godot/drivers/unix/dir_access_unix.cpp

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/**************************************************************************/
/* dir_access_unix.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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#include "dir_access_unix.h"
#if defined(UNIX_ENABLED)
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#include "core/os/memory.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/templates/list.h"
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#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/statvfs.h>
#ifdef HAVE_MNTENT
#include <mntent.h>
#endif
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Error DirAccessUnix::list_dir_begin() {
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list_dir_end(); //close any previous dir opening!
//char real_current_dir_name[2048]; //is this enough?!
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//getcwd(real_current_dir_name,2048);
//chdir(current_path.utf8().get_data());
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dir_stream = opendir(current_dir.utf8().get_data());
//chdir(real_current_dir_name);
if (!dir_stream) {
return ERR_CANT_OPEN; //error!
}
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return OK;
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}
bool DirAccessUnix::file_exists(String p_file) {
GLOBAL_LOCK_FUNCTION
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if (p_file.is_relative_path()) {
p_file = current_dir.path_join(p_file);
}
p_file = fix_path(p_file);
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struct stat flags = {};
bool success = (stat(p_file.utf8().get_data(), &flags) == 0);
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if (success && S_ISDIR(flags.st_mode)) {
success = false;
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}
return success;
}
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bool DirAccessUnix::dir_exists(String p_dir) {
GLOBAL_LOCK_FUNCTION
if (p_dir.is_relative_path()) {
p_dir = get_current_dir().path_join(p_dir);
}
p_dir = fix_path(p_dir);
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struct stat flags = {};
bool success = (stat(p_dir.utf8().get_data(), &flags) == 0);
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return (success && S_ISDIR(flags.st_mode));
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}
bool DirAccessUnix::is_readable(String p_dir) {
GLOBAL_LOCK_FUNCTION
if (p_dir.is_relative_path()) {
p_dir = get_current_dir().path_join(p_dir);
}
p_dir = fix_path(p_dir);
return (access(p_dir.utf8().get_data(), R_OK) == 0);
}
bool DirAccessUnix::is_writable(String p_dir) {
GLOBAL_LOCK_FUNCTION
if (p_dir.is_relative_path()) {
p_dir = get_current_dir().path_join(p_dir);
}
p_dir = fix_path(p_dir);
return (access(p_dir.utf8().get_data(), W_OK) == 0);
}
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uint64_t DirAccessUnix::get_modified_time(String p_file) {
if (p_file.is_relative_path()) {
p_file = current_dir.path_join(p_file);
}
p_file = fix_path(p_file);
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struct stat flags = {};
bool success = (stat(p_file.utf8().get_data(), &flags) == 0);
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if (success) {
return flags.st_mtime;
} else {
ERR_FAIL_V(0);
}
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return 0;
}
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String DirAccessUnix::get_next() {
if (!dir_stream) {
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return "";
}
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dirent *entry = readdir(dir_stream);
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if (entry == nullptr) {
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list_dir_end();
return "";
}
String fname = fix_unicode_name(entry->d_name);
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// Look at d_type to determine if the entry is a directory, unless
// its type is unknown (the file system does not support it) or if
// the type is a link, in that case we want to resolve the link to
// known if it points to a directory. stat() will resolve the link
// for us.
if (entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK) {
String f = current_dir.path_join(fname);
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struct stat flags = {};
if (stat(f.utf8().get_data(), &flags) == 0) {
_cisdir = S_ISDIR(flags.st_mode);
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} else {
_cisdir = false;
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}
} else {
_cisdir = (entry->d_type == DT_DIR);
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}
_cishidden = is_hidden(fname);
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return fname;
}
bool DirAccessUnix::current_is_dir() const {
return _cisdir;
}
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bool DirAccessUnix::current_is_hidden() const {
return _cishidden;
}
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void DirAccessUnix::list_dir_end() {
if (dir_stream) {
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closedir(dir_stream);
}
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dir_stream = nullptr;
_cisdir = false;
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}
#if defined(HAVE_MNTENT) && defined(LINUXBSD_ENABLED)
static bool _filter_drive(struct mntent *mnt) {
// Ignore devices that don't point to /dev
if (strncmp(mnt->mnt_fsname, "/dev", 4) != 0) {
return false;
}
// Accept devices mounted at common locations
if (strncmp(mnt->mnt_dir, "/media", 6) == 0 ||
strncmp(mnt->mnt_dir, "/mnt", 4) == 0 ||
strncmp(mnt->mnt_dir, "/home", 5) == 0 ||
strncmp(mnt->mnt_dir, "/run/media", 10) == 0) {
return true;
}
// Ignore everything else
return false;
}
#endif
static void _get_drives(List<String> *list) {
// Add root.
list->push_back("/");
#if defined(HAVE_MNTENT) && defined(LINUXBSD_ENABLED)
// Check /etc/mtab for the list of mounted partitions.
FILE *mtab = setmntent("/etc/mtab", "r");
if (mtab) {
struct mntent mnt;
char strings[4096];
while (getmntent_r(mtab, &mnt, strings, sizeof(strings))) {
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if (mnt.mnt_dir != nullptr && _filter_drive(&mnt)) {
// Avoid duplicates
String name = String::utf8(mnt.mnt_dir);
if (!list->find(name)) {
list->push_back(name);
}
}
}
endmntent(mtab);
}
#endif
// Add $HOME.
const char *home = getenv("HOME");
if (home) {
// Only add if it's not a duplicate
String home_name = String::utf8(home);
if (!list->find(home_name)) {
list->push_back(home_name);
}
// Check GTK+3 bookmarks for both XDG locations (Documents, Downloads, etc.)
// and potential user-defined bookmarks.
char path[1024];
snprintf(path, 1024, "%s/.config/gtk-3.0/bookmarks", home);
FILE *fd = fopen(path, "r");
if (fd) {
char string[1024];
while (fgets(string, 1024, fd)) {
// Parse only file:// links
if (strncmp(string, "file://", 7) == 0) {
// Strip any unwanted edges on the strings and push_back if it's not a duplicate.
String fpath = String::utf8(string + 7).strip_edges().split_spaces()[0].uri_decode();
if (!list->find(fpath)) {
list->push_back(fpath);
}
}
}
fclose(fd);
}
// Add Desktop dir.
String dpath = OS::get_singleton()->get_system_dir(OS::SystemDir::SYSTEM_DIR_DESKTOP);
if (dpath.length() > 0 && !list->find(dpath)) {
list->push_back(dpath);
}
}
list->sort();
}
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int DirAccessUnix::get_drive_count() {
List<String> list;
_get_drives(&list);
return list.size();
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}
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String DirAccessUnix::get_drive(int p_drive) {
List<String> list;
_get_drives(&list);
ERR_FAIL_INDEX_V(p_drive, list.size(), "");
return list[p_drive];
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}
int DirAccessUnix::get_current_drive() {
int drive = 0;
int max_length = -1;
const String path = get_current_dir().to_lower();
for (int i = 0; i < get_drive_count(); i++) {
const String d = get_drive(i).to_lower();
if (max_length < d.length() && path.begins_with(d)) {
max_length = d.length();
drive = i;
}
}
return drive;
}
bool DirAccessUnix::drives_are_shortcuts() {
return true;
}
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Error DirAccessUnix::make_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
if (p_dir.is_relative_path()) {
p_dir = get_current_dir().path_join(p_dir);
}
p_dir = fix_path(p_dir);
bool success = (mkdir(p_dir.utf8().get_data(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == 0);
int err = errno;
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if (success) {
return OK;
}
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if (err == EEXIST) {
return ERR_ALREADY_EXISTS;
}
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return ERR_CANT_CREATE;
}
Error DirAccessUnix::change_dir(String p_dir) {
GLOBAL_LOCK_FUNCTION
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p_dir = fix_path(p_dir);
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// prev_dir is the directory we are changing out of
String prev_dir;
char real_current_dir_name[2048];
ERR_FAIL_NULL_V(getcwd(real_current_dir_name, 2048), ERR_BUG);
if (prev_dir.parse_utf8(real_current_dir_name) != OK) {
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prev_dir = real_current_dir_name; //no utf8, maybe latin?
}
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// try_dir is the directory we are trying to change into
String try_dir = "";
if (p_dir.is_relative_path()) {
String next_dir = current_dir.path_join(p_dir);
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next_dir = next_dir.simplify_path();
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try_dir = next_dir;
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} else {
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try_dir = p_dir;
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}
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bool worked = (chdir(try_dir.utf8().get_data()) == 0); // we can only give this utf8
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if (!worked) {
return ERR_INVALID_PARAMETER;
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}
String base = _get_root_path();
if (!base.is_empty() && !try_dir.begins_with(base)) {
ERR_FAIL_NULL_V(getcwd(real_current_dir_name, 2048), ERR_BUG);
String new_dir;
new_dir.parse_utf8(real_current_dir_name);
if (!new_dir.begins_with(base)) {
try_dir = current_dir; //revert
}
}
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// the directory exists, so set current_dir to try_dir
current_dir = try_dir;
ERR_FAIL_COND_V(chdir(prev_dir.utf8().get_data()) != 0, ERR_BUG);
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return OK;
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}
String DirAccessUnix::get_current_dir(bool p_include_drive) const {
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String base = _get_root_path();
if (!base.is_empty()) {
String bd = current_dir.replace_first(base, "");
if (bd.begins_with("/")) {
return _get_root_string() + bd.substr(1, bd.length());
} else {
return _get_root_string() + bd;
}
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}
return current_dir;
}
Error DirAccessUnix::rename(String p_path, String p_new_path) {
if (p_path.is_relative_path()) {
p_path = get_current_dir().path_join(p_path);
}
p_path = fix_path(p_path);
if (p_new_path.is_relative_path()) {
p_new_path = get_current_dir().path_join(p_new_path);
}
p_new_path = fix_path(p_new_path);
return ::rename(p_path.utf8().get_data(), p_new_path.utf8().get_data()) == 0 ? OK : FAILED;
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}
Error DirAccessUnix::remove(String p_path) {
if (p_path.is_relative_path()) {
p_path = get_current_dir().path_join(p_path);
}
p_path = fix_path(p_path);
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struct stat flags = {};
if ((stat(p_path.utf8().get_data(), &flags) != 0)) {
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return FAILED;
}
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if (S_ISDIR(flags.st_mode)) {
return ::rmdir(p_path.utf8().get_data()) == 0 ? OK : FAILED;
} else {
return ::unlink(p_path.utf8().get_data()) == 0 ? OK : FAILED;
}
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}
bool DirAccessUnix::is_link(String p_file) {
if (p_file.is_relative_path()) {
p_file = get_current_dir().path_join(p_file);
}
p_file = fix_path(p_file);
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struct stat flags = {};
if ((lstat(p_file.utf8().get_data(), &flags) != 0)) {
return FAILED;
}
return S_ISLNK(flags.st_mode);
}
String DirAccessUnix::read_link(String p_file) {
if (p_file.is_relative_path()) {
p_file = get_current_dir().path_join(p_file);
}
p_file = fix_path(p_file);
char buf[256];
memset(buf, 0, 256);
ssize_t len = readlink(p_file.utf8().get_data(), buf, sizeof(buf));
String link;
if (len > 0) {
link.parse_utf8(buf, len);
}
return link;
}
Error DirAccessUnix::create_link(String p_source, String p_target) {
if (p_target.is_relative_path()) {
p_target = get_current_dir().path_join(p_target);
}
p_source = fix_path(p_source);
p_target = fix_path(p_target);
if (symlink(p_source.utf8().get_data(), p_target.utf8().get_data()) == 0) {
return OK;
} else {
return FAILED;
}
}
uint64_t DirAccessUnix::get_space_left() {
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struct statvfs vfs;
if (statvfs(current_dir.utf8().get_data(), &vfs) != 0) {
return 0;
}
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return (uint64_t)vfs.f_bavail * (uint64_t)vfs.f_frsize;
}
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String DirAccessUnix::get_filesystem_type() const {
return ""; //TODO this should be implemented
}
bool DirAccessUnix::is_hidden(const String &p_name) {
return p_name != "." && p_name != ".." && p_name.begins_with(".");
}
bool DirAccessUnix::is_case_sensitive(const String &p_path) const {
#if defined(LINUXBSD_ENABLED)
String f = p_path;
if (!f.is_absolute_path()) {
f = get_current_dir().path_join(f);
}
f = fix_path(f);
int fd = ::open(f.utf8().get_data(), O_RDONLY | O_NONBLOCK);
if (fd) {
long flags = 0;
if (ioctl(fd, _IOR('f', 1, long), &flags) >= 0) {
::close(fd);
return !(flags & 0x40000000 /* FS_CASEFOLD_FL */);
}
::close(fd);
}
#endif
return true;
}
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DirAccessUnix::DirAccessUnix() {
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dir_stream = nullptr;
_cisdir = false;
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/* determine drive count */
// set current directory to an absolute path of the current directory
char real_current_dir_name[2048];
ERR_FAIL_NULL(getcwd(real_current_dir_name, 2048));
if (current_dir.parse_utf8(real_current_dir_name) != OK) {
current_dir = real_current_dir_name;
}
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change_dir(current_dir);
}
DirAccessUnix::~DirAccessUnix() {
list_dir_end();
}
#endif // UNIX_ENABLED