godot/editor/icons/icon_cube_mesh.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 14.999999 14.999999" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1037.4)">
<path d="m7.5 1038.2-6.5625 3.2804v6.772l0.49015 0.246 6.0723 3.0344 6.5625-3.2804v-6.772zm0 1.9831 3.6926 1.8463-3.6926 1.8463-3.6926-1.8463zm-4.7889 3.2804 3.9022 1.9502v3.6944l-3.9022-1.952zm9.5779 0v3.6926l-3.9022 1.952v-3.6944z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#ffd684" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/>
</g>
</svg>