godot/doc/classes/Gradient.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Gradient" inherits="Resource" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Color interpolator node
</brief_description>
<description>
Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset offset 0 and the other (white) at the ramp higher offset 1.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="add_point">
<return type="void">
</return>
<argument index="0" name="offset" type="float">
</argument>
<argument index="1" name="color" type="Color">
</argument>
<description>
Adds the specified color to the end of the ramp, with the specified offset
</description>
</method>
<method name="get_color" qualifiers="const">
<return type="Color">
</return>
<argument index="0" name="point" type="int">
</argument>
<description>
Returns the color of the ramp color at index [i]point[/i]
</description>
</method>
<method name="get_colors" qualifiers="const">
<return type="PoolColorArray">
</return>
<description>
Returns the colors in the ramp
</description>
</method>
<method name="get_offset" qualifiers="const">
<return type="float">
</return>
<argument index="0" name="point" type="int">
</argument>
<description>
Returns the offset of the ramp color at index [i]point[/i]
</description>
</method>
<method name="get_offsets" qualifiers="const">
<return type="PoolRealArray">
</return>
<description>
Returns the offsets for the colors in this ramp
</description>
</method>
<method name="get_point_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the number of colors in the ramp
</description>
</method>
<method name="interpolate">
<return type="Color">
</return>
<argument index="0" name="offset" type="float">
</argument>
<description>
Returns the interpolated color specified by [i]offset[/i]
</description>
</method>
<method name="remove_point">
<return type="void">
</return>
<argument index="0" name="offset" type="int">
</argument>
<description>
Removes the color at the index [i]offset[/i]
</description>
</method>
<method name="set_color">
<return type="void">
</return>
<argument index="0" name="point" type="int">
</argument>
<argument index="1" name="color" type="Color">
</argument>
<description>
Sets the color of the ramp color at index [i]point[/i]
</description>
</method>
<method name="set_colors">
<return type="void">
</return>
<argument index="0" name="colors" type="PoolColorArray">
</argument>
<description>
Sets the colors for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accommodate the new elements.
</description>
</method>
<method name="set_offset">
<return type="void">
</return>
<argument index="0" name="point" type="int">
</argument>
<argument index="1" name="offset" type="float">
</argument>
<description>
Sets the offset for the ramp color at index [i]point[/i]
</description>
</method>
<method name="set_offsets">
<return type="void">
</return>
<argument index="0" name="offsets" type="PoolRealArray">
</argument>
<description>
Sets the offset for the specified amount of elements. Calling this function with a different number of elements than previously defined causes the ramp to resize its colors and offsets array to accommodate the new elements, all new colors will be black by default.
</description>
</method>
</methods>
<members>
<member name="colors" type="PoolColorArray" setter="set_colors" getter="get_colors">
</member>
<member name="offsets" type="PoolRealArray" setter="set_offsets" getter="get_offsets">
</member>
</members>
<constants>
</constants>
</class>