godot/thirdparty/oidn/common/platform.h

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// ======================================================================== //
// Copyright 2009-2019 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#pragma once
#if defined(_WIN32)
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <windows.h>
#elif defined(__APPLE__)
#include <sys/sysctl.h>
#endif
#include <xmmintrin.h>
#include <cstdint>
#include <climits>
#include <limits>
#include <atomic>
#include <algorithm>
#include <memory>
#include <cmath>
#include <string>
#include <sstream>
#include <iostream>
#include <cassert>
#include "include/OpenImageDenoise/oidn.hpp"
namespace oidn {
// ----------------------------------------------------------------------------
// Macros
// ----------------------------------------------------------------------------
#if defined(_WIN32)
// Windows
#if !defined(__noinline)
#define __noinline __declspec(noinline)
#endif
#else
// Unix
#if !defined(__forceinline)
#define __forceinline inline __attribute__((always_inline))
#endif
#if !defined(__noinline)
#define __noinline __attribute__((noinline))
#endif
#endif
#ifndef UNUSED
#define UNUSED(x) ((void)x)
#endif
#ifndef MAYBE_UNUSED
#define MAYBE_UNUSED(x) UNUSED(x)
#endif
// ----------------------------------------------------------------------------
// Error handling and debugging
// ----------------------------------------------------------------------------
struct Verbose
{
int verbose;
Verbose(int v = 0) : verbose(v) {}
__forceinline bool isVerbose(int v = 1) const { return v <= verbose; }
};
#define OIDN_WARNING(message) { if (isVerbose()) std::cerr << "Warning: " << message << std::endl; }
#define OIDN_FATAL(message) throw std::runtime_error(message);
// ----------------------------------------------------------------------------
// Common functions
// ----------------------------------------------------------------------------
using std::min;
using std::max;
template<typename T>
__forceinline T clamp(const T& value, const T& minValue, const T& maxValue)
{
return min(max(value, minValue), maxValue);
}
void* alignedMalloc(size_t size, size_t alignment);
void alignedFree(void* ptr);
template<typename T>
inline std::string toString(const T& a)
{
std::stringstream sm;
sm << a;
return sm.str();
}
#if defined(__APPLE__)
template<typename T>
bool getSysctl(const char* name, T& value)
{
int64_t result = 0;
size_t size = sizeof(result);
if (sysctlbyname(name, &result, &size, nullptr, 0) != 0)
return false;
value = T(result);
return true;
}
#endif
// ----------------------------------------------------------------------------
// System information
// ----------------------------------------------------------------------------
std::string getPlatformName();
std::string getCompilerName();
std::string getBuildName();
} // namespace oidn