godot/core/io/stream_peer_tcp.cpp

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2014-02-10 01:10:30 +00:00
/*************************************************************************/
/* stream_peer_tcp.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
2014-02-10 01:10:30 +00:00
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
2014-02-10 01:10:30 +00:00
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "stream_peer_tcp.h"
Error StreamPeerTCP::_poll_connection() {
ERR_FAIL_COND_V(status != STATUS_CONNECTING || !_sock.is_valid() || !_sock->is_open(), FAILED);
Error err = _sock->connect_to_host(peer_host, peer_port);
if (err == OK) {
status = STATUS_CONNECTED;
return OK;
} else if (err == ERR_BUSY) {
// Still trying to connect
return OK;
}
disconnect_from_host();
status = STATUS_ERROR;
return ERR_CONNECTION_ERROR;
}
void StreamPeerTCP::accept_socket(Ref<NetSocket> p_sock, IP_Address p_host, uint16_t p_port) {
_sock = p_sock;
_sock->set_blocking_enabled(false);
status = STATUS_CONNECTING;
peer_host = p_host;
peer_port = p_port;
}
Error StreamPeerTCP::connect_to_host(const IP_Address &p_host, uint16_t p_port) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER);
Error err;
IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6;
err = _sock->open(NetSocket::TYPE_TCP, ip_type);
ERR_FAIL_COND_V(err != OK, FAILED);
_sock->set_blocking_enabled(false);
err = _sock->connect_to_host(p_host, p_port);
if (err == OK) {
status = STATUS_CONNECTED;
} else if (err == ERR_BUSY) {
status = STATUS_CONNECTING;
} else {
ERR_PRINT("Connection to remote host failed!");
disconnect_from_host();
return FAILED;
}
peer_host = p_host;
peer_port = p_port;
return OK;
}
Error StreamPeerTCP::write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block) {
ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE);
if (status == STATUS_NONE || status == STATUS_ERROR) {
return FAILED;
}
if (status != STATUS_CONNECTED) {
if (_poll_connection() != OK) {
return FAILED;
}
if (status != STATUS_CONNECTED) {
r_sent = 0;
return OK;
}
}
if (!_sock->is_open())
return FAILED;
Error err;
int data_to_send = p_bytes;
const uint8_t *offset = p_data;
int total_sent = 0;
while (data_to_send) {
int sent_amount = 0;
err = _sock->send(offset, data_to_send, sent_amount);
if (err != OK) {
if (err != ERR_BUSY) {
disconnect_from_host();
return FAILED;
}
if (!p_block) {
r_sent = total_sent;
return OK;
}
// Block and wait for the socket to accept more data
err = _sock->poll(NetSocket::POLL_TYPE_OUT, -1);
if (err != OK) {
disconnect_from_host();
return FAILED;
}
} else {
data_to_send -= sent_amount;
offset += sent_amount;
total_sent += sent_amount;
}
}
r_sent = total_sent;
return OK;
}
Error StreamPeerTCP::read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block) {
if (!is_connected_to_host()) {
return FAILED;
}
if (status == STATUS_CONNECTING) {
if (_poll_connection() != OK) {
return FAILED;
}
if (status != STATUS_CONNECTED) {
r_received = 0;
return OK;
}
}
Error err;
int to_read = p_bytes;
int total_read = 0;
r_received = 0;
while (to_read) {
int read = 0;
err = _sock->recv(p_buffer + total_read, to_read, read);
if (err != OK) {
if (err != ERR_BUSY) {
disconnect_from_host();
return FAILED;
}
if (!p_block) {
r_received = total_read;
return OK;
}
err = _sock->poll(NetSocket::POLL_TYPE_IN, -1);
if (err != OK) {
disconnect_from_host();
return FAILED;
}
} else if (read == 0) {
disconnect_from_host();
r_received = total_read;
return ERR_FILE_EOF;
} else {
to_read -= read;
total_read += read;
}
}
r_received = total_read;
return OK;
}
void StreamPeerTCP::set_no_delay(bool p_enabled) {
ERR_FAIL_COND(!is_connected_to_host());
_sock->set_tcp_no_delay_enabled(p_enabled);
}
bool StreamPeerTCP::is_connected_to_host() const {
if (status == STATUS_NONE || status == STATUS_ERROR) {
return false;
}
if (status != STATUS_CONNECTED) {
return true;
}
return _sock.is_valid() && _sock->is_open();
}
StreamPeerTCP::Status StreamPeerTCP::get_status() {
if (status == STATUS_CONNECTING) {
_poll_connection();
} else if (status == STATUS_CONNECTED) {
Error err;
err = _sock->poll(NetSocket::POLL_TYPE_IN, 0);
if (err == OK) {
// FIN received
if (_sock->get_available_bytes() == 0) {
disconnect_from_host();
return status;
}
}
// Also poll write
err = _sock->poll(NetSocket::POLL_TYPE_IN_OUT, 0);
if (err != OK && err != ERR_BUSY) {
// Got an error
disconnect_from_host();
status = STATUS_ERROR;
}
}
return status;
}
void StreamPeerTCP::disconnect_from_host() {
if (_sock.is_valid() && _sock->is_open())
_sock->close();
status = STATUS_NONE;
peer_host = IP_Address();
peer_port = 0;
}
Error StreamPeerTCP::put_data(const uint8_t *p_data, int p_bytes) {
int total;
return write(p_data, p_bytes, total, true);
}
Error StreamPeerTCP::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
return write(p_data, p_bytes, r_sent, false);
}
Error StreamPeerTCP::get_data(uint8_t *p_buffer, int p_bytes) {
int total;
return read(p_buffer, p_bytes, total, true);
}
Error StreamPeerTCP::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
return read(p_buffer, p_bytes, r_received, false);
}
int StreamPeerTCP::get_available_bytes() const {
ERR_FAIL_COND_V(!_sock.is_valid(), -1);
return _sock->get_available_bytes();
}
IP_Address StreamPeerTCP::get_connected_host() const {
return peer_host;
}
uint16_t StreamPeerTCP::get_connected_port() const {
return peer_port;
}
Error StreamPeerTCP::_connect(const String &p_address, int p_port) {
IP_Address ip;
if (p_address.is_valid_ip_address()) {
ip = p_address;
} else {
ip = IP::get_singleton()->resolve_hostname(p_address);
if (!ip.is_valid())
return ERR_CANT_RESOLVE;
}
return connect_to_host(ip, p_port);
}
void StreamPeerTCP::_bind_methods() {
ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &StreamPeerTCP::_connect);
ClassDB::bind_method(D_METHOD("is_connected_to_host"), &StreamPeerTCP::is_connected_to_host);
ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerTCP::get_status);
ClassDB::bind_method(D_METHOD("get_connected_host"), &StreamPeerTCP::get_connected_host);
ClassDB::bind_method(D_METHOD("get_connected_port"), &StreamPeerTCP::get_connected_port);
ClassDB::bind_method(D_METHOD("disconnect_from_host"), &StreamPeerTCP::disconnect_from_host);
ClassDB::bind_method(D_METHOD("set_no_delay", "enabled"), &StreamPeerTCP::set_no_delay);
BIND_ENUM_CONSTANT(STATUS_NONE);
BIND_ENUM_CONSTANT(STATUS_CONNECTING);
BIND_ENUM_CONSTANT(STATUS_CONNECTED);
BIND_ENUM_CONSTANT(STATUS_ERROR);
}
StreamPeerTCP::StreamPeerTCP() {
_sock = Ref<NetSocket>(NetSocket::create());
status = STATUS_NONE;
peer_host = IP_Address();
peer_port = 0;
}
StreamPeerTCP::~StreamPeerTCP() {
disconnect_from_host();
}