPE InitializeExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes) = 0;
virtual void STDMETHODCALLTYPE ExecuteExtensionCommand(
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncodeCommandList1Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncodeCommandList1 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncodeCommandList1 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncodeCommandList1 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncodeCommandList1 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncodeCommandList1 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncodeCommandList1 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncodeCommandList1 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoEncodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoEncodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoEncodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoEncodeCommandList1 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoEncodeCommandList1 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoEncodeCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoEncodeCommandList1 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoEncodeCommandList1 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion)
void ( STDMETHODCALLTYPE *EstimateMotion )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap)
void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )(
ID3D12VideoEncodeCommandList1 * This,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoEncodeCommandList1 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoEncodeCommandList1 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoEncodeCommandList1 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
END_INTERFACE
} ID3D12VideoEncodeCommandList1Vtbl;
interface ID3D12VideoEncodeCommandList1
{
CONST_VTBL struct ID3D12VideoEncodeCommandList1Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncodeCommandList1_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncodeCommandList1_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncodeCommandList1_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncodeCommandList1_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncodeCommandList1_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncodeCommandList1_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoEncodeCommandList1_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoEncodeCommandList1_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoEncodeCommandList1_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoEncodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoEncodeCommandList1_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoEncodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoEncodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoEncodeCommandList1_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList1_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList1_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoEncodeCommandList1_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0022 */
/* [local] */
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME, 0x0685b993, 0x3d8c, 0x43a0, 0x8b, 0x28, 0xd7, 0x4c, 0x2d, 0x68, 0x99, 0xa4);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME10, 0x142a1d0f, 0x69dd, 0x4ec9, 0x85, 0x91, 0xb1, 0x2f, 0xfc, 0xb9, 0x1a, 0x29);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12, 0x1a72925f, 0x0c2c, 0x4f15, 0x96, 0xfb, 0xb1, 0x7d, 0x14, 0x73, 0x60, 0x3f);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_422, 0x0bac4fe5, 0x1532, 0x4429, 0xa8, 0x54, 0xf8, 0x4d, 0xe0, 0x49, 0x53, 0xdb);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_422, 0x55bcac81, 0xf311, 0x4093, 0xa7, 0xd0, 0x1c, 0xbc, 0x0b, 0x84, 0x9b, 0xee);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN_444, 0x4008018f, 0xf537, 0x4b36, 0x98, 0xcf, 0x61, 0xaf, 0x8a, 0x2c, 0x1a, 0x33);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_EXT, 0x9cc55490, 0xe37c, 0x4932, 0x86, 0x84, 0x49, 0x20, 0xf9, 0xf6, 0x40, 0x9c);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_444, 0x0dabeffa, 0x4458, 0x4602, 0xbc, 0x03, 0x07, 0x95, 0x65, 0x9d, 0x61, 0x7c);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_444, 0x9798634d, 0xfe9d, 0x48e5, 0xb4, 0xda, 0xdb, 0xec, 0x45, 0xb3, 0xdf, 0x01);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN16, 0xa4fbdbb0, 0xa113, 0x482b, 0xa2, 0x32, 0x63, 0x5c, 0xc0, 0x69, 0x7f, 0x6d);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0);
DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8);
typedef
enum D3D12_VIDEO_ENCODER_AV1_PROFILE
{
D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN = 0,
D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH = 1,
D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL = 2
} D3D12_VIDEO_ENCODER_AV1_PROFILE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_LEVELS
{
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0,
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1,
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2,
D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6,
D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10,
D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14,
D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18,
D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22,
D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23
} D3D12_VIDEO_ENCODER_AV1_LEVELS;
typedef
enum D3D12_VIDEO_ENCODER_AV1_TIER
{
D3D12_VIDEO_ENCODER_AV1_TIER_MAIN = 0,
D3D12_VIDEO_ENCODER_AV1_TIER_HIGH = 1
} D3D12_VIDEO_ENCODER_AV1_TIER;
typedef struct D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS
{
D3D12_VIDEO_ENCODER_AV1_LEVELS Level;
D3D12_VIDEO_ENCODER_AV1_TIER Tier;
} D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS;
typedef
enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK = 0x1,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA = 0x2,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER = 0x4,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND = 0x8,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND = 0x10,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION = 0x20,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER = 0x40,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP = 0x80,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FORCED_INTEGER_MOTION_VECTORS = 0x100,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION = 0x200,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER = 0x400,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING = 0x800,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING = 0x1000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY = 0x2000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x4000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ORDER_HINT_TOOLS = 0x8000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_AUTO_SEGMENTATION = 0x10000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CUSTOM_SEGMENTATION = 0x20000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_FILTER_DELTAS = 0x40000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_DELTAS = 0x80000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_MATRIX = 0x100000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_REDUCED_TX_SET = 0x200000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MOTION_MODE_SWITCHABLE = 0x400000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ALLOW_HIGH_PRECISION_MV = 0x800000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000,
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000
} D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_TX_MODE
{
D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST = 1,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT = 2
} D3D12_VIDEO_ENCODER_AV1_TX_MODE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4 = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 ) ,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST ) ,
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT )
} D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS
{
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH = 1,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP = 2,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR = 3,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE = 4
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS;
typedef
enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP ) ,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH ) ,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP ) ,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR ) ,
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE )
} D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE
{
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_8x8 = 1,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_16x16 = 2,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_32x32 = 3,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_64x64 = 4
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE
{
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED = 0,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q = 1,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V = 2,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H = 3,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U = 4,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V = 5,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME = 6,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP = 7,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV = 8
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP ) ,
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV )
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE
{
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SWITCHABLE = 1,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_WIENER = 2,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SGRPROJ = 3
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE
{
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_DISABLED = 0,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_32x32 = 1,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_64x64 = 2,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_128x128 = 3,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_256x256 = 4
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_NOT_SUPPORTED = 0,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_32x32 = 0x1,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_64x64 = 0x2,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4,
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION
{
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION;
typedef
enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY ) ,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION ) ,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM ) ,
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE )
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION = 0x1,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION_DELTA = 0x2,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER = 0x4,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER_DELTA = 0x8,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CDEF_DATA = 0x10,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CONTEXT_UPDATE_TILE_ID = 0x20,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_COMPOUND_PREDICTION_MODE = 0x40,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80,
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT
{
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags;
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS RequiredFeatureFlags;
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS SupportedInterpolationFilters;
D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS SupportedRestorationParams[ 3 ][ 3 ];
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS SupportedSegmentationModes;
D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS SupportedTxModes[ 4 ];
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE SegmentationBlockSize;
D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS PostEncodeValuesFlags;
UINT MaxTemporalLayers;
UINT MaxSpatialLayers;
} D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT;
typedef
enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE
{
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME = 0,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME = 1,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME = 2,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME = 3
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_KEY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME ) ,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTER_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME ) ,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME ) ,
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME )
} D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE
{
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_SINGLE_REFERENCE = 0,
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_COMPOUND_REFERENCE = 1
} D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT
{
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE PredictionMode;
UINT MaxUniqueReferencesPerFrame;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS SupportedFrameTypes;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS SupportedReferenceWarpedMotionFlags;
} D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION
{
D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS FeatureFlags;
UINT OrderHintBitsMinus1;
} D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE
{
UINT IntraDistance;
UINT InterFramePeriod;
} D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE;
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
{
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType;
INT TransformationMatrix[ 8 ];
BOOL InvalidAffineSet;
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO;
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
{
UINT ReconstructedPictureResourceIndex;
UINT TemporalLayerIndexPlus1;
UINT SpatialLayerIndexPlus1;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo;
UINT OrderHint;
UINT PictureIndex;
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR;
typedef
enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_ERROR_RESILIENT_MODE = 0x1,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_CDF_UPDATE = 0x2,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_PALETTE_ENCODING = 0x4,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_SKIP_MODE = 0x8,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x10,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FORCE_INTEGER_MOTION_VECTORS = 0x20,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_INTRA_BLOCK_COPY = 0x40,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_USE_SUPER_RESOLUTION = 0x80,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_FRAME_END_UPDATE_CDF = 0x100,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_AUTO = 0x200,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_CUSTOM = 0x400,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_WARPED_MOTION = 0x800,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_REDUCED_TX_SET = 0x1000,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_MOTION_MODE_SWITCHABLE = 0x2000,
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG
{
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[ 3 ];
D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE LoopRestorationPixelSize[ 3 ];
} D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA
{
UINT64 EnabledFeatures;
INT64 FeatureValue[ 8 ];
} D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG
{
UINT64 UpdateMap;
UINT64 TemporalUpdate;
UINT64 UpdateData;
UINT64 NumSegments;
D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA SegmentsData[ 8 ];
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP
{
UINT SegmentsMapByteSize;
UINT8 *pSegmentsMap;
} D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG
{
UINT64 LoopFilterLevel[ 2 ];
UINT64 LoopFilterLevelU;
UINT64 LoopFilterLevelV;
UINT64 LoopFilterSharpnessLevel;
UINT64 LoopFilterDeltaEnabled;
UINT64 UpdateRefDelta;
INT64 RefDeltas[ 8 ];
UINT64 UpdateModeDelta;
INT64 ModeDeltas[ 2 ];
} D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG
{
UINT64 DeltaLFPresent;
UINT64 DeltaLFMulti;
UINT64 DeltaLFRes;
} D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG
{
UINT64 BaseQIndex;
INT64 YDCDeltaQ;
INT64 UDCDeltaQ;
INT64 UACDeltaQ;
INT64 VDCDeltaQ;
INT64 VACDeltaQ;
UINT64 UsingQMatrix;
UINT64 QMY;
UINT64 QMU;
UINT64 QMV;
} D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG
{
UINT64 DeltaQPresent;
UINT64 DeltaQRes;
} D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG
{
UINT64 CdefBits;
UINT64 CdefDampingMinus3;
UINT64 CdefYPriStrength[ 8 ];
UINT64 CdefUVPriStrength[ 8 ];
UINT64 CdefYSecStrength[ 8 ];
UINT64 CdefUVSecStrength[ 8 ];
} D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG;
typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA
{
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE CompoundPredictionType;
D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS InterpolationFilter;
D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG FrameRestorationConfig;
D3D12_VIDEO_ENCODER_AV1_TX_MODE TxMode;
UINT SuperResDenominator;
UINT OrderHint;
UINT PictureIndex;
UINT TemporalLayerIndexPlus1;
UINT SpatialLayerIndexPlus1;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ReferenceFramesReconPictureDescriptors[ 8 ];
UINT ReferenceIndices[ 7 ];
UINT PrimaryRefFrame;
UINT RefreshFrameFlags;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta;
D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF;
UINT QPMapValuesCount;
_Field_size_full_(QPMapValuesCount) INT16 *pRateControlQPMap;
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG CustomSegmentation;
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP CustomSegmentsMap;
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA;
typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES
{
UINT64 RowCount;
UINT64 ColCount;
UINT64 RowHeights[ 64 ];
UINT64 ColWidths[ 64 ];
UINT64 ContextUpdateTileId;
} D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES;
typedef struct D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES
{
UINT64 CompoundPredictionType;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter;
D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization;
D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta;
D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF;
D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG SegmentationConfig;
UINT64 PrimaryRefFrame;
UINT64 ReferenceIndices[ 7 ];
} D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES;
typedef
enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3,
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4
} D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE;
typedef
enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80
} D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP
{
UINT ConstantQP_FullIntracodedFrame;
UINT ConstantQP_InterPredictedFrame_PrevRefOnly;
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1
{
UINT ConstantQP_FullIntracodedFrame;
UINT ConstantQP_InterPredictedFrame_PrevRefOnly;
UINT ConstantQP_InterPredictedFrame_BiDirectionalRef;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT ConstantQualityTarget;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1
{
UINT InitialQP;
UINT MinQP;
UINT MaxQP;
UINT64 MaxFrameBitSize;
UINT64 TargetAvgBitRate;
UINT64 PeakBitRate;
UINT ConstantQualityTarget;
UINT64 VBVCapacity;
UINT64 InitialVBVFullness;
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP
{
UINT QualityVsSpeed;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS
{
UINT DataSize;
union
{
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP *pConfiguration_CQP;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 *pConfiguration_CQP1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 *pConfiguration_CBR1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 *pConfiguration_VBR1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 *pConfiguration_QVBR1;
const D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP *pConfiguration_AbsoluteQPMap;
} ;
} D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS;
typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL
{
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode;
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams;
DXGI_RATIONAL TargetFrameRate;
} D3D12_VIDEO_ENCODER_RATE_CONTROL;
typedef
enum D3D12_VIDEO_ENCODER_CODEC
{
D3D12_VIDEO_ENCODER_CODEC_H264 = 0,
D3D12_VIDEO_ENCODER_CODEC_HEVC = 1,
D3D12_VIDEO_ENCODER_CODEC_AV1 = 2
} D3D12_VIDEO_ENCODER_CODEC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC;
typedef
enum D3D12_VIDEO_ENCODER_PROFILE_H264
{
D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0,
D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1,
D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2
} D3D12_VIDEO_ENCODER_PROFILE_H264;
typedef
enum D3D12_VIDEO_ENCODER_PROFILE_HEVC
{
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0,
D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1
} D3D12_VIDEO_ENCODER_PROFILE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile;
D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile;
D3D12_VIDEO_ENCODER_AV1_PROFILE *pAV1Profile;
} ;
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
typedef
enum D3D12_VIDEO_ENCODER_LEVELS_H264
{
D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0,
D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1,
D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2,
D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3,
D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4,
D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5,
D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6,
D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7,
D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8,
D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9,
D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10,
D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11,
D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12,
D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13,
D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14,
D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15,
D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16,
D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17,
D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18,
D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19
} D3D12_VIDEO_ENCODER_LEVELS_H264;
typedef
enum D3D12_VIDEO_ENCODER_TIER_HEVC
{
D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0,
D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1
} D3D12_VIDEO_ENCODER_TIER_HEVC;
typedef
enum D3D12_VIDEO_ENCODER_LEVELS_HEVC
{
D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11,
D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12
} D3D12_VIDEO_ENCODER_LEVELS_HEVC;
typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC
{
D3D12_VIDEO_ENCODER_LEVELS_HEVC Level;
D3D12_VIDEO_ENCODER_TIER_HEVC Tier;
} D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC;
typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting;
D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting;
D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS *pAV1LevelSetting;
} ;
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
BOOL IsSupported;
D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel;
D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
UINT Width;
UINT Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC
{
UINT WidthRatio;
UINT HeightRatio;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
UINT ResolutionRatiosCount;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
UINT ResolutionRatiosCount;
BOOL IsSupported;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MinResolutionSupported;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MaxResolutionSupported;
UINT ResolutionWidthMultipleRequirement;
UINT ResolutionHeightMultipleRequirement;
_Field_size_full_(ResolutionRatiosCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC *pResolutionRatios;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
DXGI_FORMAT Format;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE;
typedef
enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE
{
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0,
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1
} D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE;
typedef
enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
{
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION = 5,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION = 6
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE;
typedef
enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS
{
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NOT_SPECIFIED = 0x1,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_CODEC_CONSTRAINT = 0x2,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_HARDWARE_CONSTRAINT = 0x4,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_ROWS_COUNT = 0x8,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_COLS_COUNT = 0x10,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_WIDTH = 0x20,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_AREA = 0x40,
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
{
BOOL Use128SuperBlocks;
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES TilesConfiguration;
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS ValidationFlags;
UINT MinTileRows;
UINT MaxTileRows;
UINT MinTileCols;
UINT MaxTileCols;
UINT MinTileWidth;
UINT MaxTileWidth;
UINT MinTileArea;
UINT MaxTileArea;
UINT TileSizeBytesMinus1;
} D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT *pAV1Support;
} ;
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC FrameResolution;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT CodecSupport;
BOOL IsSupported;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG;
typedef
enum D3D12_VIDEO_ENCODER_HEAP_FLAGS
{
D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0
} D3D12_VIDEO_ENCODER_HEAP_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel;
UINT ResolutionsListCount;
_Field_size_full_(ResolutionsListCount) const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList;
} D3D12_VIDEO_ENCODER_HEAP_DESC;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE
{
D3D12_VIDEO_ENCODER_HEAP_DESC HeapDesc;
BOOL IsSupported;
UINT64 MemoryPoolL0Size;
UINT64 MemoryPoolL1Size;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE;
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES;
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED ) ,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES ) ,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS ) ,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING ) ,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES ) ,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES ) ,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING )
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264;
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE;
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport;
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT *pAV1Support;
} ;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
BOOL IsSupported;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264
{
UINT MaxL0ReferencesForP;
UINT MaxL0ReferencesForB;
UINT MaxL1ReferencesForB;
UINT MaxLongTermReferences;
UINT MaxDPBCapacity;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC
{
UINT MaxL0ReferencesForP;
UINT MaxL0ReferencesForB;
UINT MaxL1ReferencesForB;
UINT MaxLongTermReferences;
UINT MaxDPBCapacity;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support;
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport;
D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT *pAV1Support;
} ;
} D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
BOOL IsSupported;
D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT;
typedef
enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS
{
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000,
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000
} D3D12_VIDEO_ENCODER_SUPPORT_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS);
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264;
typedef
enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20,
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize;
UCHAR max_transform_hierarchy_depth_inter;
UCHAR max_transform_hierarchy_depth_intra;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC;
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig;
D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION *pAV1Config;
} ;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH
{
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode;
UINT IntraRefreshDuration;
} D3D12_VIDEO_ENCODER_INTRA_REFRESH;
typedef
enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
{
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3,
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4
} D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS
{
UINT MaxSubregionsNumber;
UINT MaxIntraRefreshFrameDuration;
UINT SubregionBlockPixelsSize;
UINT QPMapRegionPixelsSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS;
typedef
enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS
{
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800,
D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000
} D3D12_VIDEO_ENCODER_VALIDATION_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264
{
UINT GOPLength;
UINT PPicturePeriod;
UCHAR pic_order_cnt_type;
UCHAR log2_max_frame_num_minus4;
UCHAR log2_max_pic_order_cnt_lsb_minus4;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC
{
UINT GOPLength;
UINT PPicturePeriod;
UCHAR log2_max_pic_order_cnt_lsb_minus4;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures;
D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE *pAV1SequenceStructure;
} ;
} D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
UINT ResolutionsListCount;
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList;
UINT MaxReferenceFramesInDPB;
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel;
_Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES
{
union
{
UINT MaxBytesPerSlice;
UINT NumberOfCodingUnitsPerSlice;
UINT NumberOfRowsPerSlice;
UINT NumberOfSlicesPerFrame;
} ;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
UINT DataSize;
union
{
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264;
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC;
const D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES *pTilesPartition_AV1;
} ;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
UINT ResolutionsListCount;
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList;
UINT MaxReferenceFramesInDPB;
D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags;
D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags;
D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel;
_Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
UINT MaxQualityVsSpeed;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1;
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS
{
UINT NodeIndex;
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
BOOL IsSupported;
UINT CompressedBitstreamBufferAccessAlignment;
UINT EncoderMetadataBufferAccessAlignment;
UINT MaxEncoderOutputMetadataBufferSize;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS;
typedef
enum D3D12_VIDEO_ENCODER_FLAGS
{
D3D12_VIDEO_ENCODER_FLAG_NONE = 0
} D3D12_VIDEO_ENCODER_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_DESC
{
UINT NodeMask;
D3D12_VIDEO_ENCODER_FLAGS Flags;
D3D12_VIDEO_ENCODER_CODEC EncodeCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision;
} D3D12_VIDEO_ENCODER_DESC;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_s_ifspec;
#ifndef __ID3D12VideoEncoder_INTERFACE_DEFINED__
#define __ID3D12VideoEncoder_INTERFACE_DEFINED__
/* interface ID3D12VideoEncoder */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncoder;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("2E0D212D-8DF9-44A6-A770-BB289B182737")
ID3D12VideoEncoder : public ID3D12Pageable
{
public:
virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0;
virtual D3D12_VIDEO_ENCODER_FLAGS STDMETHODCALLTYPE GetEncoderFlags( void) = 0;
virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetCodecProfile(
_Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0;
virtual HRESULT STDMETHODCALLTYPE GetCodecConfiguration(
_Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig) = 0;
virtual DXGI_FORMAT STDMETHODCALLTYPE GetInputFormat( void) = 0;
virtual D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE STDMETHODCALLTYPE GetMaxMotionEstimationPrecision( void) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncoderVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncoder * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncoder * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncoder * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncoder * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncoder * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncoder * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncoder * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncoder * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetNodeMask)
UINT ( STDMETHODCALLTYPE *GetNodeMask )(
ID3D12VideoEncoder * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetEncoderFlags)
D3D12_VIDEO_ENCODER_FLAGS ( STDMETHODCALLTYPE *GetEncoderFlags )(
ID3D12VideoEncoder * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodec)
D3D12_VIDEO_ENCODER_CODEC ( STDMETHODCALLTYPE *GetCodec )(
ID3D12VideoEncoder * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecProfile)
HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )(
ID3D12VideoEncoder * This,
_Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecConfiguration)
HRESULT ( STDMETHODCALLTYPE *GetCodecConfiguration )(
ID3D12VideoEncoder * This,
_Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetInputFormat)
DXGI_FORMAT ( STDMETHODCALLTYPE *GetInputFormat )(
ID3D12VideoEncoder * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetMaxMotionEstimationPrecision)
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE ( STDMETHODCALLTYPE *GetMaxMotionEstimationPrecision )(
ID3D12VideoEncoder * This);
END_INTERFACE
} ID3D12VideoEncoderVtbl;
interface ID3D12VideoEncoder
{
CONST_VTBL struct ID3D12VideoEncoderVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncoder_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncoder_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncoder_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncoder_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncoder_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncoder_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncoder_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncoder_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncoder_GetNodeMask(This) \
( (This)->lpVtbl -> GetNodeMask(This) )
#define ID3D12VideoEncoder_GetEncoderFlags(This) \
( (This)->lpVtbl -> GetEncoderFlags(This) )
#define ID3D12VideoEncoder_GetCodec(This) \
( (This)->lpVtbl -> GetCodec(This) )
#define ID3D12VideoEncoder_GetCodecProfile(This,dstProfile) \
( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) )
#define ID3D12VideoEncoder_GetCodecConfiguration(This,dstCodecConfig) \
( (This)->lpVtbl -> GetCodecConfiguration(This,dstCodecConfig) )
#define ID3D12VideoEncoder_GetInputFormat(This) \
( (This)->lpVtbl -> GetInputFormat(This) )
#define ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(This) \
( (This)->lpVtbl -> GetMaxMotionEstimationPrecision(This) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncoder_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__
#define __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__
/* interface ID3D12VideoEncoderHeap */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncoderHeap;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("22B35D96-876A-44C0-B25E-FB8C9C7F1C4A")
ID3D12VideoEncoderHeap : public ID3D12Pageable
{
public:
virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0;
virtual D3D12_VIDEO_ENCODER_HEAP_FLAGS STDMETHODCALLTYPE GetEncoderHeapFlags( void) = 0;
virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetCodecProfile(
_Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0;
virtual HRESULT STDMETHODCALLTYPE GetCodecLevel(
_Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel) = 0;
virtual UINT STDMETHODCALLTYPE GetResolutionListCount( void) = 0;
virtual HRESULT STDMETHODCALLTYPE GetResolutionList(
const UINT ResolutionsListCount,
_Out_writes_(ResolutionsListCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncoderHeapVtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncoderHeap * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncoderHeap * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncoderHeap * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncoderHeap * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncoderHeap * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncoderHeap * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncoderHeap * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncoderHeap * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetNodeMask)
UINT ( STDMETHODCALLTYPE *GetNodeMask )(
ID3D12VideoEncoderHeap * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetEncoderHeapFlags)
D3D12_VIDEO_ENCODER_HEAP_FLAGS ( STDMETHODCALLTYPE *GetEncoderHeapFlags )(
ID3D12VideoEncoderHeap * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodec)
D3D12_VIDEO_ENCODER_CODEC ( STDMETHODCALLTYPE *GetCodec )(
ID3D12VideoEncoderHeap * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecProfile)
HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )(
ID3D12VideoEncoderHeap * This,
_Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecLevel)
HRESULT ( STDMETHODCALLTYPE *GetCodecLevel )(
ID3D12VideoEncoderHeap * This,
_Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionListCount)
UINT ( STDMETHODCALLTYPE *GetResolutionListCount )(
ID3D12VideoEncoderHeap * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionList)
HRESULT ( STDMETHODCALLTYPE *GetResolutionList )(
ID3D12VideoEncoderHeap * This,
const UINT ResolutionsListCount,
_Out_writes_(ResolutionsListCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList);
END_INTERFACE
} ID3D12VideoEncoderHeapVtbl;
interface ID3D12VideoEncoderHeap
{
CONST_VTBL struct ID3D12VideoEncoderHeapVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncoderHeap_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncoderHeap_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncoderHeap_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncoderHeap_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncoderHeap_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncoderHeap_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncoderHeap_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncoderHeap_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncoderHeap_GetNodeMask(This) \
( (This)->lpVtbl -> GetNodeMask(This) )
#define ID3D12VideoEncoderHeap_GetEncoderHeapFlags(This) \
( (This)->lpVtbl -> GetEncoderHeapFlags(This) )
#define ID3D12VideoEncoderHeap_GetCodec(This) \
( (This)->lpVtbl -> GetCodec(This) )
#define ID3D12VideoEncoderHeap_GetCodecProfile(This,dstProfile) \
( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) )
#define ID3D12VideoEncoderHeap_GetCodecLevel(This,dstLevel) \
( (This)->lpVtbl -> GetCodecLevel(This,dstLevel) )
#define ID3D12VideoEncoderHeap_GetResolutionListCount(This) \
( (This)->lpVtbl -> GetResolutionListCount(This) )
#define ID3D12VideoEncoderHeap_GetResolutionList(This,ResolutionsListCount,pResolutionList) \
( (This)->lpVtbl -> GetResolutionList(This,ResolutionsListCount,pResolutionList) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoDevice3_INTERFACE_DEFINED__
#define __ID3D12VideoDevice3_INTERFACE_DEFINED__
/* interface ID3D12VideoDevice3 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoDevice3;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("4243ADB4-3A32-4666-973C-0CCC5625DC44")
ID3D12VideoDevice3 : public ID3D12VideoDevice2
{
public:
virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoder(
_In_ const D3D12_VIDEO_ENCODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoEncoder) = 0;
virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoderHeap(
_In_ const D3D12_VIDEO_ENCODER_HEAP_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoEncoderHeap) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoDevice3Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoDevice3 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoDevice3 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoDevice3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport)
HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )(
ID3D12VideoDevice3 * This,
D3D12_FEATURE_VIDEO FeatureVideo,
_Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData,
UINT FeatureSupportDataSize);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor)
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )(
ID3D12VideoDevice3 * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator)
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionEstimator);
DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoMotionVectorHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoder1)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder1 )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_DECODER_DESC *pDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoderHeap1)
HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap1 )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoDecoderHeap);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoProcessor1)
HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor1 )(
ID3D12VideoDevice3 * This,
UINT NodeMask,
_In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc,
UINT NumInputStreamDescs,
_In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoProcessor);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoExtensionCommand)
HRESULT ( STDMETHODCALLTYPE *CreateVideoExtensionCommand )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc,
_In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters,
SIZE_T CreationParametersDataSizeInBytes,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoExtensionCommand);
DECLSPEC_XFGVIRT(ID3D12VideoDevice2, ExecuteExtensionCommand)
HRESULT ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoDevice3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes,
_Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData,
SIZE_T OutputDataSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoDevice3, CreateVideoEncoder)
HRESULT ( STDMETHODCALLTYPE *CreateVideoEncoder )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_ENCODER_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoEncoder);
DECLSPEC_XFGVIRT(ID3D12VideoDevice3, CreateVideoEncoderHeap)
HRESULT ( STDMETHODCALLTYPE *CreateVideoEncoderHeap )(
ID3D12VideoDevice3 * This,
_In_ const D3D12_VIDEO_ENCODER_HEAP_DESC *pDesc,
_In_ REFIID riid,
_COM_Outptr_ void **ppVideoEncoderHeap);
END_INTERFACE
} ID3D12VideoDevice3Vtbl;
interface ID3D12VideoDevice3
{
CONST_VTBL struct ID3D12VideoDevice3Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoDevice3_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoDevice3_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoDevice3_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoDevice3_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \
( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) )
#define ID3D12VideoDevice3_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) )
#define ID3D12VideoDevice3_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice3_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) )
#define ID3D12VideoDevice3_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \
( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) )
#define ID3D12VideoDevice3_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \
( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) )
#define ID3D12VideoDevice3_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \
( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) )
#define ID3D12VideoDevice3_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \
( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) )
#define ID3D12VideoDevice3_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \
( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) )
#define ID3D12VideoDevice3_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \
( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) )
#define ID3D12VideoDevice3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) )
#define ID3D12VideoDevice3_CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) \
( (This)->lpVtbl -> CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) )
#define ID3D12VideoDevice3_CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) \
( (This)->lpVtbl -> CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoDevice3_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0025 */
/* [local] */
typedef
enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264
{
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2,
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3
} D3D12_VIDEO_ENCODER_FRAME_TYPE_H264;
typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264
{
UINT ReconstructedPictureResourceIndex;
BOOL IsLongTermReference;
UINT LongTermPictureIdx;
UINT PictureOrderCountNumber;
UINT FrameDecodingOrderNumber;
UINT TemporalLayerIndex;
} D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264;
typedef
enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION
{
UCHAR memory_management_control_operation;
UINT difference_of_pic_nums_minus1;
UINT long_term_pic_num;
UINT long_term_frame_idx;
UINT max_long_term_frame_idx_plus1;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION
{
UCHAR modification_of_pic_nums_idc;
UINT abs_diff_pic_num_minus1;
UINT long_term_pic_num;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType;
UINT pic_parameter_set_id;
UINT idr_pic_id;
UINT PictureOrderCountNumber;
UINT FrameDecodingOrderNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
_Field_size_full_(List0ReferenceFramesCount) UINT *pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
_Field_size_full_(List1ReferenceFramesCount) UINT *pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount) D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 *pReferenceFramesReconPictureDescriptors;
UCHAR adaptive_ref_pic_marking_mode_flag;
UINT RefPicMarkingOperationsCommandsCount;
_Field_size_full_(RefPicMarkingOperationsCommandsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION *pRefPicMarkingOperationsCommands;
UINT List0RefPicModificationsCount;
_Field_size_full_(List0RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList0RefPicModifications;
UINT List1RefPicModificationsCount;
_Field_size_full_(List1RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList1RefPicModifications;
UINT QPMapValuesCount;
_Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264;
typedef
enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC
{
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2,
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3
} D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC;
typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC
{
UINT ReconstructedPictureResourceIndex;
BOOL IsRefUsedByCurrentPic;
BOOL IsLongTermReference;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
} D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC;
typedef
enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags;
D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType;
UINT slice_pic_parameter_set_id;
UINT PictureOrderCountNumber;
UINT TemporalLayerIndex;
UINT List0ReferenceFramesCount;
_Field_size_full_(List0ReferenceFramesCount) UINT *pList0ReferenceFrames;
UINT List1ReferenceFramesCount;
_Field_size_full_(List1ReferenceFramesCount) UINT *pList1ReferenceFrames;
UINT ReferenceFramesReconPictureDescriptorsCount;
_Field_size_full_(ReferenceFramesReconPictureDescriptorsCount) D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC *pReferenceFramesReconPictureDescriptors;
UINT List0RefPicModificationsCount;
_Field_size_full_(List0RefPicModificationsCount) UINT *pList0RefPicModifications;
UINT List1RefPicModificationsCount;
_Field_size_full_(List1RefPicModificationsCount) UINT *pList1RefPicModifications;
UINT QPMapValuesCount;
_Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC;
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA
{
UINT DataSize;
union
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData;
D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA *pAV1PicData;
} ;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA;
typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES
{
UINT NumTexture2Ds;
_Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds;
_Field_size_full_(NumTexture2Ds) UINT *pSubresources;
} D3D12_VIDEO_ENCODE_REFERENCE_FRAMES;
typedef
enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC
{
UINT IntraRefreshFrameIndex;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData;
D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC;
typedef
enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8,
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags;
D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig;
D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData;
D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence;
} D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC;
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc;
ID3D12Resource *pInputFrame;
UINT InputFrameSubresource;
UINT CurrentFrameBitstreamMetadataSize;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM
{
ID3D12Resource *pBuffer;
UINT64 FrameStartOffset;
} D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM;
typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE
{
ID3D12Resource *pReconstructedPicture;
UINT ReconstructedPictureSubresource;
} D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE;
typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA
{
UINT64 bSize;
UINT64 bStartOffset;
UINT64 bHeaderSize;
} D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA;
typedef
enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS
{
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8,
D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10
} D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS;
DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS);
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS
{
UINT64 AverageQP;
UINT64 IntraCodingUnitsCount;
UINT64 InterCodingUnitsCount;
UINT64 SkipCodingUnitsCount;
UINT64 AverageMotionEstimationXDirection;
UINT64 AverageMotionEstimationYDirection;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS;
typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA
{
UINT64 EncodeErrorFlags;
D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats;
UINT64 EncodedBitstreamWrittenBytesCount;
UINT64 WrittenSubregionsCount;
} D3D12_VIDEO_ENCODER_OUTPUT_METADATA;
typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER
{
ID3D12Resource *pBuffer;
UINT64 Offset;
} D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_CODEC EncoderCodec;
D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile;
DXGI_FORMAT EncoderInputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata;
} D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS;
typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS
{
D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream;
D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture;
D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata;
} D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_s_ifspec;
#ifndef __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__
#define __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__
/* interface ID3D12VideoEncodeCommandList2 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncodeCommandList2;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("895491e2-e701-46a9-9a1f-8d3480ed867a")
ID3D12VideoEncodeCommandList2 : public ID3D12VideoEncodeCommandList1
{
public:
virtual void STDMETHODCALLTYPE EncodeFrame(
_In_ ID3D12VideoEncoder *pEncoder,
_In_ ID3D12VideoEncoderHeap *pHeap,
_In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments,
_In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments) = 0;
virtual void STDMETHODCALLTYPE ResolveEncoderOutputMetadata(
_In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments,
_In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncodeCommandList2Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncodeCommandList2 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncodeCommandList2 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncodeCommandList2 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncodeCommandList2 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncodeCommandList2 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncodeCommandList2 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncodeCommandList2 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoEncodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoEncodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoEncodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoEncodeCommandList2 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoEncodeCommandList2 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoEncodeCommandList2 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoEncodeCommandList2 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoEncodeCommandList2 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion)
void ( STDMETHODCALLTYPE *EstimateMotion )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap)
void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )(
ID3D12VideoEncodeCommandList2 * This,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoEncodeCommandList2 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoEncodeCommandList2 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame)
void ( STDMETHODCALLTYPE *EncodeFrame )(
ID3D12VideoEncodeCommandList2 * This,
_In_ ID3D12VideoEncoder *pEncoder,
_In_ ID3D12VideoEncoderHeap *pHeap,
_In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments,
_In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata)
void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )(
ID3D12VideoEncodeCommandList2 * This,
_In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments,
_In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments);
END_INTERFACE
} ID3D12VideoEncodeCommandList2Vtbl;
interface ID3D12VideoEncodeCommandList2
{
CONST_VTBL struct ID3D12VideoEncodeCommandList2Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncodeCommandList2_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncodeCommandList2_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncodeCommandList2_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncodeCommandList2_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncodeCommandList2_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncodeCommandList2_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoEncodeCommandList2_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoEncodeCommandList2_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoEncodeCommandList2_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoEncodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoEncodeCommandList2_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoEncodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoEncodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoEncodeCommandList2_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList2_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList2_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoEncodeCommandList2_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#define ID3D12VideoEncodeCommandList2_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \
( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) )
#define ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \
( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ */
#ifndef __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__
#define __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__
/* interface ID3D12VideoEncodeCommandList3 */
/* [unique][local][object][uuid] */
EXTERN_C const IID IID_ID3D12VideoEncodeCommandList3;
#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("7f027b22-1515-4e85-aa0d-026486580576")
ID3D12VideoEncodeCommandList3 : public ID3D12VideoEncodeCommandList2
{
public:
virtual void STDMETHODCALLTYPE Barrier(
UINT32 NumBarrierGroups,
_In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0;
};
#else /* C style interface */
typedef struct ID3D12VideoEncodeCommandList3Vtbl
{
BEGIN_INTERFACE
DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
ID3D12VideoEncodeCommandList3 * This,
REFIID riid,
_COM_Outptr_ void **ppvObject);
DECLSPEC_XFGVIRT(IUnknown, AddRef)
ULONG ( STDMETHODCALLTYPE *AddRef )(
ID3D12VideoEncodeCommandList3 * This);
DECLSPEC_XFGVIRT(IUnknown, Release)
ULONG ( STDMETHODCALLTYPE *Release )(
ID3D12VideoEncodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData)
HRESULT ( STDMETHODCALLTYPE *GetPrivateData )(
ID3D12VideoEncodeCommandList3 * This,
_In_ REFGUID guid,
_Inout_ UINT *pDataSize,
_Out_writes_bytes_opt_( *pDataSize ) void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData)
HRESULT ( STDMETHODCALLTYPE *SetPrivateData )(
ID3D12VideoEncodeCommandList3 * This,
_In_ REFGUID guid,
_In_ UINT DataSize,
_In_reads_bytes_opt_( DataSize ) const void *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface)
HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )(
ID3D12VideoEncodeCommandList3 * This,
_In_ REFGUID guid,
_In_opt_ const IUnknown *pData);
DECLSPEC_XFGVIRT(ID3D12Object, SetName)
HRESULT ( STDMETHODCALLTYPE *SetName )(
ID3D12VideoEncodeCommandList3 * This,
_In_z_ LPCWSTR Name);
DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice)
HRESULT ( STDMETHODCALLTYPE *GetDevice )(
ID3D12VideoEncodeCommandList3 * This,
REFIID riid,
_COM_Outptr_opt_ void **ppvDevice);
DECLSPEC_XFGVIRT(ID3D12CommandList, GetType)
D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )(
ID3D12VideoEncodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close)
HRESULT ( STDMETHODCALLTYPE *Close )(
ID3D12VideoEncodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset)
HRESULT ( STDMETHODCALLTYPE *Reset )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12CommandAllocator *pAllocator);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState)
void ( STDMETHODCALLTYPE *ClearState )(
ID3D12VideoEncodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier)
void ( STDMETHODCALLTYPE *ResourceBarrier )(
ID3D12VideoEncodeCommandList3 * This,
_In_ UINT NumBarriers,
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource)
void ( STDMETHODCALLTYPE *DiscardResource )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12Resource *pResource,
_In_opt_ const D3D12_DISCARD_REGION *pRegion);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery)
void ( STDMETHODCALLTYPE *BeginQuery )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery)
void ( STDMETHODCALLTYPE *EndQuery )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT Index);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData)
void ( STDMETHODCALLTYPE *ResolveQueryData )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12QueryHeap *pQueryHeap,
_In_ D3D12_QUERY_TYPE Type,
_In_ UINT StartIndex,
_In_ UINT NumQueries,
_In_ ID3D12Resource *pDestinationBuffer,
_In_ UINT64 AlignedDestinationBufferOffset);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication)
void ( STDMETHODCALLTYPE *SetPredication )(
ID3D12VideoEncodeCommandList3 * This,
_In_opt_ ID3D12Resource *pBuffer,
_In_ UINT64 AlignedBufferOffset,
_In_ D3D12_PREDICATION_OP Operation);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker)
void ( STDMETHODCALLTYPE *SetMarker )(
ID3D12VideoEncodeCommandList3 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent)
void ( STDMETHODCALLTYPE *BeginEvent )(
ID3D12VideoEncodeCommandList3 * This,
UINT Metadata,
_In_reads_bytes_opt_(Size) const void *pData,
UINT Size);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent)
void ( STDMETHODCALLTYPE *EndEvent )(
ID3D12VideoEncodeCommandList3 * This);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion)
void ( STDMETHODCALLTYPE *EstimateMotion )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12VideoMotionEstimator *pMotionEstimator,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments,
_In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap)
void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )(
ID3D12VideoEncodeCommandList3 * This,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments,
const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate)
void ( STDMETHODCALLTYPE *WriteBufferImmediate )(
ID3D12VideoEncodeCommandList3 * This,
UINT Count,
_In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
_In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession)
void ( STDMETHODCALLTYPE *SetProtectedResourceSession )(
ID3D12VideoEncodeCommandList3 * This,
_In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand)
void ( STDMETHODCALLTYPE *InitializeExtensionCommand )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters,
SIZE_T InitializationParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand)
void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12VideoExtensionCommand *pExtensionCommand,
_In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters,
SIZE_T ExecutionParametersSizeInBytes);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame)
void ( STDMETHODCALLTYPE *EncodeFrame )(
ID3D12VideoEncodeCommandList3 * This,
_In_ ID3D12VideoEncoder *pEncoder,
_In_ ID3D12VideoEncoderHeap *pHeap,
_In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments,
_In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata)
void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )(
ID3D12VideoEncodeCommandList3 * This,
_In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments,
_In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments);
DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList3, Barrier)
void ( STDMETHODCALLTYPE *Barrier )(
ID3D12VideoEncodeCommandList3 * This,
UINT32 NumBarrierGroups,
_In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups);
END_INTERFACE
} ID3D12VideoEncodeCommandList3Vtbl;
interface ID3D12VideoEncodeCommandList3
{
CONST_VTBL struct ID3D12VideoEncodeCommandList3Vtbl *lpVtbl;
};
#ifdef COBJMACROS
#define ID3D12VideoEncodeCommandList3_QueryInterface(This,riid,ppvObject) \
( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
#define ID3D12VideoEncodeCommandList3_AddRef(This) \
( (This)->lpVtbl -> AddRef(This) )
#define ID3D12VideoEncodeCommandList3_Release(This) \
( (This)->lpVtbl -> Release(This) )
#define ID3D12VideoEncodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \
( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) )
#define ID3D12VideoEncodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \
( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) )
#define ID3D12VideoEncodeCommandList3_SetPrivateDataInterface(This,guid,pData) \
( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) )
#define ID3D12VideoEncodeCommandList3_SetName(This,Name) \
( (This)->lpVtbl -> SetName(This,Name) )
#define ID3D12VideoEncodeCommandList3_GetDevice(This,riid,ppvDevice) \
( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) )
#define ID3D12VideoEncodeCommandList3_GetType(This) \
( (This)->lpVtbl -> GetType(This) )
#define ID3D12VideoEncodeCommandList3_Close(This) \
( (This)->lpVtbl -> Close(This) )
#define ID3D12VideoEncodeCommandList3_Reset(This,pAllocator) \
( (This)->lpVtbl -> Reset(This,pAllocator) )
#define ID3D12VideoEncodeCommandList3_ClearState(This) \
( (This)->lpVtbl -> ClearState(This) )
#define ID3D12VideoEncodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \
( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) )
#define ID3D12VideoEncodeCommandList3_DiscardResource(This,pResource,pRegion) \
( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) )
#define ID3D12VideoEncodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \
( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) )
#define ID3D12VideoEncodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \
( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) )
#define ID3D12VideoEncodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \
( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) )
#define ID3D12VideoEncodeCommandList3_SetMarker(This,Metadata,pData,Size) \
( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList3_BeginEvent(This,Metadata,pData,Size) \
( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) )
#define ID3D12VideoEncodeCommandList3_EndEvent(This) \
( (This)->lpVtbl -> EndEvent(This) )
#define ID3D12VideoEncodeCommandList3_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList3_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \
( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) )
#define ID3D12VideoEncodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \
( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) )
#define ID3D12VideoEncodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \
( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) )
#define ID3D12VideoEncodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \
( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) )
#define ID3D12VideoEncodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \
( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) )
#define ID3D12VideoEncodeCommandList3_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \
( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) )
#define ID3D12VideoEncodeCommandList3_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \
( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) )
#define ID3D12VideoEncodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \
( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) )
#endif /* COBJMACROS */
#endif /* C style interface */
#endif /* __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ */
/* interface __MIDL_itf_d3d12video_0000_0027 */
/* [local] */
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
#pragma endregion
DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F);
DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4);
DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70);
DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38);
DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53);
DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09);
DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72);
DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67);
DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8);
DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05);
DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB);
DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23);
DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E);
DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26);
DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C);
DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4);
DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13);
DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29);
DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13);
DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4);
DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff);
DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc);
DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37);
DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A);
DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44);
DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a);
DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76);
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_s_ifspec;
/* Additional Prototypes for ALL interfaces */
/* end of Additional Prototypes */
#ifdef __cplusplus
}
#endif
#endif