godot/doc/classes/AudioEffectHighPassFilter.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Adds a high-pass filter to the Audio Bus.
</brief_description>
<description>
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Cuts frequencies lower than the [member AudioEffectFilter.cutoff_hz] and allows higher frequencies to pass.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>