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/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "export.h"
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# include "core/io/marshalls.h"
# include "core/io/resource_saver.h"
# include "core/io/zip_io.h"
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# include "core/os/dir_access.h"
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# include "core/os/file_access.h"
# include "core/os/os.h"
# include "core/project_settings.h"
# include "core/version.h"
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# include "editor/editor_export.h"
# include "editor/editor_node.h"
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# include "editor/editor_settings.h"
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# include "platform/osx/logo.gen.h"
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# include "string.h"
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# include <sys/stat.h>
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class EditorExportPlatformOSX : public EditorExportPlatform {
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GDCLASS ( EditorExportPlatformOSX , EditorExportPlatform ) ;
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int version_code ;
Ref < ImageTexture > logo ;
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void _fix_plist ( const Ref < EditorExportPreset > & p_preset , Vector < uint8_t > & plist , const String & p_binary ) ;
void _make_icon ( const Ref < Image > & p_icon , Vector < uint8_t > & p_data ) ;
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Error _code_sign ( const Ref < EditorExportPreset > & p_preset , const String & p_path ) ;
Error _create_dmg ( const String & p_dmg_path , const String & p_pkg_name , const String & p_app_path_name ) ;
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# ifdef OSX_ENABLED
bool use_codesign ( ) const { return true ; }
bool use_dmg ( ) const { return true ; }
# else
bool use_codesign ( ) const { return false ; }
bool use_dmg ( ) const { return false ; }
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# endif
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protected :
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virtual void get_preset_features ( const Ref < EditorExportPreset > & p_preset , List < String > * r_features ) ;
virtual void get_export_options ( List < ExportOption > * r_options ) ;
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public :
virtual String get_name ( ) const { return " Mac OSX " ; }
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virtual String get_os_name ( ) const { return " OSX " ; }
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virtual Ref < Texture > get_logo ( ) const { return logo ; }
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virtual List < String > get_binary_extensions ( const Ref < EditorExportPreset > & p_preset ) const {
List < String > list ;
if ( use_dmg ( ) ) {
list . push_back ( " dmg " ) ;
}
list . push_back ( " zip " ) ;
return list ;
}
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virtual Error export_project ( const Ref < EditorExportPreset > & p_preset , bool p_debug , const String & p_path , int p_flags = 0 ) ;
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virtual bool can_export ( const Ref < EditorExportPreset > & p_preset , String & r_error , bool & r_missing_templates ) const ;
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virtual void get_platform_features ( List < String > * r_features ) {
r_features - > push_back ( " pc " ) ;
r_features - > push_back ( " s3tc " ) ;
r_features - > push_back ( " OSX " ) ;
}
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virtual void resolve_platform_feature_priorities ( const Ref < EditorExportPreset > & p_preset , Set < String > & p_features ) {
}
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EditorExportPlatformOSX ( ) ;
~ EditorExportPlatformOSX ( ) ;
} ;
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void EditorExportPlatformOSX : : get_preset_features ( const Ref < EditorExportPreset > & p_preset , List < String > * r_features ) {
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if ( p_preset - > get ( " texture_format/s3tc " ) ) {
r_features - > push_back ( " s3tc " ) ;
}
if ( p_preset - > get ( " texture_format/etc " ) ) {
r_features - > push_back ( " etc " ) ;
}
if ( p_preset - > get ( " texture_format/etc2 " ) ) {
r_features - > push_back ( " etc2 " ) ;
}
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r_features - > push_back ( " 64 " ) ;
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}
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void EditorExportPlatformOSX : : get_export_options ( List < ExportOption > * r_options ) {
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " custom_template/debug " , PROPERTY_HINT_GLOBAL_FILE , " *.zip " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " custom_template/release " , PROPERTY_HINT_GLOBAL_FILE , " *.zip " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/name " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Game Name " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/info " ) , " Made with Godot Engine " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/icon " , PROPERTY_HINT_FILE , " *.png,*.icns " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/identifier " , PROPERTY_HINT_PLACEHOLDER_TEXT , " com.example.game " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/signature " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/short_version " ) , " 1.0 " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/version " ) , " 1.0 " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " application/copyright " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " display/high_res " ) , false ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " privacy/camera_usage_description " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Provide a message if you need to use the camera " ) , " " ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " privacy/microphone_usage_description " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Provide a message if you need to use the microphone " ) , " " ) ) ;
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# ifdef OSX_ENABLED
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " codesign/enable " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " codesign/identity " , PROPERTY_HINT_PLACEHOLDER_TEXT , " Type: Name (ID) " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " codesign/timestamp " ) , true ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " codesign/hardened_runtime " ) , true ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : STRING , " codesign/entitlements " , PROPERTY_HINT_GLOBAL_FILE , " *.plist " ) , " " ) ) ;
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : POOL_STRING_ARRAY , " codesign/custom_options " ) , PoolStringArray ( ) ) ) ;
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# endif
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r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " texture_format/s3tc " ) , true ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " texture_format/etc " ) , false ) ) ;
r_options - > push_back ( ExportOption ( PropertyInfo ( Variant : : BOOL , " texture_format/etc2 " ) , false ) ) ;
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}
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void _rgba8_to_packbits_encode ( int p_ch , int p_size , PoolVector < uint8_t > & p_source , Vector < uint8_t > & p_dest ) {
int src_len = p_size * p_size ;
Vector < uint8_t > result ;
result . resize ( src_len * 1.25 ) ; //temp vector for rle encoded data, make it 25% larger for worst case scenario
int res_size = 0 ;
uint8_t buf [ 128 ] ;
int buf_size = 0 ;
int i = 0 ;
while ( i < src_len ) {
uint8_t cur = p_source . read ( ) [ i * 4 + p_ch ] ;
if ( i < src_len - 2 ) {
if ( ( p_source . read ( ) [ ( i + 1 ) * 4 + p_ch ] = = cur ) & & ( p_source . read ( ) [ ( i + 2 ) * 4 + p_ch ] = = cur ) ) {
if ( buf_size > 0 ) {
result . write [ res_size + + ] = ( uint8_t ) ( buf_size - 1 ) ;
copymem ( & result . write [ res_size ] , & buf , buf_size ) ;
res_size + = buf_size ;
buf_size = 0 ;
}
uint8_t lim = i + 130 > = src_len ? src_len - i - 1 : 130 ;
bool hit_lim = true ;
for ( int j = 3 ; j < = lim ; j + + ) {
if ( p_source . read ( ) [ ( i + j ) * 4 + p_ch ] ! = cur ) {
hit_lim = false ;
i = i + j - 1 ;
result . write [ res_size + + ] = ( uint8_t ) ( j - 3 + 0x80 ) ;
result . write [ res_size + + ] = cur ;
break ;
}
}
if ( hit_lim ) {
result . write [ res_size + + ] = ( uint8_t ) ( lim - 3 + 0x80 ) ;
result . write [ res_size + + ] = cur ;
i = i + lim ;
}
} else {
buf [ buf_size + + ] = cur ;
if ( buf_size = = 128 ) {
result . write [ res_size + + ] = ( uint8_t ) ( buf_size - 1 ) ;
copymem ( & result . write [ res_size ] , & buf , buf_size ) ;
res_size + = buf_size ;
buf_size = 0 ;
}
}
} else {
buf [ buf_size + + ] = cur ;
result . write [ res_size + + ] = ( uint8_t ) ( buf_size - 1 ) ;
copymem ( & result . write [ res_size ] , & buf , buf_size ) ;
res_size + = buf_size ;
buf_size = 0 ;
}
i + + ;
}
int ofs = p_dest . size ( ) ;
p_dest . resize ( p_dest . size ( ) + res_size ) ;
copymem ( & p_dest . write [ ofs ] , result . ptr ( ) , res_size ) ;
}
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void EditorExportPlatformOSX : : _make_icon ( const Ref < Image > & p_icon , Vector < uint8_t > & p_data ) {
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Ref < ImageTexture > it = memnew ( ImageTexture ) ;
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Vector < uint8_t > data ;
data . resize ( 8 ) ;
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data . write [ 0 ] = ' i ' ;
data . write [ 1 ] = ' c ' ;
data . write [ 2 ] = ' n ' ;
data . write [ 3 ] = ' s ' ;
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struct MacOSIconInfo {
const char * name ;
const char * mask_name ;
bool is_png ;
int size ;
} ;
static const MacOSIconInfo icon_infos [ ] = {
{ " ic10 " , " " , true , 1024 } , //1024x1024 32-bit PNG and 512x512@2x 32-bit "retina" PNG
{ " ic09 " , " " , true , 512 } , //512× 512 32-bit PNG
{ " ic14 " , " " , true , 512 } , //256x256@2x 32-bit "retina" PNG
{ " ic08 " , " " , true , 256 } , //256× 256 32-bit PNG
{ " ic13 " , " " , true , 256 } , //128x128@2x 32-bit "retina" PNG
{ " ic07 " , " " , true , 128 } , //128x128 32-bit PNG
{ " ic12 " , " " , true , 64 } , //32x32@2x 32-bit "retina" PNG
{ " ic11 " , " " , true , 32 } , //16x16@2x 32-bit "retina" PNG
{ " il32 " , " l8mk " , false , 32 } , //32x32 24-bit RLE + 8-bit uncompressed mask
{ " is32 " , " s8mk " , false , 16 } //16x16 24-bit RLE + 8-bit uncompressed mask
} ;
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for ( uint64_t i = 0 ; i < ( sizeof ( icon_infos ) / sizeof ( icon_infos [ 0 ] ) ) ; + + i ) {
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Ref < Image > copy = p_icon ; // does this make sense? doesn't this just increase the reference count instead of making a copy? Do we even need a copy?
copy - > convert ( Image : : FORMAT_RGBA8 ) ;
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copy - > resize ( icon_infos [ i ] . size , icon_infos [ i ] . size ) ;
if ( icon_infos [ i ] . is_png ) {
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// Encode PNG icon.
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it - > create_from_image ( copy ) ;
String path = EditorSettings : : get_singleton ( ) - > get_cache_dir ( ) . plus_file ( " icon.png " ) ;
ResourceSaver : : save ( path , it ) ;
FileAccess * f = FileAccess : : open ( path , FileAccess : : READ ) ;
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if ( ! f ) {
// Clean up generated file.
DirAccess : : remove_file_or_error ( path ) ;
ERR_FAIL ( ) ;
}
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int ofs = data . size ( ) ;
uint32_t len = f - > get_len ( ) ;
data . resize ( data . size ( ) + len + 8 ) ;
f - > get_buffer ( & data . write [ ofs + 8 ] , len ) ;
memdelete ( f ) ;
len + = 8 ;
len = BSWAP32 ( len ) ;
copymem ( & data . write [ ofs ] , icon_infos [ i ] . name , 4 ) ;
encode_uint32 ( len , & data . write [ ofs + 4 ] ) ;
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// Clean up generated file.
DirAccess : : remove_file_or_error ( path ) ;
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} else {
PoolVector < uint8_t > src_data = copy - > get_data ( ) ;
//encode 24bit RGB RLE icon
{
int ofs = data . size ( ) ;
data . resize ( data . size ( ) + 8 ) ;
_rgba8_to_packbits_encode ( 0 , icon_infos [ i ] . size , src_data , data ) ; // encode R
_rgba8_to_packbits_encode ( 1 , icon_infos [ i ] . size , src_data , data ) ; // encode G
_rgba8_to_packbits_encode ( 2 , icon_infos [ i ] . size , src_data , data ) ; // encode B
int len = data . size ( ) - ofs ;
len = BSWAP32 ( len ) ;
copymem ( & data . write [ ofs ] , icon_infos [ i ] . name , 4 ) ;
encode_uint32 ( len , & data . write [ ofs + 4 ] ) ;
}
//encode 8bit mask uncompressed icon
{
int ofs = data . size ( ) ;
int len = copy - > get_width ( ) * copy - > get_height ( ) ;
data . resize ( data . size ( ) + len + 8 ) ;
for ( int j = 0 ; j < len ; j + + ) {
data . write [ ofs + 8 + j ] = src_data . read ( ) [ j * 4 + 3 ] ;
}
len + = 8 ;
len = BSWAP32 ( len ) ;
copymem ( & data . write [ ofs ] , icon_infos [ i ] . mask_name , 4 ) ;
encode_uint32 ( len , & data . write [ ofs + 4 ] ) ;
}
}
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}
uint32_t total_len = data . size ( ) ;
total_len = BSWAP32 ( total_len ) ;
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encode_uint32 ( total_len , & data . write [ 4 ] ) ;
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p_data = data ;
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}
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void EditorExportPlatformOSX : : _fix_plist ( const Ref < EditorExportPreset > & p_preset , Vector < uint8_t > & plist , const String & p_binary ) {
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String str ;
String strnew ;
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str . parse_utf8 ( ( const char * ) plist . ptr ( ) , plist . size ( ) ) ;
Vector < String > lines = str . split ( " \n " ) ;
for ( int i = 0 ; i < lines . size ( ) ; i + + ) {
if ( lines [ i ] . find ( " $binary " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $binary " , p_binary ) + " \n " ;
} else if ( lines [ i ] . find ( " $name " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $name " , p_binary ) + " \n " ;
} else if ( lines [ i ] . find ( " $info " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $info " , p_preset - > get ( " application/info " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $identifier " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $identifier " , p_preset - > get ( " application/identifier " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $short_version " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $short_version " , p_preset - > get ( " application/short_version " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $version " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $version " , p_preset - > get ( " application/version " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $signature " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $signature " , p_preset - > get ( " application/signature " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $copyright " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $copyright " , p_preset - > get ( " application/copyright " ) ) + " \n " ;
} else if ( lines [ i ] . find ( " $highres " ) ! = - 1 ) {
strnew + = lines [ i ] . replace ( " $highres " , p_preset - > get ( " display/high_res " ) ? " <true/> " : " <false/> " ) + " \n " ;
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} else if ( lines [ i ] . find ( " $camera_usage_description " ) ! = - 1 ) {
String description = p_preset - > get ( " privacy/camera_usage_description " ) ;
strnew + = lines [ i ] . replace ( " $camera_usage_description " , description ) + " \n " ;
} else if ( lines [ i ] . find ( " $microphone_usage_description " ) ! = - 1 ) {
String description = p_preset - > get ( " privacy/microphone_usage_description " ) ;
strnew + = lines [ i ] . replace ( " $microphone_usage_description " , description ) + " \n " ;
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} else {
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strnew + = lines [ i ] + " \n " ;
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}
}
CharString cs = strnew . utf8 ( ) ;
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plist . resize ( cs . size ( ) - 1 ) ;
for ( int i = 0 ; i < cs . size ( ) - 1 ; i + + ) {
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plist . write [ i ] = cs [ i ] ;
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}
}
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/**
If we ' re running the OSX version of the Godot editor we ' ll :
- export our application bundle to a temporary folder
- attempt to code sign it
- and then wrap it up in a DMG
* */
Error EditorExportPlatformOSX : : _code_sign ( const Ref < EditorExportPreset > & p_preset , const String & p_path ) {
List < String > args ;
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if ( p_preset - > get ( " codesign/timestamp " ) ) {
args . push_back ( " --timestamp " ) ;
}
if ( p_preset - > get ( " codesign/hardened_runtime " ) ) {
args . push_back ( " --options " ) ;
args . push_back ( " runtime " ) ;
}
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if ( p_preset - > get ( " codesign/entitlements " ) ! = " " ) {
/* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
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args . push_back ( " --entitlements " ) ;
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args . push_back ( p_preset - > get ( " codesign/entitlements " ) ) ;
}
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PoolStringArray user_args = p_preset - > get ( " codesign/custom_options " ) ;
for ( int i = 0 ; i < user_args . size ( ) ; i + + ) {
String user_arg = user_args [ i ] . strip_edges ( ) ;
if ( ! user_arg . empty ( ) ) {
args . push_back ( user_arg ) ;
}
}
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args . push_back ( " -s " ) ;
args . push_back ( p_preset - > get ( " codesign/identity " ) ) ;
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args . push_back ( " -v " ) ; /* provide some more feedback */
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args . push_back ( p_path ) ;
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String str ;
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Error err = OS : : get_singleton ( ) - > execute ( " codesign " , args , true , NULL , & str , NULL , true ) ;
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ERR_FAIL_COND_V ( err ! = OK , err ) ;
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print_line ( " codesign ( " + p_path + " ): " + str ) ;
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if ( str . find ( " no identity found " ) ! = - 1 ) {
EditorNode : : add_io_error ( " codesign: no identity found " ) ;
return FAILED ;
}
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if ( ( str . find ( " unrecognized blob type " ) ! = - 1 ) | | ( str . find ( " cannot read entitlement data " ) ! = - 1 ) ) {
EditorNode : : add_io_error ( " codesign: invalid entitlements file " ) ;
return FAILED ;
}
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return OK ;
}
Error EditorExportPlatformOSX : : _create_dmg ( const String & p_dmg_path , const String & p_pkg_name , const String & p_app_path_name ) {
List < String > args ;
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2019-10-02 18:00:16 +00:00
if ( FileAccess : : exists ( p_dmg_path ) ) {
OS : : get_singleton ( ) - > move_to_trash ( p_dmg_path ) ;
}
2017-10-03 18:09:57 +00:00
2017-07-02 11:23:33 +00:00
args . push_back ( " create " ) ;
args . push_back ( p_dmg_path ) ;
args . push_back ( " -volname " ) ;
args . push_back ( p_pkg_name ) ;
args . push_back ( " -fs " ) ;
args . push_back ( " HFS+ " ) ;
args . push_back ( " -srcfolder " ) ;
args . push_back ( p_app_path_name ) ;
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String str ;
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Error err = OS : : get_singleton ( ) - > execute ( " hdiutil " , args , true , NULL , & str , NULL , true ) ;
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ERR_FAIL_COND_V ( err ! = OK , err ) ;
print_line ( " hdiutil returned: " + str ) ;
if ( str . find ( " create failed " ) ! = - 1 ) {
if ( str . find ( " File exists " ) ! = - 1 ) {
EditorNode : : add_io_error ( " hdiutil: create failed - file exists " ) ;
} else {
EditorNode : : add_io_error ( " hdiutil: create failed " ) ;
}
return FAILED ;
}
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return OK ;
}
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Error EditorExportPlatformOSX : : export_project ( const Ref < EditorExportPreset > & p_preset , bool p_debug , const String & p_path , int p_flags ) {
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ExportNotifier notifier ( * this , p_preset , p_debug , p_path , p_flags ) ;
2014-02-10 01:10:30 +00:00
2017-07-02 11:23:33 +00:00
String src_pkg_name ;
2014-02-10 01:10:30 +00:00
2018-12-19 18:50:40 +00:00
EditorProgress ep ( " export " , " Exporting for OSX " , 3 , true ) ;
2014-02-10 01:10:30 +00:00
2015-11-30 00:26:51 +00:00
if ( p_debug )
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src_pkg_name = p_preset - > get ( " custom_template/debug " ) ;
2015-11-30 00:26:51 +00:00
else
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src_pkg_name = p_preset - > get ( " custom_template/release " ) ;
2015-11-30 00:26:51 +00:00
2017-07-02 11:23:33 +00:00
if ( src_pkg_name = = " " ) {
2015-11-30 00:26:51 +00:00
String err ;
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src_pkg_name = find_export_template ( " osx.zip " , & err ) ;
if ( src_pkg_name = = " " ) {
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EditorNode : : add_io_error ( err ) ;
return ERR_FILE_NOT_FOUND ;
}
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}
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if ( ! DirAccess : : exists ( p_path . get_base_dir ( ) ) ) {
2019-03-05 07:52:45 +00:00
return ERR_FILE_BAD_PATH ;
}
2017-06-21 09:11:38 +00:00
FileAccess * src_f = NULL ;
2014-02-10 01:10:30 +00:00
zlib_filefunc_def io = zipio_create_io_from_file ( & src_f ) ;
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if ( ep . step ( " Creating app " , 0 ) ) {
return ERR_SKIP ;
}
2014-02-10 01:10:30 +00:00
2017-07-02 11:23:33 +00:00
unzFile src_pkg_zip = unzOpen2 ( src_pkg_name . utf8 ( ) . get_data ( ) , & io ) ;
if ( ! src_pkg_zip ) {
2014-02-10 01:10:30 +00:00
2017-07-02 11:23:33 +00:00
EditorNode : : add_io_error ( " Could not find template app to export: \n " + src_pkg_name ) ;
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return ERR_FILE_NOT_FOUND ;
}
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int ret = unzGoToFirstFile ( src_pkg_zip ) ;
2014-02-10 01:10:30 +00:00
2018-02-19 11:49:31 +00:00
String binary_to_use = " godot_osx_ " + String ( p_debug ? " debug " : " release " ) + " .64 " ;
2014-02-10 01:10:30 +00:00
String pkg_name ;
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if ( p_preset - > get ( " application/name " ) ! = " " )
pkg_name = p_preset - > get ( " application/name " ) ; // app_name
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else if ( String ( ProjectSettings : : get_singleton ( ) - > get ( " application/config/name " ) ) ! = " " )
pkg_name = String ( ProjectSettings : : get_singleton ( ) - > get ( " application/config/name " ) ) ;
2014-02-10 01:10:30 +00:00
else
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pkg_name = " Unnamed " ;
2014-02-10 01:10:30 +00:00
2020-01-10 18:08:01 +00:00
String pkg_name_safe = OS : : get_singleton ( ) - > get_safe_dir_name ( pkg_name ) ;
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Error err = OK ;
String tmp_app_path_name = " " ;
zlib_filefunc_def io2 = io ;
FileAccess * dst_f = NULL ;
io2 . opaque = & dst_f ;
zipFile dst_pkg_zip = NULL ;
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DirAccess * tmp_app_path = NULL ;
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String export_format = use_dmg ( ) & & p_path . ends_with ( " dmg " ) ? " dmg " : " zip " ;
if ( export_format = = " dmg " ) {
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// We're on OSX so we can export to DMG, but first we create our application bundle
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tmp_app_path_name = EditorSettings : : get_singleton ( ) - > get_cache_dir ( ) . plus_file ( pkg_name + " .app " ) ;
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print_line ( " Exporting to " + tmp_app_path_name ) ;
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tmp_app_path = DirAccess : : create_for_path ( tmp_app_path_name ) ;
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if ( ! tmp_app_path ) {
err = ERR_CANT_CREATE ;
}
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2017-10-03 18:09:57 +00:00
// Create our folder structure or rely on unzip?
if ( err = = OK ) {
print_line ( " Creating " + tmp_app_path_name + " /Contents/MacOS " ) ;
err = tmp_app_path - > make_dir_recursive ( tmp_app_path_name + " /Contents/MacOS " ) ;
}
2017-07-02 11:23:33 +00:00
2018-01-04 19:36:44 +00:00
if ( err = = OK ) {
print_line ( " Creating " + tmp_app_path_name + " /Contents/Frameworks " ) ;
err = tmp_app_path - > make_dir_recursive ( tmp_app_path_name + " /Contents/Frameworks " ) ;
}
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if ( err = = OK ) {
print_line ( " Creating " + tmp_app_path_name + " /Contents/Resources " ) ;
err = tmp_app_path - > make_dir_recursive ( tmp_app_path_name + " /Contents/Resources " ) ;
}
} else {
// Open our destination zip file
dst_pkg_zip = zipOpen2 ( p_path . utf8 ( ) . get_data ( ) , APPEND_STATUS_CREATE , NULL , & io2 ) ;
if ( ! dst_pkg_zip ) {
err = ERR_CANT_CREATE ;
}
}
2017-07-02 11:23:33 +00:00
2017-10-03 18:09:57 +00:00
// Now process our template
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bool found_binary = false ;
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int total_size = 0 ;
2016-07-08 22:46:10 +00:00
2017-10-03 18:09:57 +00:00
while ( ret = = UNZ_OK & & err = = OK ) {
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bool is_execute = false ;
2014-02-10 01:10:30 +00:00
//get filename
unz_file_info info ;
char fname [ 16384 ] ;
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ret = unzGetCurrentFileInfo ( src_pkg_zip , & info , fname , 16384 , NULL , 0 , NULL , 0 ) ;
2014-02-10 01:10:30 +00:00
2017-06-21 09:11:38 +00:00
String file = fname ;
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Vector < uint8_t > data ;
data . resize ( info . uncompressed_size ) ;
//read
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unzOpenCurrentFile ( src_pkg_zip ) ;
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unzReadCurrentFile ( src_pkg_zip , data . ptrw ( ) , data . size ( ) ) ;
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unzCloseCurrentFile ( src_pkg_zip ) ;
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//write
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file = file . replace_first ( " osx_template.app/ " , " " ) ;
2014-02-10 01:10:30 +00:00
2017-06-21 09:11:38 +00:00
if ( file = = " Contents/Info.plist " ) {
_fix_plist ( p_preset , data , pkg_name ) ;
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}
if ( file . begins_with ( " Contents/MacOS/godot_ " ) ) {
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if ( file ! = " Contents/MacOS/ " + binary_to_use ) {
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ret = unzGoToNextFile ( src_pkg_zip ) ;
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continue ; //ignore!
}
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found_binary = true ;
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is_execute = true ;
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file = " Contents/MacOS/ " + pkg_name ;
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}
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if ( file = = " Contents/Resources/icon.icns " ) {
2014-02-10 01:10:30 +00:00
//see if there is an icon
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String iconpath ;
if ( p_preset - > get ( " application/icon " ) ! = " " )
iconpath = p_preset - > get ( " application/icon " ) ;
else
2017-07-19 20:00:46 +00:00
iconpath = ProjectSettings : : get_singleton ( ) - > get ( " application/config/icon " ) ;
2018-08-24 07:35:07 +00:00
2017-06-21 09:11:38 +00:00
if ( iconpath ! = " " ) {
2019-05-17 05:49:21 +00:00
if ( iconpath . get_extension ( ) = = " icns " ) {
FileAccess * icon = FileAccess : : open ( iconpath , FileAccess : : READ ) ;
if ( icon ) {
data . resize ( icon - > get_len ( ) ) ;
icon - > get_buffer ( & data . write [ 0 ] , icon - > get_len ( ) ) ;
icon - > close ( ) ;
memdelete ( icon ) ;
}
} else {
Ref < Image > icon ;
icon . instance ( ) ;
icon - > load ( iconpath ) ;
if ( ! icon - > empty ( ) ) {
_make_icon ( icon , data ) ;
}
2014-02-10 01:10:30 +00:00
}
}
}
2017-07-02 11:23:33 +00:00
if ( data . size ( ) > 0 ) {
2020-01-10 18:08:01 +00:00
if ( file . find ( " /data.mono.osx.64.release_debug/ " ) ! = - 1 ) {
if ( ! p_debug ) {
ret = unzGoToNextFile ( src_pkg_zip ) ;
continue ; //skip
}
file = file . replace ( " /data.mono.osx.64.release_debug/ " , " /data_ " + pkg_name_safe + " / " ) ;
}
if ( file . find ( " /data.mono.osx.64.release/ " ) ! = - 1 ) {
if ( p_debug ) {
ret = unzGoToNextFile ( src_pkg_zip ) ;
continue ; //skip
}
file = file . replace ( " /data.mono.osx.64.release/ " , " /data_ " + pkg_name_safe + " / " ) ;
}
2017-07-02 11:23:33 +00:00
print_line ( " ADDING: " + file + " size: " + itos ( data . size ( ) ) ) ;
total_size + = data . size ( ) ;
2018-10-29 21:18:49 +00:00
if ( export_format = = " dmg " ) {
2017-10-03 18:09:57 +00:00
// write it into our application bundle
2019-06-16 12:31:57 +00:00
file = tmp_app_path_name . plus_file ( file ) ;
2020-01-10 10:28:32 +00:00
if ( err = = OK ) {
err = tmp_app_path - > make_dir_recursive ( file . get_base_dir ( ) ) ;
}
if ( err = = OK ) {
// write the file, need to add chmod
FileAccess * f = FileAccess : : open ( file , FileAccess : : WRITE ) ;
if ( f ) {
f - > store_buffer ( data . ptr ( ) , data . size ( ) ) ;
f - > close ( ) ;
if ( is_execute ) {
// Chmod with 0755 if the file is executable
FileAccess : : set_unix_permissions ( file , 0755 ) ;
}
memdelete ( f ) ;
} else {
err = ERR_CANT_CREATE ;
2017-10-03 18:09:57 +00:00
}
}
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} else {
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// add it to our zip file
file = pkg_name + " .app/ " + file ;
zip_fileinfo fi ;
fi . tmz_date . tm_hour = info . tmu_date . tm_hour ;
fi . tmz_date . tm_min = info . tmu_date . tm_min ;
fi . tmz_date . tm_sec = info . tmu_date . tm_sec ;
fi . tmz_date . tm_mon = info . tmu_date . tm_mon ;
fi . tmz_date . tm_mday = info . tmu_date . tm_mday ;
fi . tmz_date . tm_year = info . tmu_date . tm_year ;
fi . dosDate = info . dosDate ;
fi . internal_fa = info . internal_fa ;
fi . external_fa = info . external_fa ;
2018-09-27 10:07:59 +00:00
zipOpenNewFileInZip ( dst_pkg_zip ,
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file . utf8 ( ) . get_data ( ) ,
& fi ,
NULL ,
0 ,
NULL ,
0 ,
NULL ,
Z_DEFLATED ,
Z_DEFAULT_COMPRESSION ) ;
2018-09-27 10:07:59 +00:00
zipWriteInFileInZip ( dst_pkg_zip , data . ptr ( ) , data . size ( ) ) ;
2017-10-03 18:09:57 +00:00
zipCloseFileInZip ( dst_pkg_zip ) ;
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}
}
ret = unzGoToNextFile ( src_pkg_zip ) ;
}
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// we're done with our source zip
2017-07-02 11:23:33 +00:00
unzClose ( src_pkg_zip ) ;
if ( ! found_binary ) {
ERR_PRINTS ( " Requested template binary ' " + binary_to_use + " ' not found. It might be missing from your template archive. " ) ;
2017-10-03 18:09:57 +00:00
err = ERR_FILE_NOT_FOUND ;
2017-07-02 11:23:33 +00:00
}
2017-10-03 18:09:57 +00:00
if ( err = = OK ) {
2018-12-19 18:50:40 +00:00
if ( ep . step ( " Making PKG " , 1 ) ) {
return ERR_SKIP ;
}
2017-07-02 11:23:33 +00:00
2018-10-29 21:18:49 +00:00
if ( export_format = = " dmg " ) {
2017-10-03 18:09:57 +00:00
String pack_path = tmp_app_path_name + " /Contents/Resources/ " + pkg_name + " .pck " ;
2018-01-04 19:36:44 +00:00
Vector < SharedObject > shared_objects ;
2018-03-06 15:13:18 +00:00
err = save_pack ( p_preset , pack_path , & shared_objects ) ;
2017-07-02 11:23:33 +00:00
2017-10-03 18:09:57 +00:00
// see if we can code sign our new package
2019-10-04 15:01:13 +00:00
bool sign_enabled = p_preset - > get ( " codesign/enable " ) ;
2018-01-04 19:36:44 +00:00
if ( err = = OK ) {
DirAccess * da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
for ( int i = 0 ; i < shared_objects . size ( ) ; i + + ) {
2018-03-06 15:13:18 +00:00
err = da - > copy ( shared_objects [ i ] . path , tmp_app_path_name + " /Contents/Frameworks/ " + shared_objects [ i ] . path . get_file ( ) ) ;
2019-10-04 15:01:13 +00:00
if ( err = = OK & & sign_enabled ) {
2018-01-04 19:36:44 +00:00
err = _code_sign ( p_preset , tmp_app_path_name + " /Contents/Frameworks/ " + shared_objects [ i ] . path . get_file ( ) ) ;
}
}
memdelete ( da ) ;
}
2019-10-04 15:01:13 +00:00
if ( err = = OK & & sign_enabled ) {
2018-12-19 18:50:40 +00:00
if ( ep . step ( " Code signing bundle " , 2 ) ) {
return ERR_SKIP ;
}
2017-07-02 11:23:33 +00:00
2017-10-03 18:09:57 +00:00
// the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP
2017-07-02 11:23:33 +00:00
2017-10-03 18:09:57 +00:00
// start with our application
err = _code_sign ( p_preset , tmp_app_path_name + " /Contents/MacOS/ " + pkg_name ) ;
2017-07-02 11:23:33 +00:00
2017-10-03 18:09:57 +00:00
///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
}
2017-07-02 11:23:33 +00:00
2017-10-03 18:09:57 +00:00
// and finally create a DMG
if ( err = = OK ) {
2018-12-19 18:50:40 +00:00
if ( ep . step ( " Making DMG " , 3 ) ) {
return ERR_SKIP ;
}
2017-10-03 18:09:57 +00:00
err = _create_dmg ( p_path , pkg_name , tmp_app_path_name ) ;
2017-07-02 11:23:33 +00:00
}
2014-02-10 01:10:30 +00:00
2017-10-03 18:09:57 +00:00
// Clean up temporary .app dir
OS : : get_singleton ( ) - > move_to_trash ( tmp_app_path_name ) ;
2019-08-09 11:45:30 +00:00
} else { // pck
2014-02-10 01:10:30 +00:00
2017-11-17 20:48:24 +00:00
String pack_path = EditorSettings : : get_singleton ( ) - > get_cache_dir ( ) . plus_file ( pkg_name + " .pck " ) ;
2018-01-04 18:42:29 +00:00
Vector < SharedObject > shared_objects ;
2018-03-06 15:13:18 +00:00
err = save_pack ( p_preset , pack_path , & shared_objects ) ;
2017-10-03 18:09:57 +00:00
if ( err = = OK ) {
zipOpenNewFileInZip ( dst_pkg_zip ,
( pkg_name + " .app/Contents/Resources/ " + pkg_name + " .pck " ) . utf8 ( ) . get_data ( ) ,
NULL ,
NULL ,
0 ,
NULL ,
0 ,
NULL ,
Z_DEFLATED ,
Z_DEFAULT_COMPRESSION ) ;
FileAccess * pf = FileAccess : : open ( pack_path , FileAccess : : READ ) ;
if ( pf ) {
const int BSIZE = 16384 ;
uint8_t buf [ BSIZE ] ;
while ( true ) {
int r = pf - > get_buffer ( buf , BSIZE ) ;
if ( r < = 0 )
break ;
zipWriteInFileInZip ( dst_pkg_zip , buf , r ) ;
}
2018-01-04 18:42:29 +00:00
2017-10-03 18:09:57 +00:00
zipCloseFileInZip ( dst_pkg_zip ) ;
memdelete ( pf ) ;
} else {
err = ERR_CANT_OPEN ;
}
2018-03-06 15:13:18 +00:00
}
2018-01-04 18:42:29 +00:00
2018-03-06 15:13:18 +00:00
if ( err = = OK ) {
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//add shared objects
for ( int i = 0 ; i < shared_objects . size ( ) ; i + + ) {
Vector < uint8_t > file = FileAccess : : get_file_as_array ( shared_objects [ i ] . path ) ;
ERR_CONTINUE ( file . empty ( ) ) ;
zipOpenNewFileInZip ( dst_pkg_zip ,
2018-01-04 19:36:44 +00:00
( pkg_name + " .app/Contents/Frameworks/ " ) . plus_file ( shared_objects [ i ] . path . get_file ( ) ) . utf8 ( ) . get_data ( ) ,
2018-01-04 18:42:29 +00:00
NULL ,
NULL ,
0 ,
NULL ,
0 ,
NULL ,
Z_DEFLATED ,
Z_DEFAULT_COMPRESSION ) ;
zipWriteInFileInZip ( dst_pkg_zip , file . ptr ( ) , file . size ( ) ) ;
zipCloseFileInZip ( dst_pkg_zip ) ;
}
2017-10-03 18:09:57 +00:00
}
2019-08-09 11:45:30 +00:00
// Clean up generated file.
DirAccess : : remove_file_or_error ( pack_path ) ;
2014-02-10 01:10:30 +00:00
}
}
2017-10-03 18:09:57 +00:00
if ( dst_pkg_zip ) {
2017-07-02 11:23:33 +00:00
zipClose ( dst_pkg_zip , NULL ) ;
2016-07-08 22:46:10 +00:00
}
2018-03-06 15:13:18 +00:00
return err ;
2014-02-10 01:10:30 +00:00
}
2017-06-21 09:11:38 +00:00
bool EditorExportPlatformOSX : : can_export ( const Ref < EditorExportPreset > & p_preset , String & r_error , bool & r_missing_templates ) const {
2014-02-10 01:10:30 +00:00
String err ;
2020-01-07 12:29:02 +00:00
bool valid = false ;
2014-02-10 01:10:30 +00:00
2020-01-07 12:29:02 +00:00
// Look for export templates (first official, and if defined custom templates).
2014-02-10 01:10:30 +00:00
2020-01-07 12:29:02 +00:00
bool dvalid = exists_export_template ( " osx.zip " , & err ) ;
bool rvalid = dvalid ; // Both in the same ZIP.
if ( p_preset - > get ( " custom_template/debug " ) ! = " " ) {
dvalid = FileAccess : : exists ( p_preset - > get ( " custom_template/debug " ) ) ;
if ( ! dvalid ) {
2019-01-21 17:34:53 +00:00
err + = TTR ( " Custom debug template not found. " ) + " \n " ;
2018-03-03 13:23:00 +00:00
}
2014-02-10 01:10:30 +00:00
}
2020-01-07 12:29:02 +00:00
if ( p_preset - > get ( " custom_template/release " ) ! = " " ) {
rvalid = FileAccess : : exists ( p_preset - > get ( " custom_template/release " ) ) ;
if ( ! rvalid ) {
2019-01-21 17:34:53 +00:00
err + = TTR ( " Custom release template not found. " ) + " \n " ;
2018-03-03 13:23:00 +00:00
}
2014-02-10 01:10:30 +00:00
}
2020-01-07 12:29:02 +00:00
valid = dvalid | | rvalid ;
r_missing_templates = ! valid ;
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if ( ! err . empty ( ) )
r_error = err ;
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return valid ;
}
2017-06-21 09:11:38 +00:00
EditorExportPlatformOSX : : EditorExportPlatformOSX ( ) {
2014-02-10 01:10:30 +00:00
2017-06-21 09:11:38 +00:00
Ref < Image > img = memnew ( Image ( _osx_logo ) ) ;
logo . instance ( ) ;
logo - > create_from_image ( img ) ;
}
2014-02-10 01:10:30 +00:00
2017-06-21 09:11:38 +00:00
EditorExportPlatformOSX : : ~ EditorExportPlatformOSX ( ) {
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}
void register_osx_exporter ( ) {
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Ref < EditorExportPlatformOSX > platform ;
platform . instance ( ) ;
EditorExport : : get_singleton ( ) - > add_export_platform ( platform ) ;
2014-02-10 01:10:30 +00:00
}