2021-11-04 12:33:37 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* tts_windows.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#ifndef TTS_WINDOWS_H
|
|
|
|
#define TTS_WINDOWS_H
|
|
|
|
|
|
|
|
#include "core/string/ustring.h"
|
|
|
|
#include "core/templates/list.h"
|
2022-05-13 13:04:37 +00:00
|
|
|
#include "core/templates/rb_map.h"
|
2021-11-04 12:33:37 +00:00
|
|
|
#include "core/variant/array.h"
|
|
|
|
#include "servers/display_server.h"
|
|
|
|
|
|
|
|
#include <objbase.h>
|
|
|
|
#include <sapi.h>
|
|
|
|
#include <wchar.h>
|
|
|
|
#include <winnls.h>
|
|
|
|
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
|
|
#include <windows.h>
|
|
|
|
|
|
|
|
class TTS_Windows {
|
|
|
|
List<DisplayServer::TTSUtterance> queue;
|
|
|
|
ISpVoice *synth = nullptr;
|
|
|
|
bool paused = false;
|
|
|
|
struct UTData {
|
|
|
|
Char16String string;
|
|
|
|
int offset;
|
|
|
|
int id;
|
|
|
|
};
|
2022-05-13 13:04:37 +00:00
|
|
|
RBMap<ULONG, UTData> ids;
|
2021-11-04 12:33:37 +00:00
|
|
|
|
|
|
|
static void __stdcall speech_event_callback(WPARAM wParam, LPARAM lParam);
|
|
|
|
void _update_tts();
|
|
|
|
|
|
|
|
static TTS_Windows *singleton;
|
|
|
|
|
|
|
|
public:
|
|
|
|
static TTS_Windows *get_singleton();
|
|
|
|
|
|
|
|
bool is_speaking() const;
|
|
|
|
bool is_paused() const;
|
|
|
|
Array get_voices() const;
|
|
|
|
|
|
|
|
void speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false);
|
|
|
|
void pause();
|
|
|
|
void resume();
|
|
|
|
void stop();
|
|
|
|
|
|
|
|
TTS_Windows();
|
|
|
|
~TTS_Windows();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // TTS_WINDOWS_H
|