godot/thirdparty/miniupnpc/src/minixml.h

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/* $Id: minixml.h,v 1.6 2006/11/30 11:47:21 nanard Exp $ */
/* minimal xml parser
*
* Project : miniupnp
* Website : http://miniupnp.free.fr/
* Author : Thomas Bernard
* Copyright (c) 2005 Thomas Bernard
* This software is subject to the conditions detailed in the
* LICENCE file provided in this distribution.
* */
#ifndef MINIXML_H_INCLUDED
#define MINIXML_H_INCLUDED
#define IS_WHITE_SPACE(c) ((c)==' ' || (c)=='\t' || (c)=='\r' || (c)=='\n')
/* if a callback function pointer is set to NULL,
* the function is not called */
struct xmlparser {
const char *xmlstart;
const char *xmlend;
const char *xml; /* pointer to current character */
int xmlsize;
void * data;
void (*starteltfunc) (void *, const char *, int);
void (*endeltfunc) (void *, const char *, int);
void (*datafunc) (void *, const char *, int);
void (*attfunc) (void *, const char *, int, const char *, int);
};
/* parsexml()
* the xmlparser structure must be initialized before the call
* the following structure members have to be initialized :
* xmlstart, xmlsize, data, *func
* xml is for internal usage, xmlend is computed automatically */
void parsexml(struct xmlparser *);
#endif