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/*
Bullet Continuous Collision Detection and Physics Library
Copyright ( c ) 2003 - 2006 Erwin Coumans http : //continuousphysics.com/Bullet/
This software is provided ' as - is ' , without any express or implied warranty .
In no event will the authors be held liable for any damages arising from the use of this software .
Permission is granted to anyone to use this software for any purpose ,
including commercial applications , and to alter it and redistribute it freely ,
subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you must not claim that you wrote the original software . If you use this software in a product , an acknowledgment in the product documentation would be appreciated but is not required .
2. Altered source versions must be plainly marked as such , and must not be misrepresented as being the original software .
3. This notice may not be removed or altered from any source distribution .
*/
# ifndef BT_ALIGNED_ALLOCATOR
# define BT_ALIGNED_ALLOCATOR
///we probably replace this with our own aligned memory allocator
///so we replace _aligned_malloc and _aligned_free with our own
///that is better portable and more predictable
# include "btScalar.h"
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// -- GODOT start --
namespace VHACD {
// -- GODOT end --
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//#define BT_DEBUG_MEMORY_ALLOCATIONS 1
# ifdef BT_DEBUG_MEMORY_ALLOCATIONS
# define btAlignedAlloc(a, b) \
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btAlignedAllocInternal ( a , b , __LINE__ , __FILE__ )
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# define btAlignedFree(ptr) \
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btAlignedFreeInternal ( ptr , __LINE__ , __FILE__ )
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void * btAlignedAllocInternal ( size_t size , int32_t alignment , int32_t line , char * filename ) ;
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void btAlignedFreeInternal ( void * ptr , int32_t line , char * filename ) ;
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# else
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void * btAlignedAllocInternal ( size_t size , int32_t alignment ) ;
void btAlignedFreeInternal ( void * ptr ) ;
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# define btAlignedAlloc(size, alignment) btAlignedAllocInternal(size, alignment)
# define btAlignedFree(ptr) btAlignedFreeInternal(ptr)
# endif
typedef int32_t size_type ;
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typedef void * ( btAlignedAllocFunc ) ( size_t size , int32_t alignment ) ;
typedef void ( btAlignedFreeFunc ) ( void * memblock ) ;
typedef void * ( btAllocFunc ) ( size_t size ) ;
typedef void ( btFreeFunc ) ( void * memblock ) ;
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///The developer can let all Bullet memory allocations go through a custom memory allocator, using btAlignedAllocSetCustom
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void btAlignedAllocSetCustom ( btAllocFunc * allocFunc , btFreeFunc * freeFunc ) ;
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///If the developer has already an custom aligned allocator, then btAlignedAllocSetCustomAligned can be used. The default aligned allocator pre-allocates extra memory using the non-aligned allocator, and instruments it.
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void btAlignedAllocSetCustomAligned ( btAlignedAllocFunc * allocFunc , btAlignedFreeFunc * freeFunc ) ;
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///The btAlignedAllocator is a portable class for aligned memory allocations.
///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using btAlignedAllocSetCustom and btAlignedAllocSetCustomAligned.
template < typename T , unsigned Alignment >
class btAlignedAllocator {
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typedef btAlignedAllocator < T , Alignment > self_type ;
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public :
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//just going down a list:
btAlignedAllocator ( ) { }
/*
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btAlignedAllocator ( const self_type & ) { }
*/
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template < typename Other >
btAlignedAllocator ( const btAlignedAllocator < Other , Alignment > & ) { }
typedef const T * const_pointer ;
typedef const T & const_reference ;
typedef T * pointer ;
typedef T & reference ;
typedef T value_type ;
pointer address ( reference ref ) const { return & ref ; }
const_pointer address ( const_reference ref ) const { return & ref ; }
pointer allocate ( size_type n , const_pointer * hint = 0 )
{
( void ) hint ;
return reinterpret_cast < pointer > ( btAlignedAlloc ( sizeof ( value_type ) * n , Alignment ) ) ;
}
void construct ( pointer ptr , const value_type & value ) { new ( ptr ) value_type ( value ) ; }
void deallocate ( pointer ptr )
{
btAlignedFree ( reinterpret_cast < void * > ( ptr ) ) ;
}
void destroy ( pointer ptr ) { ptr - > ~ value_type ( ) ; }
template < typename O >
struct rebind {
typedef btAlignedAllocator < O , Alignment > other ;
} ;
template < typename O >
self_type & operator = ( const btAlignedAllocator < O , Alignment > & ) { return * this ; }
friend bool operator = = ( const self_type & , const self_type & ) { return true ; }
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} ;
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// -- GODOT start --
} ; // namespace VHACD
// -- GODOT end --
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# endif //BT_ALIGNED_ALLOCATOR