2018-05-12 07:38:00 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2022-02-14 13:18:53 +00:00
<class name= "CSGSphere3D" inherits= "CSGPrimitive3D" version= "4.0" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../../../doc/class.xsd" >
2018-05-12 07:38:00 +00:00
<brief_description >
2018-07-19 09:31:12 +00:00
A CSG Sphere shape.
2018-05-12 07:38:00 +00:00
</brief_description>
<description >
2018-07-19 09:31:12 +00:00
This node allows you to create a sphere for use with the CSG system.
2022-02-07 12:58:08 +00:00
[b]Note:[/b] CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a [MeshInstance3D] with a [PrimitiveMesh]. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
2018-05-12 07:38:00 +00:00
</description>
<tutorials >
2022-02-07 12:58:08 +00:00
<link title= "Prototyping levels with CSG" > $DOCS_URL/tutorials/3d/csg_tools.html</link>
2018-05-12 07:38:00 +00:00
</tutorials>
<members >
2019-07-15 18:42:47 +00:00
<member name= "material" type= "Material" setter= "set_material" getter= "get_material" >
2018-07-19 09:31:12 +00:00
The material used to render the sphere.
2018-05-12 07:38:00 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "radial_segments" type= "int" setter= "set_radial_segments" getter= "get_radial_segments" default= "12" >
2018-07-19 09:31:12 +00:00
Number of vertical slices for the sphere.
2018-05-12 07:38:00 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "radius" type= "float" setter= "set_radius" getter= "get_radius" default= "1.0" >
2018-07-19 09:31:12 +00:00
Radius of the sphere.
2018-05-12 07:38:00 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "rings" type= "int" setter= "set_rings" getter= "get_rings" default= "6" >
2018-07-19 09:31:12 +00:00
Number of horizontal slices for the sphere.
2018-05-12 07:38:00 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "smooth_faces" type= "bool" setter= "set_smooth_faces" getter= "get_smooth_faces" default= "true" >
2019-04-17 11:42:56 +00:00
If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look.
2018-05-12 07:38:00 +00:00
</member>
</members>
</class>