godot/editor/icons/VisualShaderNodeCubemap.svg

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<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="M7 3.5 4 5l3 1.5L10 5zM3.5 6v3l2.9 1.45v-3zm7 0L7.6 7.45v3L10.5 9z" fill="#eac968"/></svg>