2022-08-25 15:50:53 +00:00
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# macOS platform port
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This folder contains the C++, Objective-C and Objective-C++ code for the macOS
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platform port.
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See also [`misc/dist/macos`](/misc/dist/macos) folder for additional files used
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by this platform. [`misc/dist/macos_tools.app`](/misc/dist/macos_tools.app) is
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an `.app` bundle template used for packaging the macOS editor, while
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[`misc/dist/macos_template.app`](/misc/dist/macos_template.app) is used for
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packaging macOS export templates.
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## Documentation
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2023-01-14 16:38:00 +00:00
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- [Compiling for macOS](https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_macos.html)
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2022-08-25 15:50:53 +00:00
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- Instructions on building this platform port from source.
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- [Exporting for macOS](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_macos.html)
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- Instructions on using the compiled export templates to export a project.
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- [Running Godot apps on macOS](https://docs.godotengine.org/en/latest/tutorials/export/running_on_macos.html)
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- Instructions on running Godot projects on macOS.
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