godot/editor/icons/icon_gradient_texture.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<linearGradient id="a" x1="10" x2="10" y1="1" y2="15" gradientUnits="userSpaceOnUse">
<stop stop-color="#e0e0e0" offset="0"/>
<stop stop-color="#e0e0e0" stop-opacity="0" offset="1"/>
</linearGradient>
</defs>
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m2 1a1 1 0 0 0 -1 1v12a1 1 0 0 0 1 1h12a1 1 0 0 0 1 -1v-12a1 1 0 0 0 -1 -1h-12zm1 2h10v8h-10v-8z" fill="url(#a)"/>
<rect x="6" y="1043.4" width="2" height="1" fill="#e0e0e0"/>
<rect x="6" y="1044.4" width="2" height="2" fill="#e0e0e0"/>
<rect x="4" y="1045.4" width="2" height="1" fill="#e0e0e0"/>
<rect x="8" y="1044.4" width="2" height="2" fill="#e0e0e0"/>
<rect x="10" y="1044.4" width="2" height="2" fill="#e0e0e0"/>
<rect x="8" y="1042.4" width="3" height="2" fill="#e0e0e0"/>
<rect x="9" y="1041.4" width="1" height="1" fill="#e0e0e0"/>
<rect x="5" y="1044.4" width="1" height="1" fill="#e0e0e0"/>
</g>
</svg>