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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "WebSocketPeer" inherits= "PacketPeer" version= "4.0" >
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<brief_description >
A class representing a specific WebSocket connection.
</brief_description>
<description >
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This class represents a specific WebSocket connection, allowing you to do lower level operations with it.
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You can choose to write to the socket in binary or text mode, and you can recognize the mode used for writing by the other peer.
</description>
<tutorials >
</tutorials>
<methods >
<method name= "close" >
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<return type= "void" />
<argument index= "0" name= "code" type= "int" default= "1000" />
<argument index= "1" name= "reason" type= "String" default= """" />
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<description >
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Closes this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes).
[b]Note:[/b] To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received.
[b]Note:[/b] The HTML5 export might not support all status codes. Please refer to browser-specific documentation for more details.
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</description>
</method>
<method name= "get_connected_host" qualifiers= "const" >
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<return type= "String" />
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<description >
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Returns the IP address of the connected peer.
[b]Note:[/b] Not available in the HTML5 export.
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</description>
</method>
<method name= "get_connected_port" qualifiers= "const" >
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<return type= "int" />
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<description >
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Returns the remote port of the connected peer.
[b]Note:[/b] Not available in the HTML5 export.
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</description>
</method>
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<method name= "get_current_outbound_buffered_amount" qualifiers= "const" >
<return type= "int" />
<description >
Returns the current amount of data in the outbound websocket buffer. [b]Note:[/b] HTML5 exports use WebSocket.bufferedAmount, while other platforms use an internal buffer.
</description>
</method>
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<method name= "get_write_mode" qualifiers= "const" >
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<return type= "int" enum= "WebSocketPeer.WriteMode" />
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<description >
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Gets the current selected write mode. See [enum WriteMode].
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</description>
</method>
<method name= "is_connected_to_host" qualifiers= "const" >
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<return type= "bool" />
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<description >
Returns [code]true[/code] if this peer is currently connected.
</description>
</method>
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<method name= "set_no_delay" >
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<return type= "void" />
<argument index= "0" name= "enabled" type= "bool" />
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<description >
Disable Nagle's algorithm on the underling TCP socket (default). See [method StreamPeerTCP.set_no_delay] for more information.
[b]Note:[/b] Not available in the HTML5 export.
</description>
</method>
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<method name= "set_write_mode" >
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<return type= "void" />
<argument index= "0" name= "mode" type= "int" enum= "WebSocketPeer.WriteMode" />
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<description >
Sets the socket to use the given [enum WriteMode].
</description>
</method>
<method name= "was_string_packet" qualifiers= "const" >
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<return type= "bool" />
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<description >
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Returns [code]true[/code] if the last received packet was sent as a text payload. See [enum WriteMode].
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</description>
</method>
</methods>
<constants >
<constant name= "WRITE_MODE_TEXT" value= "0" enum= "WriteMode" >
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Specifies that WebSockets messages should be transferred as text payload (only valid UTF-8 is allowed).
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</constant>
<constant name= "WRITE_MODE_BINARY" value= "1" enum= "WriteMode" >
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Specifies that WebSockets messages should be transferred as binary payload (any byte combination is allowed).
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</constant>
</constants>
</class>