godot/thirdparty/libvpx/vp9/common/vp9_quant_common.h

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_COMMON_VP9_QUANT_COMMON_H_
#define VP9_COMMON_VP9_QUANT_COMMON_H_
#include "vpx/vpx_codec.h"
#include "vp9/common/vp9_seg_common.h"
#ifdef __cplusplus
extern "C" {
#endif
#define MINQ 0
#define MAXQ 255
#define QINDEX_RANGE (MAXQ - MINQ + 1)
#define QINDEX_BITS 8
int16_t vp9_dc_quant(int qindex, int delta, vpx_bit_depth_t bit_depth);
int16_t vp9_ac_quant(int qindex, int delta, vpx_bit_depth_t bit_depth);
int vp9_get_qindex(const struct segmentation *seg, int segment_id,
int base_qindex);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP9_COMMON_VP9_QUANT_COMMON_H_