212 lines
14 KiB
Plaintext
212 lines
14 KiB
Plaintext
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Notes: 2001-09-24
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-----------------
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This "description" (if one chooses to call it that) needed some major updating
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so here goes. This update addresses a change being made at the same time to
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OpenSSL, and it pretty much completely restructures the underlying mechanics of
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the "ENGINE" code. So it serves a double purpose of being a "ENGINE internals
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for masochists" document *and* a rather extensive commit log message. (I'd get
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lynched for sticking all this in CHANGES or the commit mails :-).
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ENGINE_TABLE underlies this restructuring, as described in the internal header
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"eng_int.h", implemented in eng_table.c, and used in each of the "class" files;
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tb_rsa.c, tb_dsa.c, etc.
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However, "EVP_CIPHER" underlies the motivation and design of ENGINE_TABLE so
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I'll mention a bit about that first. EVP_CIPHER (and most of this applies
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equally to EVP_MD for digests) is both a "method" and a algorithm/mode
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identifier that, in the current API, "lingers". These cipher description +
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implementation structures can be defined or obtained directly by applications,
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or can be loaded "en masse" into EVP storage so that they can be catalogued and
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searched in various ways, ie. two ways of encrypting with the "des_cbc"
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algorithm/mode pair are;
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(i) directly;
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const EVP_CIPHER *cipher = EVP_des_cbc();
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EVP_EncryptInit(&ctx, cipher, key, iv);
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[ ... use EVP_EncryptUpdate() and EVP_EncryptFinal() ...]
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(ii) indirectly;
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OpenSSL_add_all_ciphers();
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cipher = EVP_get_cipherbyname("des_cbc");
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EVP_EncryptInit(&ctx, cipher, key, iv);
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[ ... etc ... ]
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The latter is more generally used because it also allows ciphers/digests to be
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looked up based on other identifiers which can be useful for automatic cipher
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selection, eg. in SSL/TLS, or by user-controllable configuration.
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The important point about this is that EVP_CIPHER definitions and structures are
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passed around with impunity and there is no safe way, without requiring massive
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rewrites of many applications, to assume that EVP_CIPHERs can be reference
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counted. One an EVP_CIPHER is exposed to the caller, neither it nor anything it
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comes from can "safely" be destroyed. Unless of course the way of getting to
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such ciphers is via entirely distinct API calls that didn't exist before.
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However existing API usage cannot be made to understand when an EVP_CIPHER
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pointer, that has been passed to the caller, is no longer being used.
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The other problem with the existing API w.r.t. to hooking EVP_CIPHER support
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into ENGINE is storage - the OBJ_NAME-based storage used by EVP to register
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ciphers simultaneously registers cipher *types* and cipher *implementations* -
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they are effectively the same thing, an "EVP_CIPHER" pointer. The problem with
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hooking in ENGINEs is that multiple ENGINEs may implement the same ciphers. The
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solution is necessarily that ENGINE-provided ciphers simply are not registered,
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stored, or exposed to the caller in the same manner as existing ciphers. This is
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especially necessary considering the fact ENGINE uses reference counts to allow
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for cleanup, modularity, and DSO support - yet EVP_CIPHERs, as exposed to
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callers in the current API, support no such controls.
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Another sticking point for integrating cipher support into ENGINE is linkage.
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Already there is a problem with the way ENGINE supports RSA, DSA, etc whereby
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they are available *because* they're part of a giant ENGINE called "openssl".
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Ie. all implementations *have* to come from an ENGINE, but we get round that by
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having a giant ENGINE with all the software support encapsulated. This creates
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linker hassles if nothing else - linking a 1-line application that calls 2 basic
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RSA functions (eg. "RSA_free(RSA_new());") will result in large quantities of
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ENGINE code being linked in *and* because of that DSA, DH, and RAND also. If we
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continue with this approach for EVP_CIPHER support (even if it *was* possible)
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we would lose our ability to link selectively by selectively loading certain
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implementations of certain functionality. Touching any part of any kind of
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crypto would result in massive static linkage of everything else. So the
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solution is to change the way ENGINE feeds existing "classes", ie. how the
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hooking to ENGINE works from RSA, DSA, DH, RAND, as well as adding new hooking
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for EVP_CIPHER, and EVP_MD.
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The way this is now being done is by mostly reverting back to how things used to
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work prior to ENGINE :-). Ie. RSA now has a "RSA_METHOD" pointer again - this
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was previously replaced by an "ENGINE" pointer and all RSA code that required
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the RSA_METHOD would call ENGINE_get_RSA() each time on its ENGINE handle to
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temporarily get and use the ENGINE's RSA implementation. Apart from being more
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efficient, switching back to each RSA having an RSA_METHOD pointer also allows
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us to conceivably operate with *no* ENGINE. As we'll see, this removes any need
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for a fallback ENGINE that encapsulates default implementations - we can simply
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have our RSA structure pointing its RSA_METHOD pointer to the software
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implementation and have its ENGINE pointer set to NULL.
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A look at the EVP_CIPHER hooking is most explanatory, the RSA, DSA (etc) cases
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turn out to be degenerate forms of the same thing. The EVP storage of ciphers,
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and the existing EVP API functions that return "software" implementations and
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descriptions remain untouched. However, the storage takes more meaning in terms
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of "cipher description" and less meaning in terms of "implementation". When an
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EVP_CIPHER_CTX is actually initialised with an EVP_CIPHER method and is about to
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begin en/decryption, the hooking to ENGINE comes into play. What happens is that
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cipher-specific ENGINE code is asked for an ENGINE pointer (a functional
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reference) for any ENGINE that is registered to perform the algo/mode that the
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provided EVP_CIPHER structure represents. Under normal circumstances, that
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ENGINE code will return NULL because no ENGINEs will have had any cipher
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implementations *registered*. As such, a NULL ENGINE pointer is stored in the
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EVP_CIPHER_CTX context, and the EVP_CIPHER structure is left hooked into the
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context and so is used as the implementation. Pretty much how things work now
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except we'd have a redundant ENGINE pointer set to NULL and doing nothing.
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Conversely, if an ENGINE *has* been registered to perform the algorithm/mode
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combination represented by the provided EVP_CIPHER, then a functional reference
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to that ENGINE will be returned to the EVP_CIPHER_CTX during initialisation.
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That functional reference will be stored in the context (and released on
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cleanup) - and having that reference provides a *safe* way to use an EVP_CIPHER
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definition that is private to the ENGINE. Ie. the EVP_CIPHER provided by the
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application will actually be replaced by an EVP_CIPHER from the registered
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ENGINE - it will support the same algorithm/mode as the original but will be a
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completely different implementation. Because this EVP_CIPHER isn't stored in the
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EVP storage, nor is it returned to applications from traditional API functions,
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there is no associated problem with it not having reference counts. And of
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course, when one of these "private" cipher implementations is hooked into
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EVP_CIPHER_CTX, it is done whilst the EVP_CIPHER_CTX holds a functional
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reference to the ENGINE that owns it, thus the use of the ENGINE's EVP_CIPHER is
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safe.
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The "cipher-specific ENGINE code" I mentioned is implemented in tb_cipher.c but
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in essence it is simply an instantiation of "ENGINE_TABLE" code for use by
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EVP_CIPHER code. tb_digest.c is virtually identical but, of course, it is for
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use by EVP_MD code. Ditto for tb_rsa.c, tb_dsa.c, etc. These instantiations of
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ENGINE_TABLE essentially provide linker-separation of the classes so that even
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if ENGINEs implement *all* possible algorithms, an application using only
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EVP_CIPHER code will link at most code relating to EVP_CIPHER, tb_cipher.c, core
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ENGINE code that is independant of class, and of course the ENGINE
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implementation that the application loaded. It will *not* however link any
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class-specific ENGINE code for digests, RSA, etc nor will it bleed over into
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other APIs, such as the RSA/DSA/etc library code.
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ENGINE_TABLE is a little more complicated than may seem necessary but this is
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mostly to avoid a lot of "init()"-thrashing on ENGINEs (that may have to load
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DSOs, and other expensive setup that shouldn't be thrashed unnecessarily) *and*
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to duplicate "default" behaviour. Basically an ENGINE_TABLE instantiation, for
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example tb_cipher.c, implements a hash-table keyed by integer "nid" values.
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These nids provide the uniquenness of an algorithm/mode - and each nid will hash
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to a potentially NULL "ENGINE_PILE". An ENGINE_PILE is essentially a list of
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pointers to ENGINEs that implement that particular 'nid'. Each "pile" uses some
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caching tricks such that requests on that 'nid' will be cached and all future
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requests will return immediately (well, at least with minimal operation) unless
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a change is made to the pile, eg. perhaps an ENGINE was unloaded. The reason is
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that an application could have support for 10 ENGINEs statically linked
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in, and the machine in question may not have any of the hardware those 10
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ENGINEs support. If each of those ENGINEs has a "des_cbc" implementation, we
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want to avoid every EVP_CIPHER_CTX setup from trying (and failing) to initialise
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each of those 10 ENGINEs. Instead, the first such request will try to do that
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and will either return (and cache) a NULL ENGINE pointer or will return a
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functional reference to the first that successfully initialised. In the latter
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case it will also cache an extra functional reference to the ENGINE as a
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"default" for that 'nid'. The caching is acknowledged by a 'uptodate' variable
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that is unset only if un/registration takes place on that pile. Ie. if
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implementations of "des_cbc" are added or removed. This behaviour can be
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tweaked; the ENGINE_TABLE_FLAG_NOINIT value can be passed to
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ENGINE_set_table_flags(), in which case the only ENGINEs that tb_cipher.c will
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try to initialise from the "pile" will be those that are already initialised
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(ie. it's simply an increment of the functional reference count, and no real
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"initialisation" will take place).
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RSA, DSA, DH, and RAND all have their own ENGINE_TABLE code as well, and the
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difference is that they all use an implicit 'nid' of 1. Whereas EVP_CIPHERs are
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actually qualitatively different depending on 'nid' (the "des_cbc" EVP_CIPHER is
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not an interoperable implementation of "aes_256_cbc"), RSA_METHODs are
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necessarily interoperable and don't have different flavours, only different
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implementations. In other words, the ENGINE_TABLE for RSA will either be empty,
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or will have a single ENGING_PILE hashed to by the 'nid' 1 and that pile
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represents ENGINEs that implement the single "type" of RSA there is.
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Cleanup - the registration and unregistration may pose questions about how
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cleanup works with the ENGINE_PILE doing all this caching nonsense (ie. when the
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application or EVP_CIPHER code releases its last reference to an ENGINE, the
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ENGINE_PILE code may still have references and thus those ENGINEs will stay
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hooked in forever). The way this is handled is via "unregistration". With these
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new ENGINE changes, an abstract ENGINE can be loaded and initialised, but that
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is an algorithm-agnostic process. Even if initialised, it will not have
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registered any of its implementations (to do so would link all class "table"
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code despite the fact the application may use only ciphers, for example). This
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is deliberately a distinct step. Moreover, registration and unregistration has
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nothing to do with whether an ENGINE is *functional* or not (ie. you can even
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register an ENGINE and its implementations without it being operational, you may
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not even have the drivers to make it operate). What actually happens with
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respect to cleanup is managed inside eng_lib.c with the "engine_cleanup_***"
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functions. These functions are internal-only and each part of ENGINE code that
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could require cleanup will, upon performing its first allocation, register a
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callback with the "engine_cleanup" code. The other part of this that makes it
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tick is that the ENGINE_TABLE instantiations (tb_***.c) use NULL as their
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initialised state. So if RSA code asks for an ENGINE and no ENGINE has
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registered an implementation, the code will simply return NULL and the tb_rsa.c
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state will be unchanged. Thus, no cleanup is required unless registration takes
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place. ENGINE_cleanup() will simply iterate across a list of registered cleanup
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callbacks calling each in turn, and will then internally delete its own storage
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(a STACK). When a cleanup callback is next registered (eg. if the cleanup() is
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part of a gracefull restart and the application wants to cleanup all state then
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start again), the internal STACK storage will be freshly allocated. This is much
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the same as the situation in the ENGINE_TABLE instantiations ... NULL is the
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initialised state, so only modification operations (not queries) will cause that
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code to have to register a cleanup.
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What else? The bignum callbacks and associated ENGINE functions have been
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removed for two obvious reasons; (i) there was no way to generalise them to the
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mechanism now used by RSA/DSA/..., because there's no such thing as a BIGNUM
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method, and (ii) because of (i), there was no meaningful way for library or
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application code to automatically hook and use ENGINE supplied bignum functions
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anyway. Also, ENGINE_cpy() has been removed (although an internal-only version
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exists) - the idea of providing an ENGINE_cpy() function probably wasn't a good
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one and now certainly doesn't make sense in any generalised way. Some of the
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RSA, DSA, DH, and RAND functions that were fiddled during the original ENGINE
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changes have now, as a consequence, been reverted back. This is because the
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hooking of ENGINE is now automatic (and passive, it can interally use a NULL
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ENGINE pointer to simply ignore ENGINE from then on).
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Hell, that should be enough for now ... comments welcome: geoff@openssl.org
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