godot/modules/gdnative/gd_native_library_editor.cpp

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/*************************************************************************/
/* gd_native_library_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef TOOLS_ENABLED
#include "gd_native_library_editor.h"
#include "gdnative.h"
void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) {
// check children
for (int i = 0; i < p_dir->get_file_count(); i++) {
String file_type = p_dir->get_file_type(i);
if (file_type != "GDNativeLibrary") {
continue;
}
Ref<GDNativeLibrary> lib = ResourceLoader::load(p_dir->get_file_path(i));
if (lib.is_valid() && lib->is_singleton_gdnative()) {
String path = p_dir->get_file_path(i);
TreeItem *ti = libraries->create_item(libraries->get_root());
ti->set_text(0, path.get_file());
ti->set_tooltip(0, path);
ti->set_metadata(0, path);
ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
ti->set_text(1, "Disabled,Enabled");
bool enabled = enabled_list.has(path) ? true : false;
ti->set_range(1, enabled ? 1 : 0);
ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0));
}
}
// check subdirectories
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
_find_gdnative_singletons(p_dir->get_subdir(i), enabled_list);
}
}
void GDNativeLibraryEditor::_update_libraries() {
updating = true;
libraries->clear();
libraries->create_item(); //rppt
Vector<String> enabled_paths;
if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
Set<String> enabled_list;
for (int i = 0; i < enabled_paths.size(); i++) {
enabled_list.insert(enabled_paths[i]);
}
EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem();
if (fs) {
_find_gdnative_singletons(fs, enabled_list);
}
updating = false;
}
void GDNativeLibraryEditor::_item_edited() {
if (updating)
return;
TreeItem *item = libraries->get_edited();
if (!item)
return;
bool enabled = item->get_range(1);
String path = item->get_metadata(0);
Vector<String> enabled_paths;
if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
if (enabled) {
if (enabled_paths.find(path) == -1) {
enabled_paths.push_back(path);
}
} else {
enabled_paths.erase(path);
}
if (enabled_paths.size()) {
ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths);
} else {
ProjectSettings::get_singleton()->set("gdnative/singletons", Variant());
}
}
void GDNativeLibraryEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (is_visible_in_tree()) {
_update_libraries();
}
}
}
void GDNativeLibraryEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibraryEditor::_item_edited);
}
GDNativeLibraryEditor::GDNativeLibraryEditor() {
libraries = memnew(Tree);
libraries->set_columns(2);
libraries->set_column_titles_visible(true);
libraries->set_column_title(0, TTR("Library"));
libraries->set_column_title(1, TTR("Status"));
libraries->set_hide_root(true);
add_margin_child(TTR("Libraries: "), libraries, true);
updating = false;
libraries->connect("item_edited", this, "_item_edited");
}
#endif // TOOLS_ENABLED