godot/thirdparty/zstd/common/threading.c

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/**
* Copyright (c) 2016 Tino Reichardt
* All rights reserved.
*
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* You can contact the author at:
* - zstdmt source repository: https://github.com/mcmilk/zstdmt
*
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* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
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* You may select, at your option, one of the above-listed licenses.
*/
/**
* This file will hold wrapper for systems, which do not support pthreads
*/
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#include "threading.h"
/* create fake symbol to avoid empty translation unit warning */
int g_ZSTD_threading_useless_symbol;
#if defined(ZSTD_MULTITHREAD) && defined(_WIN32)
/**
* Windows minimalist Pthread Wrapper
*/
/* === Dependencies === */
#include <process.h>
#include <errno.h>
/* === Implementation === */
typedef struct {
void* (*start_routine)(void*);
void* arg;
int initialized;
ZSTD_pthread_cond_t initialized_cond;
ZSTD_pthread_mutex_t initialized_mutex;
} ZSTD_thread_params_t;
static unsigned __stdcall worker(void *arg)
{
void* (*start_routine)(void*);
void* thread_arg;
/* Initialized thread_arg and start_routine and signal main thread that we don't need it
* to wait any longer.
*/
{
ZSTD_thread_params_t* thread_param = (ZSTD_thread_params_t*)arg;
thread_arg = thread_param->arg;
start_routine = thread_param->start_routine;
/* Signal main thread that we are running and do not depend on its memory anymore */
ZSTD_pthread_mutex_lock(&thread_param->initialized_mutex);
thread_param->initialized = 1;
ZSTD_pthread_cond_signal(&thread_param->initialized_cond);
ZSTD_pthread_mutex_unlock(&thread_param->initialized_mutex);
}
start_routine(thread_arg);
return 0;
}
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int ZSTD_pthread_create(ZSTD_pthread_t* thread, const void* unused,
void* (*start_routine) (void*), void* arg)
{
ZSTD_thread_params_t thread_param;
(void)unused;
if (thread==NULL) return -1;
*thread = NULL;
thread_param.start_routine = start_routine;
thread_param.arg = arg;
thread_param.initialized = 0;
/* Setup thread initialization synchronization */
if(ZSTD_pthread_cond_init(&thread_param.initialized_cond, NULL)) {
/* Should never happen on Windows */
return -1;
}
if(ZSTD_pthread_mutex_init(&thread_param.initialized_mutex, NULL)) {
/* Should never happen on Windows */
ZSTD_pthread_cond_destroy(&thread_param.initialized_cond);
return -1;
}
/* Spawn thread */
*thread = (HANDLE)_beginthreadex(NULL, 0, worker, &thread_param, 0, NULL);
if (*thread==NULL) {
ZSTD_pthread_mutex_destroy(&thread_param.initialized_mutex);
ZSTD_pthread_cond_destroy(&thread_param.initialized_cond);
return errno;
}
/* Wait for thread to be initialized */
ZSTD_pthread_mutex_lock(&thread_param.initialized_mutex);
while(!thread_param.initialized) {
ZSTD_pthread_cond_wait(&thread_param.initialized_cond, &thread_param.initialized_mutex);
}
ZSTD_pthread_mutex_unlock(&thread_param.initialized_mutex);
ZSTD_pthread_mutex_destroy(&thread_param.initialized_mutex);
ZSTD_pthread_cond_destroy(&thread_param.initialized_cond);
return 0;
}
int ZSTD_pthread_join(ZSTD_pthread_t thread)
{
DWORD result;
if (!thread) return 0;
result = WaitForSingleObject(thread, INFINITE);
CloseHandle(thread);
switch (result) {
case WAIT_OBJECT_0:
return 0;
case WAIT_ABANDONED:
return EINVAL;
default:
return GetLastError();
}
}
#endif /* ZSTD_MULTITHREAD */
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#if defined(ZSTD_MULTITHREAD) && DEBUGLEVEL >= 1 && !defined(_WIN32)
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#define ZSTD_DEPS_NEED_MALLOC
#include "zstd_deps.h"
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int ZSTD_pthread_mutex_init(ZSTD_pthread_mutex_t* mutex, pthread_mutexattr_t const* attr)
{
assert(mutex != NULL);
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*mutex = (pthread_mutex_t*)ZSTD_malloc(sizeof(pthread_mutex_t));
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if (!*mutex)
return 1;
return pthread_mutex_init(*mutex, attr);
}
int ZSTD_pthread_mutex_destroy(ZSTD_pthread_mutex_t* mutex)
{
assert(mutex != NULL);
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if (!*mutex)
return 0;
{
int const ret = pthread_mutex_destroy(*mutex);
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ZSTD_free(*mutex);
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return ret;
}
}
int ZSTD_pthread_cond_init(ZSTD_pthread_cond_t* cond, pthread_condattr_t const* attr)
{
assert(cond != NULL);
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*cond = (pthread_cond_t*)ZSTD_malloc(sizeof(pthread_cond_t));
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if (!*cond)
return 1;
return pthread_cond_init(*cond, attr);
}
int ZSTD_pthread_cond_destroy(ZSTD_pthread_cond_t* cond)
{
assert(cond != NULL);
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if (!*cond)
return 0;
{
int const ret = pthread_cond_destroy(*cond);
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ZSTD_free(*cond);
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return ret;
}
}
#endif