godot/doc/classes/MenuBar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="MenuBar" inherits="Control" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A horizontal menu bar, which displays [PopupMenu]s or system global menu.
</brief_description>
<description>
New items can be created by adding [PopupMenu] nodes to his node.
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_menu_count" qualifiers="const">
<return type="int" />
<description>
Returns number of menu items.
</description>
</method>
<method name="get_menu_popup" qualifiers="const">
<return type="PopupMenu" />
<param index="0" name="menu" type="int" />
<description>
Returns [PopupMenu] associated with menu item.
</description>
</method>
<method name="get_menu_title" qualifiers="const">
<return type="String" />
<param index="0" name="menu" type="int" />
<description>
Returns menu item title.
</description>
</method>
<method name="get_menu_tooltip" qualifiers="const">
<return type="String" />
<param index="0" name="menu" type="int" />
<description>
Returns menu item tooltip.
</description>
</method>
<method name="is_menu_disabled" qualifiers="const">
<return type="bool" />
<param index="0" name="menu" type="int" />
<description>
Returns [code]true[/code], if menu item is disabled.
</description>
</method>
<method name="is_menu_hidden" qualifiers="const">
<return type="bool" />
<param index="0" name="menu" type="int" />
<description>
Returns [code]true[/code], if menu item is hidden.
</description>
</method>
<method name="is_native_menu" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code], if system global menu is supported and used by this [MenuBar].
</description>
</method>
<method name="set_disable_shortcuts">
<return type="void" />
<param index="0" name="disabled" type="bool" />
<description>
If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button.
</description>
</method>
<method name="set_menu_disabled">
<return type="void" />
<param index="0" name="menu" type="int" />
<param index="1" name="disabled" type="bool" />
<description>
If [code]true[/code], menu item is disabled.
</description>
</method>
<method name="set_menu_hidden">
<return type="void" />
<param index="0" name="menu" type="int" />
<param index="1" name="hidden" type="bool" />
<description>
If [code]true[/code], menu item is hidden.
</description>
</method>
<method name="set_menu_title">
<return type="void" />
<param index="0" name="menu" type="int" />
<param index="1" name="title" type="String" />
<description>
Sets menu item title.
</description>
</method>
<method name="set_menu_tooltip">
<return type="void" />
<param index="0" name="menu" type="int" />
<param index="1" name="tooltip" type="String" />
<description>
Sets menu item tooltip.
</description>
</method>
</methods>
<members>
<member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false">
Flat [MenuBar] don't display item decoration.
</member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
</member>
<member name="prefer_global_menu" type="bool" setter="set_prefer_global_menu" getter="is_prefer_global_menu" default="true">
If [code]true[/code], [MenuBar] will use system global menu when supported.
</member>
<member name="shortcut_context" type="Node" setter="set_shortcut_context" getter="get_shortcut_context">
The [Node] which must be a parent of the focused GUI [Control] for the shortcut to be activated. If [code]null[/code], the shortcut can be activated when any control is focused (a global shortcut). This allows shortcuts to be accepted only when the user has a certain area of the GUI focused.
</member>
<member name="start_index" type="int" setter="set_start_index" getter="get_start_index" default="-1">
Position in the global menu to insert first [MenuBar] item at.
</member>
<member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="true">
If [code]true[/code], when the cursor hovers above menu item, it will close the current [PopupMenu] and open the other one.
</member>
<member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" enum="Control.TextDirection" default="0">
Base text writing direction.
</member>
</members>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
Default text [Color] of the menu item.
</theme_item>
<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
Text [Color] used when the menu item is disabled.
</theme_item>
<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the menu item is focused. Only replaces the normal text color of the menu item. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] used when the menu item is being hovered.
</theme_item>
<theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Text [Color] used when the menu item is being hovered and pressed.
</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the menu item.
</theme_item>
<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Text [Color] used when the menu item is being pressed.
</theme_item>
<theme_item name="h_separation" data_type="constant" type="int" default="4">
The horizontal space between menu items.
</theme_item>
<theme_item name="outline_size" data_type="constant" type="int" default="0">
The size of the text outline.
</theme_item>
<theme_item name="font" data_type="font" type="Font">
[Font] of the menu item's text.
</theme_item>
<theme_item name="font_size" data_type="font_size" type="int">
Font size of the menu item's text.
</theme_item>
<theme_item name="disabled" data_type="style" type="StyleBox">
[StyleBox] used when the menu item is disabled.
</theme_item>
<theme_item name="focus" data_type="style" type="StyleBox">
[StyleBox] used when the menu item is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
</theme_item>
<theme_item name="hover" data_type="style" type="StyleBox">
[StyleBox] used when the menu item is being hovered.
</theme_item>
<theme_item name="normal" data_type="style" type="StyleBox">
Default [StyleBox] for the menu item.
</theme_item>
<theme_item name="pressed" data_type="style" type="StyleBox">
[StyleBox] used when the menu item is being pressed.
</theme_item>
</theme_items>
</class>