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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "InputEventScreenTouch" inherits= "InputEventFromWindow" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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Represents a screen touch event.
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</brief_description>
<description >
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Stores information about multi-touch press/release input events. Supports touch press, touch release and [member index] for multi-touch count and order.
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</description>
<tutorials >
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<link title= "Using InputEvent" > $DOCS_URL/tutorials/inputs/inputevent.html</link>
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</tutorials>
<members >
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<member name= "canceled" type= "bool" setter= "set_canceled" getter= "is_canceled" default= "false" >
If [code]true[/code], the touch event has been canceled.
</member>
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<member name= "double_tap" type= "bool" setter= "set_double_tap" getter= "is_double_tap" default= "false" >
If [code]true[/code], the touch's state is a double tap.
</member>
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<member name= "index" type= "int" setter= "set_index" getter= "get_index" default= "0" >
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The touch index in the case of a multi-touch event. One index = one finger.
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</member>
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<member name= "position" type= "Vector2" setter= "set_position" getter= "get_position" default= "Vector2(0, 0)" >
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The touch position in the viewport the node is in, using the coordinate system of this viewport.
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</member>
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<member name= "pressed" type= "bool" setter= "set_pressed" getter= "is_pressed" default= "false" >
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If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
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</member>
</members>
</class>