godot/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.cs...

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
<ProjectGuid>{A8CDAD94-C6D4-4B19-A7E7-76C53CC92984}</ProjectGuid>
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<TargetFramework>net6.0</TargetFramework>
<LangVersion>10</LangVersion>
<Nullable>enable</Nullable>
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</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build" Version="15.1.548" ExcludeAssets="runtime" />
<PackageReference Include="Microsoft.Build.Locator" Version="1.2.6" />
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.0" PrivateAssets="All" />
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</ItemGroup>
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<ItemGroup>
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
<ProjectReference Include="..\GodotTools.Shared\GodotTools.Shared.csproj" />
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</ItemGroup>
</Project>