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// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
# include "bvh.h"
# include "bvh_builder.h"
# include "../builders/bvh_builder_msmblur.h"
# include "../builders/primrefgen.h"
# include "../builders/splitter.h"
# include "../geometry/linei.h"
# include "../geometry/triangle.h"
# include "../geometry/trianglev.h"
# include "../geometry/trianglev_mb.h"
# include "../geometry/trianglei.h"
# include "../geometry/quadv.h"
# include "../geometry/quadi.h"
# include "../geometry/object.h"
# include "../geometry/instance.h"
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# include "../geometry/instance_array.h"
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# include "../geometry/subgrid.h"
# include "../common/state.h"
// FIXME: remove after removing BVHNBuilderMBlurRootTimeSplitsSAH
# include "../../common/algorithms/parallel_for_for.h"
# include "../../common/algorithms/parallel_for_for_prefix_sum.h"
namespace embree
{
namespace isa
{
#if 0
template < int N , typename Primitive >
struct CreateMBlurLeaf
{
typedef BVHN < N > BVH ;
typedef typename BVH : : NodeRef NodeRef ;
typedef typename BVH : : NodeRecordMB NodeRecordMB ;
__forceinline CreateMBlurLeaf ( BVH * bvh , PrimRef * prims , size_t time ) : bvh ( bvh ) , prims ( prims ) , time ( time ) { }
__forceinline NodeRecordMB operator ( ) ( const PrimRef * prims , const range < size_t > & set , const FastAllocator : : CachedAllocator & alloc ) const
{
size_t items = Primitive : : blocks ( set . size ( ) ) ;
size_t start = set . begin ( ) ;
for ( size_t i = start ; i < end ; i + + ) assert ( ( * current . prims . prims ) [ start ] . geomID ( ) = = ( * current . prims . prims ) [ i ] . geomID ( ) ) ; // assert that all geomIDs are identical
Primitive * accel = ( Primitive * ) alloc . malloc1 ( items * sizeof ( Primitive ) , BVH : : byteAlignment ) ;
NodeRef node = bvh - > encodeLeaf ( ( char * ) accel , items ) ;
LBBox3fa allBounds = empty ;
for ( size_t i = 0 ; i < items ; i + + )
allBounds . extend ( accel [ i ] . fillMB ( prims , start , set . end ( ) , bvh - > scene , time ) ) ;
return NodeRecordMB ( node , allBounds ) ;
}
BVH * bvh ;
PrimRef * prims ;
size_t time ;
} ;
# endif
template < int N , typename Mesh , typename Primitive >
struct CreateMSMBlurLeaf
{
typedef BVHN < N > BVH ;
typedef typename BVH : : NodeRef NodeRef ;
typedef typename BVH : : NodeRecordMB4D NodeRecordMB4D ;
__forceinline CreateMSMBlurLeaf ( BVH * bvh ) : bvh ( bvh ) { }
__forceinline const NodeRecordMB4D operator ( ) ( const BVHBuilderMSMBlur : : BuildRecord & current , const FastAllocator : : CachedAllocator & alloc ) const
{
size_t items = Primitive : : blocks ( current . prims . size ( ) ) ;
size_t start = current . prims . begin ( ) ;
size_t end = current . prims . end ( ) ;
for ( size_t i = start ; i < end ; i + + ) assert ( ( * current . prims . prims ) [ start ] . geomID ( ) = = ( * current . prims . prims ) [ i ] . geomID ( ) ) ; // assert that all geomIDs are identical
Primitive * accel = ( Primitive * ) alloc . malloc1 ( items * sizeof ( Primitive ) , BVH : : byteNodeAlignment ) ;
NodeRef node = bvh - > encodeLeaf ( ( char * ) accel , items ) ;
LBBox3fa allBounds = empty ;
for ( size_t i = 0 ; i < items ; i + + )
allBounds . extend ( accel [ i ] . fillMB ( current . prims . prims - > data ( ) , start , current . prims . end ( ) , bvh - > scene , current . prims . time_range ) ) ;
return NodeRecordMB4D ( node , allBounds , current . prims . time_range ) ;
}
BVH * bvh ;
} ;
/* Motion blur BVH with 4D nodes and internal time splits */
template < int N , typename Mesh , typename Primitive >
struct BVHNBuilderMBlurSAH : public Builder
{
typedef BVHN < N > BVH ;
typedef typename BVHN < N > : : NodeRef NodeRef ;
typedef typename BVHN < N > : : NodeRecordMB NodeRecordMB ;
typedef typename BVHN < N > : : AABBNodeMB AABBNodeMB ;
BVH * bvh ;
Scene * scene ;
const size_t sahBlockSize ;
const float intCost ;
const size_t minLeafSize ;
const size_t maxLeafSize ;
const Geometry : : GTypeMask gtype_ ;
BVHNBuilderMBlurSAH ( BVH * bvh , Scene * scene , const size_t sahBlockSize , const float intCost , const size_t minLeafSize , const size_t maxLeafSize , const Geometry : : GTypeMask gtype )
: bvh ( bvh ) , scene ( scene ) , sahBlockSize ( sahBlockSize ) , intCost ( intCost ) , minLeafSize ( minLeafSize ) , maxLeafSize ( min ( maxLeafSize , Primitive : : max_size ( ) * BVH : : maxLeafBlocks ) ) , gtype_ ( gtype ) { }
void build ( )
{
/* skip build for empty scene */
const size_t numPrimitives = scene - > getNumPrimitives ( gtype_ , true ) ;
if ( numPrimitives = = 0 ) { bvh - > clear ( ) ; return ; }
double t0 = bvh - > preBuild ( TOSTRING ( isa ) " ::BVH " + toString ( N ) + " BuilderMBlurSAH " ) ;
# if PROFILE
profile ( 2 , PROFILE_RUNS , numPrimitives , [ & ] ( ProfileTimer & timer ) {
# endif
//const size_t numTimeSteps = scene->getNumTimeSteps<typename Mesh::type_t,true>();
//const size_t numTimeSegments = numTimeSteps-1; assert(numTimeSteps > 1);
/*if (numTimeSegments == 1)
buildSingleSegment ( numPrimitives ) ;
else */
buildMultiSegment ( numPrimitives ) ;
# if PROFILE
} ) ;
# endif
/* clear temporary data for static geometry */
bvh - > cleanup ( ) ;
bvh - > postBuild ( t0 ) ;
}
#if 0 // No longer compatible when time_ranges are present for geometries. Would have to create temporal nodes sometimes, and put only a single geometry into leaf.
void buildSingleSegment ( size_t numPrimitives )
{
/* create primref array */
mvector < PrimRef > prims ( scene - > device , numPrimitives ) ;
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const PrimInfo pinfo = createPrimRefArrayMBlur ( scene , gtype_ , numPrimitives , prims , bvh - > scene - > progressInterface , 0 ) ;
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/* early out if no valid primitives */
if ( pinfo . size ( ) = = 0 ) { bvh - > clear ( ) ; return ; }
/* estimate acceleration structure size */
const size_t node_bytes = pinfo . size ( ) * sizeof ( AABBNodeMB ) / ( 4 * N ) ;
const size_t leaf_bytes = size_t ( 1.2 * Primitive : : blocks ( pinfo . size ( ) ) * sizeof ( Primitive ) ) ;
bvh - > alloc . init_estimate ( node_bytes + leaf_bytes ) ;
/* settings for BVH build */
GeneralBVHBuilder : : Settings settings ;
settings . branchingFactor = N ;
settings . maxDepth = BVH : : maxBuildDepthLeaf ;
settings . logBlockSize = bsr ( sahBlockSize ) ;
settings . minLeafSize = min ( minLeafSize , maxLeafSize ) ;
settings . maxLeafSize = maxLeafSize ;
settings . travCost = travCost ;
settings . intCost = intCost ;
settings . singleThreadThreshold = bvh - > alloc . fixSingleThreadThreshold ( N , DEFAULT_SINGLE_THREAD_THRESHOLD , pinfo . size ( ) , node_bytes + leaf_bytes ) ;
/* build hierarchy */
auto root = BVHBuilderBinnedSAH : : build < NodeRecordMB >
( typename BVH : : CreateAlloc ( bvh ) , typename BVH : : AABBNodeMB : : Create ( ) , typename BVH : : AABBNodeMB : : Set ( ) ,
CreateMBlurLeaf < N , Primitive > ( bvh , prims . data ( ) , 0 ) , bvh - > scene - > progressInterface ,
prims . data ( ) , pinfo , settings ) ;
bvh - > set ( root . ref , root . lbounds , pinfo . size ( ) ) ;
}
# endif
void buildMultiSegment ( size_t numPrimitives )
{
/* create primref array */
mvector < PrimRefMB > prims ( scene - > device , numPrimitives ) ;
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PrimInfoMB pinfo = createPrimRefArrayMSMBlur ( scene , gtype_ , numPrimitives , prims , bvh - > scene - > progressInterface ) ;
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/* early out if no valid primitives */
if ( pinfo . size ( ) = = 0 ) { bvh - > clear ( ) ; return ; }
/* estimate acceleration structure size */
const size_t node_bytes = pinfo . num_time_segments * sizeof ( AABBNodeMB ) / ( 4 * N ) ;
const size_t leaf_bytes = size_t ( 1.2 * Primitive : : blocks ( pinfo . num_time_segments ) * sizeof ( Primitive ) ) ;
bvh - > alloc . init_estimate ( node_bytes + leaf_bytes ) ;
/* settings for BVH build */
BVHBuilderMSMBlur : : Settings settings ;
settings . branchingFactor = N ;
settings . maxDepth = BVH : : maxDepth ;
settings . logBlockSize = bsr ( sahBlockSize ) ;
settings . minLeafSize = min ( minLeafSize , maxLeafSize ) ;
settings . maxLeafSize = maxLeafSize ;
settings . travCost = travCost ;
settings . intCost = intCost ;
settings . singleLeafTimeSegment = Primitive : : singleTimeSegment ;
settings . singleThreadThreshold = bvh - > alloc . fixSingleThreadThreshold ( N , DEFAULT_SINGLE_THREAD_THRESHOLD , pinfo . size ( ) , node_bytes + leaf_bytes ) ;
/* build hierarchy */
auto root =
BVHBuilderMSMBlur : : build < NodeRef > ( prims , pinfo , scene - > device ,
RecalculatePrimRef < Mesh > ( scene ) ,
typename BVH : : CreateAlloc ( bvh ) ,
typename BVH : : AABBNodeMB4D : : Create ( ) ,
typename BVH : : AABBNodeMB4D : : Set ( ) ,
CreateMSMBlurLeaf < N , Mesh , Primitive > ( bvh ) ,
bvh - > scene - > progressInterface ,
settings ) ;
bvh - > set ( root . ref , root . lbounds , pinfo . num_time_segments ) ;
}
void clear ( ) {
}
} ;
/************************************************************************************/
/************************************************************************************/
/************************************************************************************/
/************************************************************************************/
struct GridRecalculatePrimRef
{
Scene * scene ;
const SubGridBuildData * const sgrids ;
__forceinline GridRecalculatePrimRef ( Scene * scene , const SubGridBuildData * const sgrids )
: scene ( scene ) , sgrids ( sgrids ) { }
__forceinline PrimRefMB operator ( ) ( const PrimRefMB & prim , const BBox1f time_range ) const
{
const unsigned int geomID = prim . geomID ( ) ;
const GridMesh * mesh = scene - > get < GridMesh > ( geomID ) ;
const unsigned int buildID = prim . primID ( ) ;
const SubGridBuildData & subgrid = sgrids [ buildID ] ;
const unsigned int primID = subgrid . primID ;
const size_t x = subgrid . x ( ) ;
const size_t y = subgrid . y ( ) ;
const LBBox3fa lbounds = mesh - > linearBounds ( mesh - > grid ( primID ) , x , y , time_range ) ;
const unsigned num_time_segments = mesh - > numTimeSegments ( ) ;
const range < int > tbounds = mesh - > timeSegmentRange ( time_range ) ;
return PrimRefMB ( lbounds , tbounds . size ( ) , mesh - > time_range , num_time_segments , geomID , buildID ) ;
}
__forceinline LBBox3fa linearBounds ( const PrimRefMB & prim , const BBox1f time_range ) const {
const unsigned int geomID = prim . geomID ( ) ;
const GridMesh * mesh = scene - > get < GridMesh > ( geomID ) ;
const unsigned int buildID = prim . primID ( ) ;
const SubGridBuildData & subgrid = sgrids [ buildID ] ;
const unsigned int primID = subgrid . primID ;
const size_t x = subgrid . x ( ) ;
const size_t y = subgrid . y ( ) ;
return mesh - > linearBounds ( mesh - > grid ( primID ) , x , y , time_range ) ;
}
} ;
template < int N >
struct CreateMSMBlurLeafGrid
{
typedef BVHN < N > BVH ;
typedef typename BVH : : NodeRef NodeRef ;
typedef typename BVH : : NodeRecordMB4D NodeRecordMB4D ;
__forceinline CreateMSMBlurLeafGrid ( Scene * scene , BVH * bvh , const SubGridBuildData * const sgrids ) : scene ( scene ) , bvh ( bvh ) , sgrids ( sgrids ) { }
__forceinline const NodeRecordMB4D operator ( ) ( const BVHBuilderMSMBlur : : BuildRecord & current , const FastAllocator : : CachedAllocator & alloc ) const
{
const size_t items = current . prims . size ( ) ;
const size_t start = current . prims . begin ( ) ;
const PrimRefMB * prims = current . prims . prims - > data ( ) ;
/* collect all subsets with unique geomIDs */
assert ( items < = N ) ;
unsigned int geomIDs [ N ] ;
unsigned int num_geomIDs = 1 ;
geomIDs [ 0 ] = prims [ start ] . geomID ( ) ;
for ( size_t i = 1 ; i < items ; i + + )
{
bool found = false ;
const unsigned int new_geomID = prims [ start + i ] . geomID ( ) ;
for ( size_t j = 0 ; j < num_geomIDs ; j + + )
if ( new_geomID = = geomIDs [ j ] )
{ found = true ; break ; }
if ( ! found )
geomIDs [ num_geomIDs + + ] = new_geomID ;
}
/* allocate all leaf memory in one single block */
SubGridMBQBVHN < N > * accel = ( SubGridMBQBVHN < N > * ) alloc . malloc1 ( num_geomIDs * sizeof ( SubGridMBQBVHN < N > ) , BVH : : byteAlignment ) ;
typename BVH : : NodeRef node = bvh - > encodeLeaf ( ( char * ) accel , num_geomIDs ) ;
LBBox3fa allBounds = empty ;
for ( size_t g = 0 ; g < num_geomIDs ; g + + )
{
const GridMesh * __restrict__ const mesh = scene - > get < GridMesh > ( geomIDs [ g ] ) ;
unsigned int x [ N ] ;
unsigned int y [ N ] ;
unsigned int primID [ N ] ;
BBox3fa bounds0 [ N ] ;
BBox3fa bounds1 [ N ] ;
unsigned int pos = 0 ;
for ( size_t i = 0 ; i < items ; i + + )
{
if ( unlikely ( prims [ start + i ] . geomID ( ) ! = geomIDs [ g ] ) ) continue ;
const SubGridBuildData & sgrid_bd = sgrids [ prims [ start + i ] . primID ( ) ] ;
x [ pos ] = sgrid_bd . sx ;
y [ pos ] = sgrid_bd . sy ;
primID [ pos ] = sgrid_bd . primID ;
const size_t x = sgrid_bd . x ( ) ;
const size_t y = sgrid_bd . y ( ) ;
LBBox3fa newBounds = mesh - > linearBounds ( mesh - > grid ( sgrid_bd . primID ) , x , y , current . prims . time_range ) ;
allBounds . extend ( newBounds ) ;
bounds0 [ pos ] = newBounds . bounds0 ;
bounds1 [ pos ] = newBounds . bounds1 ;
pos + + ;
}
assert ( pos < = N ) ;
new ( & accel [ g ] ) SubGridMBQBVHN < N > ( x , y , primID , bounds0 , bounds1 , geomIDs [ g ] , current . prims . time_range . lower , 1.0f / current . prims . time_range . size ( ) , pos ) ;
}
return NodeRecordMB4D ( node , allBounds , current . prims . time_range ) ;
}
Scene * scene ;
BVH * bvh ;
const SubGridBuildData * const sgrids ;
} ;
#if 0
template < int N >
struct CreateLeafGridMB
{
typedef BVHN < N > BVH ;
typedef typename BVH : : NodeRef NodeRef ;
typedef typename BVH : : NodeRecordMB NodeRecordMB ;
__forceinline CreateLeafGridMB ( Scene * scene , BVH * bvh , const SubGridBuildData * const sgrids )
: scene ( scene ) , bvh ( bvh ) , sgrids ( sgrids ) { }
__forceinline NodeRecordMB operator ( ) ( const PrimRef * prims , const range < size_t > & set , const FastAllocator : : CachedAllocator & alloc ) const
{
const size_t items = set . size ( ) ;
const size_t start = set . begin ( ) ;
/* collect all subsets with unique geomIDs */
assert ( items < = N ) ;
unsigned int geomIDs [ N ] ;
unsigned int num_geomIDs = 1 ;
geomIDs [ 0 ] = prims [ start ] . geomID ( ) ;
for ( size_t i = 1 ; i < items ; i + + )
{
bool found = false ;
const unsigned int new_geomID = prims [ start + i ] . geomID ( ) ;
for ( size_t j = 0 ; j < num_geomIDs ; j + + )
if ( new_geomID = = geomIDs [ j ] )
{ found = true ; break ; }
if ( ! found )
geomIDs [ num_geomIDs + + ] = new_geomID ;
}
/* allocate all leaf memory in one single block */
SubGridMBQBVHN < N > * accel = ( SubGridMBQBVHN < N > * ) alloc . malloc1 ( num_geomIDs * sizeof ( SubGridMBQBVHN < N > ) , BVH : : byteAlignment ) ;
typename BVH : : NodeRef node = bvh - > encodeLeaf ( ( char * ) accel , num_geomIDs ) ;
LBBox3fa allBounds = empty ;
for ( size_t g = 0 ; g < num_geomIDs ; g + + )
{
const GridMesh * __restrict__ const mesh = scene - > get < GridMesh > ( geomIDs [ g ] ) ;
unsigned int x [ N ] ;
unsigned int y [ N ] ;
unsigned int primID [ N ] ;
BBox3fa bounds0 [ N ] ;
BBox3fa bounds1 [ N ] ;
unsigned int pos = 0 ;
for ( size_t i = 0 ; i < items ; i + + )
{
if ( unlikely ( prims [ start + i ] . geomID ( ) ! = geomIDs [ g ] ) ) continue ;
const SubGridBuildData & sgrid_bd = sgrids [ prims [ start + i ] . primID ( ) ] ;
x [ pos ] = sgrid_bd . sx ;
y [ pos ] = sgrid_bd . sy ;
primID [ pos ] = sgrid_bd . primID ;
const size_t x = sgrid_bd . x ( ) ;
const size_t y = sgrid_bd . y ( ) ;
bool MAYBE_UNUSED valid0 = mesh - > buildBounds ( mesh - > grid ( sgrid_bd . primID ) , x , y , 0 , bounds0 [ pos ] ) ;
bool MAYBE_UNUSED valid1 = mesh - > buildBounds ( mesh - > grid ( sgrid_bd . primID ) , x , y , 1 , bounds1 [ pos ] ) ;
assert ( valid0 ) ;
assert ( valid1 ) ;
allBounds . extend ( LBBox3fa ( bounds0 [ pos ] , bounds1 [ pos ] ) ) ;
pos + + ;
}
new ( & accel [ g ] ) SubGridMBQBVHN < N > ( x , y , primID , bounds0 , bounds1 , geomIDs [ g ] , 0.0f , 1.0f , pos ) ;
}
return NodeRecordMB ( node , allBounds ) ;
}
Scene * scene ;
BVH * bvh ;
const SubGridBuildData * const sgrids ;
} ;
# endif
/* Motion blur BVH with 4D nodes and internal time splits */
template < int N >
struct BVHNBuilderMBlurSAHGrid : public Builder
{
typedef BVHN < N > BVH ;
typedef typename BVHN < N > : : NodeRef NodeRef ;
typedef typename BVHN < N > : : NodeRecordMB NodeRecordMB ;
typedef typename BVHN < N > : : AABBNodeMB AABBNodeMB ;
BVH * bvh ;
Scene * scene ;
const size_t sahBlockSize ;
const float intCost ;
const size_t minLeafSize ;
const size_t maxLeafSize ;
mvector < SubGridBuildData > sgrids ;
BVHNBuilderMBlurSAHGrid ( BVH * bvh , Scene * scene , const size_t sahBlockSize , const float intCost , const size_t minLeafSize , const size_t maxLeafSize )
: bvh ( bvh ) , scene ( scene ) , sahBlockSize ( sahBlockSize ) , intCost ( intCost ) , minLeafSize ( minLeafSize ) , maxLeafSize ( min ( maxLeafSize , BVH : : maxLeafBlocks ) ) , sgrids ( scene - > device , 0 ) { }
PrimInfo createPrimRefArrayMBlurGrid ( Scene * scene , mvector < PrimRef > & prims , BuildProgressMonitor & progressMonitor , size_t itime )
{
/* first run to get #primitives */
ParallelForForPrefixSumState < PrimInfo > pstate ;
Scene : : Iterator < GridMesh , true > iter ( scene ) ;
pstate . init ( iter , size_t ( 1024 ) ) ;
/* iterate over all meshes in the scene */
PrimInfo pinfo = parallel_for_for_prefix_sum0 ( pstate , iter , PrimInfo ( empty ) , [ & ] ( GridMesh * mesh , const range < size_t > & r , size_t k , size_t geomID ) - > PrimInfo {
PrimInfo pinfo ( empty ) ;
for ( size_t j = r . begin ( ) ; j < r . end ( ) ; j + + )
{
if ( ! mesh - > valid ( j , range < size_t > ( 0 , 1 ) ) ) continue ;
BBox3fa bounds = empty ;
const PrimRef prim ( bounds , unsigned ( geomID ) , unsigned ( j ) ) ;
pinfo . add_center2 ( prim , mesh - > getNumSubGrids ( j ) ) ;
}
return pinfo ;
} , [ ] ( const PrimInfo & a , const PrimInfo & b ) - > PrimInfo { return PrimInfo : : merge ( a , b ) ; } ) ;
size_t numPrimitives = pinfo . size ( ) ;
if ( numPrimitives = = 0 ) return pinfo ;
/* resize arrays */
sgrids . resize ( numPrimitives ) ;
prims . resize ( numPrimitives ) ;
/* second run to fill primrefs and SubGridBuildData arrays */
pinfo = parallel_for_for_prefix_sum1 ( pstate , iter , PrimInfo ( empty ) , [ & ] ( GridMesh * mesh , const range < size_t > & r , size_t k , size_t geomID , const PrimInfo & base ) - > PrimInfo {
k = base . size ( ) ;
size_t p_index = k ;
PrimInfo pinfo ( empty ) ;
for ( size_t j = r . begin ( ) ; j < r . end ( ) ; j + + )
{
const GridMesh : : Grid & g = mesh - > grid ( j ) ;
if ( ! mesh - > valid ( j , range < size_t > ( 0 , 1 ) ) ) continue ;
for ( unsigned int y = 0 ; y < g . resY - 1u ; y + = 2 )
for ( unsigned int x = 0 ; x < g . resX - 1u ; x + = 2 )
{
BBox3fa bounds = empty ;
if ( ! mesh - > buildBounds ( g , x , y , itime , bounds ) ) continue ; // get bounds of subgrid
const PrimRef prim ( bounds , unsigned ( geomID ) , unsigned ( p_index ) ) ;
pinfo . add_center2 ( prim ) ;
sgrids [ p_index ] = SubGridBuildData ( x | g . get3x3FlagsX ( x ) , y | g . get3x3FlagsY ( y ) , unsigned ( j ) ) ;
prims [ p_index + + ] = prim ;
}
}
return pinfo ;
} , [ ] ( const PrimInfo & a , const PrimInfo & b ) - > PrimInfo { return PrimInfo : : merge ( a , b ) ; } ) ;
assert ( pinfo . size ( ) = = numPrimitives ) ;
return pinfo ;
}
PrimInfoMB createPrimRefArrayMSMBlurGrid ( Scene * scene , mvector < PrimRefMB > & prims , BuildProgressMonitor & progressMonitor , BBox1f t0t1 = BBox1f ( 0.0f , 1.0f ) )
{
/* first run to get #primitives */
ParallelForForPrefixSumState < PrimInfoMB > pstate ;
Scene : : Iterator < GridMesh , true > iter ( scene ) ;
pstate . init ( iter , size_t ( 1024 ) ) ;
/* iterate over all meshes in the scene */
PrimInfoMB pinfoMB = parallel_for_for_prefix_sum0 ( pstate , iter , PrimInfoMB ( empty ) , [ & ] ( GridMesh * mesh , const range < size_t > & r , size_t k , size_t /*geomID*/ ) - > PrimInfoMB {
PrimInfoMB pinfoMB ( empty ) ;
for ( size_t j = r . begin ( ) ; j < r . end ( ) ; j + + )
{
if ( ! mesh - > valid ( j , mesh - > timeSegmentRange ( t0t1 ) ) ) continue ;
LBBox3fa bounds ( empty ) ;
PrimInfoMB gridMB ( 0 , mesh - > getNumSubGrids ( j ) ) ;
pinfoMB . merge ( gridMB ) ;
}
return pinfoMB ;
} , [ ] ( const PrimInfoMB & a , const PrimInfoMB & b ) - > PrimInfoMB { return PrimInfoMB : : merge2 ( a , b ) ; } ) ;
size_t numPrimitives = pinfoMB . size ( ) ;
if ( numPrimitives = = 0 ) return pinfoMB ;
/* resize arrays */
sgrids . resize ( numPrimitives ) ;
prims . resize ( numPrimitives ) ;
/* second run to fill primrefs and SubGridBuildData arrays */
pinfoMB = parallel_for_for_prefix_sum1 ( pstate , iter , PrimInfoMB ( empty ) , [ & ] ( GridMesh * mesh , const range < size_t > & r , size_t k , size_t geomID , const PrimInfoMB & base ) - > PrimInfoMB {
k = base . size ( ) ;
size_t p_index = k ;
PrimInfoMB pinfoMB ( empty ) ;
for ( size_t j = r . begin ( ) ; j < r . end ( ) ; j + + )
{
if ( ! mesh - > valid ( j , mesh - > timeSegmentRange ( t0t1 ) ) ) continue ;
const GridMesh : : Grid & g = mesh - > grid ( j ) ;
for ( unsigned int y = 0 ; y < g . resY - 1u ; y + = 2 )
for ( unsigned int x = 0 ; x < g . resX - 1u ; x + = 2 )
{
const PrimRefMB prim ( mesh - > linearBounds ( g , x , y , t0t1 ) , mesh - > numTimeSegments ( ) , mesh - > time_range , mesh - > numTimeSegments ( ) , unsigned ( geomID ) , unsigned ( p_index ) ) ;
pinfoMB . add_primref ( prim ) ;
sgrids [ p_index ] = SubGridBuildData ( x | g . get3x3FlagsX ( x ) , y | g . get3x3FlagsY ( y ) , unsigned ( j ) ) ;
prims [ p_index + + ] = prim ;
}
}
return pinfoMB ;
} , [ ] ( const PrimInfoMB & a , const PrimInfoMB & b ) - > PrimInfoMB { return PrimInfoMB : : merge2 ( a , b ) ; } ) ;
assert ( pinfoMB . size ( ) = = numPrimitives ) ;
pinfoMB . time_range = t0t1 ;
return pinfoMB ;
}
void build ( )
{
/* skip build for empty scene */
const size_t numPrimitives = scene - > getNumPrimitives ( GridMesh : : geom_type , true ) ;
if ( numPrimitives = = 0 ) { bvh - > clear ( ) ; return ; }
double t0 = bvh - > preBuild ( TOSTRING ( isa ) " ::BVH " + toString ( N ) + " BuilderMBlurSAHGrid " ) ;
//const size_t numTimeSteps = scene->getNumTimeSteps<GridMesh,true>();
//const size_t numTimeSegments = numTimeSteps-1; assert(numTimeSteps > 1);
//if (numTimeSegments == 1)
// buildSingleSegment(numPrimitives);
//else
buildMultiSegment ( numPrimitives ) ;
/* clear temporary data for static geometry */
bvh - > cleanup ( ) ;
bvh - > postBuild ( t0 ) ;
}
#if 0
void buildSingleSegment ( size_t numPrimitives )
{
/* create primref array */
mvector < PrimRef > prims ( scene - > device , numPrimitives ) ;
const PrimInfo pinfo = createPrimRefArrayMBlurGrid ( scene , prims , bvh - > scene - > progressInterface , 0 ) ;
/* early out if no valid primitives */
if ( pinfo . size ( ) = = 0 ) { bvh - > clear ( ) ; return ; }
/* estimate acceleration structure size */
const size_t node_bytes = pinfo . size ( ) * sizeof ( AABBNodeMB ) / ( 4 * N ) ;
//TODO: check leaf_bytes
const size_t leaf_bytes = size_t ( 1.2 * ( float ) numPrimitives / N * sizeof ( SubGridQBVHN < N > ) ) ;
bvh - > alloc . init_estimate ( node_bytes + leaf_bytes ) ;
/* settings for BVH build */
GeneralBVHBuilder : : Settings settings ;
settings . branchingFactor = N ;
settings . maxDepth = BVH : : maxBuildDepthLeaf ;
settings . logBlockSize = bsr ( sahBlockSize ) ;
settings . minLeafSize = min ( minLeafSize , maxLeafSize ) ;
settings . maxLeafSize = maxLeafSize ;
settings . travCost = travCost ;
settings . intCost = intCost ;
settings . singleThreadThreshold = bvh - > alloc . fixSingleThreadThreshold ( N , DEFAULT_SINGLE_THREAD_THRESHOLD , pinfo . size ( ) , node_bytes + leaf_bytes ) ;
/* build hierarchy */
auto root = BVHBuilderBinnedSAH : : build < NodeRecordMB >
( typename BVH : : CreateAlloc ( bvh ) ,
typename BVH : : AABBNodeMB : : Create ( ) ,
typename BVH : : AABBNodeMB : : Set ( ) ,
CreateLeafGridMB < N > ( scene , bvh , sgrids . data ( ) ) ,
bvh - > scene - > progressInterface ,
prims . data ( ) , pinfo , settings ) ;
bvh - > set ( root . ref , root . lbounds , pinfo . size ( ) ) ;
}
# endif
void buildMultiSegment ( size_t numPrimitives )
{
/* create primref array */
mvector < PrimRefMB > prims ( scene - > device , numPrimitives ) ;
PrimInfoMB pinfo = createPrimRefArrayMSMBlurGrid ( scene , prims , bvh - > scene - > progressInterface ) ;
/* early out if no valid primitives */
if ( pinfo . size ( ) = = 0 ) { bvh - > clear ( ) ; return ; }
GridRecalculatePrimRef recalculatePrimRef ( scene , sgrids . data ( ) ) ;
/* estimate acceleration structure size */
const size_t node_bytes = pinfo . num_time_segments * sizeof ( AABBNodeMB ) / ( 4 * N ) ;
//FIXME: check leaf_bytes
//const size_t leaf_bytes = size_t(1.2*Primitive::blocks(pinfo.num_time_segments)*sizeof(SubGridQBVHN<N>));
const size_t leaf_bytes = size_t ( 1.2 * ( float ) numPrimitives / N * sizeof ( SubGridQBVHN < N > ) ) ;
bvh - > alloc . init_estimate ( node_bytes + leaf_bytes ) ;
/* settings for BVH build */
BVHBuilderMSMBlur : : Settings settings ;
settings . branchingFactor = N ;
settings . maxDepth = BVH : : maxDepth ;
settings . logBlockSize = bsr ( sahBlockSize ) ;
settings . minLeafSize = min ( minLeafSize , maxLeafSize ) ;
settings . maxLeafSize = maxLeafSize ;
settings . travCost = travCost ;
settings . intCost = intCost ;
settings . singleLeafTimeSegment = false ;
settings . singleThreadThreshold = bvh - > alloc . fixSingleThreadThreshold ( N , DEFAULT_SINGLE_THREAD_THRESHOLD , pinfo . size ( ) , node_bytes + leaf_bytes ) ;
/* build hierarchy */
auto root =
BVHBuilderMSMBlur : : build < NodeRef > ( prims , pinfo , scene - > device ,
recalculatePrimRef ,
typename BVH : : CreateAlloc ( bvh ) ,
typename BVH : : AABBNodeMB4D : : Create ( ) ,
typename BVH : : AABBNodeMB4D : : Set ( ) ,
CreateMSMBlurLeafGrid < N > ( scene , bvh , sgrids . data ( ) ) ,
bvh - > scene - > progressInterface ,
settings ) ;
bvh - > set ( root . ref , root . lbounds , pinfo . num_time_segments ) ;
}
void clear ( ) {
}
} ;
/************************************************************************************/
/************************************************************************************/
/************************************************************************************/
/************************************************************************************/
# if defined(EMBREE_GEOMETRY_TRIANGLE)
Builder * BVH4Triangle4iMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAH < 4 , TriangleMesh , Triangle4i > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , 4 , inf , Geometry : : MTY_TRIANGLE_MESH ) ; }
Builder * BVH4Triangle4vMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAH < 4 , TriangleMesh , Triangle4vMB > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , 4 , inf , Geometry : : MTY_TRIANGLE_MESH ) ; }
# if defined(__AVX__)
Builder * BVH8Triangle4iMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAH < 8 , TriangleMesh , Triangle4i > ( ( BVH8 * ) bvh , scene , 4 , 1.0f , 4 , inf , Geometry : : MTY_TRIANGLE_MESH ) ; }
Builder * BVH8Triangle4vMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAH < 8 , TriangleMesh , Triangle4vMB > ( ( BVH8 * ) bvh , scene , 4 , 1.0f , 4 , inf , Geometry : : MTY_TRIANGLE_MESH ) ; }
# endif
# endif
# if defined(EMBREE_GEOMETRY_QUAD)
Builder * BVH4Quad4iMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAH < 4 , QuadMesh , Quad4i > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , 4 , inf , Geometry : : MTY_QUAD_MESH ) ; }
# if defined(__AVX__)
Builder * BVH8Quad4iMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAH < 8 , QuadMesh , Quad4i > ( ( BVH8 * ) bvh , scene , 4 , 1.0f , 4 , inf , Geometry : : MTY_QUAD_MESH ) ; }
# endif
# endif
# if defined(EMBREE_GEOMETRY_USER)
Builder * BVH4VirtualMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) {
int minLeafSize = scene - > device - > object_accel_mb_min_leaf_size ;
int maxLeafSize = scene - > device - > object_accel_mb_max_leaf_size ;
return new BVHNBuilderMBlurSAH < 4 , UserGeometry , Object > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , minLeafSize , maxLeafSize , Geometry : : MTY_USER_GEOMETRY ) ;
}
# if defined(__AVX__)
Builder * BVH8VirtualMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) {
int minLeafSize = scene - > device - > object_accel_mb_min_leaf_size ;
int maxLeafSize = scene - > device - > object_accel_mb_max_leaf_size ;
return new BVHNBuilderMBlurSAH < 8 , UserGeometry , Object > ( ( BVH8 * ) bvh , scene , 8 , 1.0f , minLeafSize , maxLeafSize , Geometry : : MTY_USER_GEOMETRY ) ;
}
# endif
# endif
# if defined(EMBREE_GEOMETRY_INSTANCE)
Builder * BVH4InstanceMBSceneBuilderSAH ( void * bvh , Scene * scene , Geometry : : GTypeMask gtype ) { return new BVHNBuilderMBlurSAH < 4 , Instance , InstancePrimitive > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , 1 , 1 , gtype ) ; }
# if defined(__AVX__)
Builder * BVH8InstanceMBSceneBuilderSAH ( void * bvh , Scene * scene , Geometry : : GTypeMask gtype ) { return new BVHNBuilderMBlurSAH < 8 , Instance , InstancePrimitive > ( ( BVH8 * ) bvh , scene , 8 , 1.0f , 1 , 1 , gtype ) ; }
# endif
# endif
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# if defined(EMBREE_GEOMETRY_INSTANCE_ARRAY)
Builder * BVH4InstanceArrayMBSceneBuilderSAH ( void * bvh , Scene * scene , Geometry : : GTypeMask gtype ) { return new BVHNBuilderMBlurSAH < 4 , InstanceArray , InstanceArrayPrimitive > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , 1 , 1 , gtype ) ; }
# if defined(__AVX__)
Builder * BVH8InstanceArrayMBSceneBuilderSAH ( void * bvh , Scene * scene , Geometry : : GTypeMask gtype ) { return new BVHNBuilderMBlurSAH < 8 , InstanceArray , InstanceArrayPrimitive > ( ( BVH8 * ) bvh , scene , 8 , 1.0f , 1 , 1 , gtype ) ; }
# endif
# endif
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# if defined(EMBREE_GEOMETRY_GRID)
Builder * BVH4GridMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAHGrid < 4 > ( ( BVH4 * ) bvh , scene , 4 , 1.0f , 4 , 4 ) ; }
# if defined(__AVX__)
Builder * BVH8GridMBSceneBuilderSAH ( void * bvh , Scene * scene , size_t mode ) { return new BVHNBuilderMBlurSAHGrid < 8 > ( ( BVH8 * ) bvh , scene , 8 , 1.0f , 8 , 8 ) ; }
# endif
# endif
}
}