88 lines
4.0 KiB
C++
88 lines
4.0 KiB
C++
|
/**************************************************************************/
|
||
|
/* test_gradient_texture.h */
|
||
|
/**************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/**************************************************************************/
|
||
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/**************************************************************************/
|
||
|
|
||
|
#ifndef TEST_GRADIENT_TEXTURE_H
|
||
|
#define TEST_GRADIENT_TEXTURE_H
|
||
|
|
||
|
#include "scene/resources/gradient_texture.h"
|
||
|
|
||
|
#include "tests/test_macros.h"
|
||
|
|
||
|
namespace TestGradientTexture {
|
||
|
|
||
|
// [SceneTree] in a test case name enables initializing a mock render server,
|
||
|
// which ImageTexture is dependent on.
|
||
|
TEST_CASE("[SceneTree][GradientTexture1D] Create GradientTexture1D") {
|
||
|
Ref<GradientTexture1D> gradient_texture = memnew(GradientTexture1D);
|
||
|
|
||
|
Ref<Gradient> test_gradient = memnew(Gradient);
|
||
|
gradient_texture->set_gradient(test_gradient);
|
||
|
CHECK(gradient_texture->get_gradient() == test_gradient);
|
||
|
|
||
|
gradient_texture->set_width(83);
|
||
|
CHECK(gradient_texture->get_width() == 83);
|
||
|
|
||
|
gradient_texture->set_use_hdr(true);
|
||
|
CHECK(gradient_texture->is_using_hdr());
|
||
|
}
|
||
|
|
||
|
TEST_CASE("[SceneTree][GradientTexture2D] Create GradientTexture2D") {
|
||
|
Ref<GradientTexture2D> gradient_texture = memnew(GradientTexture2D);
|
||
|
|
||
|
Ref<Gradient> test_gradient = memnew(Gradient);
|
||
|
gradient_texture->set_gradient(test_gradient);
|
||
|
CHECK(gradient_texture->get_gradient() == test_gradient);
|
||
|
|
||
|
gradient_texture->set_width(82);
|
||
|
CHECK(gradient_texture->get_width() == 82);
|
||
|
|
||
|
gradient_texture->set_height(81);
|
||
|
CHECK(gradient_texture->get_height() == 81);
|
||
|
|
||
|
gradient_texture->set_use_hdr(true);
|
||
|
CHECK(gradient_texture->is_using_hdr());
|
||
|
|
||
|
gradient_texture->set_fill(GradientTexture2D::Fill::FILL_SQUARE);
|
||
|
CHECK(gradient_texture->get_fill() == GradientTexture2D::Fill::FILL_SQUARE);
|
||
|
|
||
|
gradient_texture->set_fill_from(Vector2(0.2, 0.25));
|
||
|
CHECK(gradient_texture->get_fill_from() == Vector2(0.2, 0.25));
|
||
|
|
||
|
gradient_texture->set_fill_to(Vector2(0.35, 0.5));
|
||
|
CHECK(gradient_texture->get_fill_to() == Vector2(0.35, 0.5));
|
||
|
|
||
|
gradient_texture->set_repeat(GradientTexture2D::Repeat::REPEAT);
|
||
|
CHECK(gradient_texture->get_repeat() == GradientTexture2D::Repeat::REPEAT);
|
||
|
}
|
||
|
|
||
|
} //namespace TestGradientTexture
|
||
|
|
||
|
#endif // TEST_GRADIENT_TEXTURE_H
|