godot/core/io/file_access_memory.cpp

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/**************************************************************************/
/* file_access_memory.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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#include "file_access_memory.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/templates/rb_map.h"
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static HashMap<String, Vector<uint8_t>> *files = nullptr;
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void FileAccessMemory::register_file(const String &p_name, const Vector<uint8_t> &p_data) {
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if (!files) {
files = memnew((HashMap<String, Vector<uint8_t>>));
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}
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String name;
if (ProjectSettings::get_singleton()) {
name = ProjectSettings::get_singleton()->globalize_path(p_name);
} else {
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name = p_name;
}
//name = DirAccess::normalize_path(name);
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(*files)[name] = p_data;
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}
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void FileAccessMemory::cleanup() {
if (!files) {
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return;
}
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memdelete(files);
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}
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Ref<FileAccess> FileAccessMemory::create() {
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return memnew(FileAccessMemory);
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}
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bool FileAccessMemory::file_exists(const String &p_name) {
String name = fix_path(p_name);
//name = DirAccess::normalize_path(name);
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return files && (files->find(name) != nullptr);
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}
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Error FileAccessMemory::open_custom(const uint8_t *p_data, uint64_t p_len) {
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data = (uint8_t *)p_data;
length = p_len;
pos = 0;
return OK;
}
Error FileAccessMemory::open_internal(const String &p_path, int p_mode_flags) {
ERR_FAIL_NULL_V(files, ERR_FILE_NOT_FOUND);
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String name = fix_path(p_path);
//name = DirAccess::normalize_path(name);
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HashMap<String, Vector<uint8_t>>::Iterator E = files->find(name);
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ERR_FAIL_COND_V_MSG(!E, ERR_FILE_NOT_FOUND, "Can't find file '" + p_path + "'.");
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data = E->value.ptrw();
length = E->value.size();
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pos = 0;
return OK;
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}
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bool FileAccessMemory::is_open() const {
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return data != nullptr;
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}
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void FileAccessMemory::seek(uint64_t p_position) {
ERR_FAIL_NULL(data);
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pos = p_position;
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}
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void FileAccessMemory::seek_end(int64_t p_position) {
ERR_FAIL_NULL(data);
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pos = length + p_position;
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}
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uint64_t FileAccessMemory::get_position() const {
ERR_FAIL_NULL_V(data, 0);
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return pos;
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}
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uint64_t FileAccessMemory::get_length() const {
ERR_FAIL_NULL_V(data, 0);
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return length;
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}
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bool FileAccessMemory::eof_reached() const {
return pos >= length;
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}
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uint64_t FileAccessMemory::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
ERR_FAIL_COND_V(!p_dst && p_length > 0, -1);
ERR_FAIL_NULL_V(data, -1);
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uint64_t left = length - pos;
uint64_t read = MIN(p_length, left);
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if (read < p_length) {
WARN_PRINT("Reading less data than requested");
}
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memcpy(p_dst, &data[pos], read);
pos += read;
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return read;
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}
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Error FileAccessMemory::get_error() const {
return pos >= length ? ERR_FILE_EOF : OK;
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}
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void FileAccessMemory::flush() {
ERR_FAIL_NULL(data);
}
void FileAccessMemory::store_buffer(const uint8_t *p_src, uint64_t p_length) {
ERR_FAIL_COND(!p_src && p_length > 0);
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uint64_t left = length - pos;
uint64_t write = MIN(p_length, left);
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if (write < p_length) {
WARN_PRINT("Writing less data than requested");
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}
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memcpy(&data[pos], p_src, write);
pos += write;
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}