godot/thirdparty/linuxbsd_headers/dbus/dbus-server.h

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* dbus-server.h DBusServer object
*
* Copyright (C) 2002, 2003 Red Hat Inc.
*
* Licensed under the Academic Free License version 2.1
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#if !defined (DBUS_INSIDE_DBUS_H) && !defined (DBUS_COMPILATION)
#error "Only <dbus/dbus.h> can be included directly, this file may disappear or change contents."
#endif
#ifndef DBUS_SERVER_H
#define DBUS_SERVER_H
#include <dbus/dbus-errors.h>
#include <dbus/dbus-macros.h>
#include <dbus/dbus-message.h>
#include <dbus/dbus-connection.h>
#include <dbus/dbus-protocol.h>
DBUS_BEGIN_DECLS
/**
* @addtogroup DBusServer
* @{
*/
typedef struct DBusServer DBusServer;
/** Called when a new connection to the server is available. Must reference and save the new
* connection, or close the new connection. Set with dbus_server_set_new_connection_function().
*/
typedef void (* DBusNewConnectionFunction) (DBusServer *server,
DBusConnection *new_connection,
void *data);
DBUS_EXPORT
DBusServer* dbus_server_listen (const char *address,
DBusError *error);
DBUS_EXPORT
DBusServer* dbus_server_ref (DBusServer *server);
DBUS_EXPORT
void dbus_server_unref (DBusServer *server);
DBUS_EXPORT
void dbus_server_disconnect (DBusServer *server);
DBUS_EXPORT
dbus_bool_t dbus_server_get_is_connected (DBusServer *server);
DBUS_EXPORT
char* dbus_server_get_address (DBusServer *server);
DBUS_EXPORT
char* dbus_server_get_id (DBusServer *server);
DBUS_EXPORT
void dbus_server_set_new_connection_function (DBusServer *server,
DBusNewConnectionFunction function,
void *data,
DBusFreeFunction free_data_function);
DBUS_EXPORT
dbus_bool_t dbus_server_set_watch_functions (DBusServer *server,
DBusAddWatchFunction add_function,
DBusRemoveWatchFunction remove_function,
DBusWatchToggledFunction toggled_function,
void *data,
DBusFreeFunction free_data_function);
DBUS_EXPORT
dbus_bool_t dbus_server_set_timeout_functions (DBusServer *server,
DBusAddTimeoutFunction add_function,
DBusRemoveTimeoutFunction remove_function,
DBusTimeoutToggledFunction toggled_function,
void *data,
DBusFreeFunction free_data_function);
DBUS_EXPORT
dbus_bool_t dbus_server_set_auth_mechanisms (DBusServer *server,
const char **mechanisms);
DBUS_EXPORT
dbus_bool_t dbus_server_allocate_data_slot (dbus_int32_t *slot_p);
DBUS_EXPORT
void dbus_server_free_data_slot (dbus_int32_t *slot_p);
DBUS_EXPORT
dbus_bool_t dbus_server_set_data (DBusServer *server,
int slot,
void *data,
DBusFreeFunction free_data_func);
DBUS_EXPORT
void* dbus_server_get_data (DBusServer *server,
int slot);
/**
* Clear a variable or struct member that contains a #DBusServer.
* If it does not contain #NULL, the server that was previously
* there is unreferenced with dbus_server_unref().
*
* This is very similar to dbus_clear_connection(): see that function
* for more details.
*
* @param pointer_to_server A pointer to a variable or struct member.
* pointer_to_server must not be #NULL, but *pointer_to_server
* may be #NULL.
*/
static inline void
dbus_clear_server (DBusServer **pointer_to_server)
{
_dbus_clear_pointer_impl (DBusServer, pointer_to_server, dbus_server_unref);
}
/** @} */
DBUS_END_DECLS
#endif /* DBUS_SERVER_H */