godot/doc/classes/VisualShaderNodeVec3Constan...

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

17 lines
668 B
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNodeConstant" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A [Vector3] constant to be used within the visual shader graph.
</brief_description>
<description>
A constant [Vector3], which can be used as an input node.
</description>
<tutorials>
</tutorials>
<members>
<member name="constant" type="Vector3" setter="set_constant" getter="get_constant" default="Vector3(0, 0, 0)">
A [Vector3] constant which represents the state of this node.
</member>
</members>
</class>