godot/modules/gdnative/doc_classes/GDNativeLibrary.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
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<method name="get_current_dependencies" qualifiers="const">
<return type="PoolStringArray">
</return>
<description>
</description>
</method>
<method name="get_current_library_path" qualifiers="const">
<return type="String">
</return>
<description>
</description>
</method>
</methods>
<members>
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<member name="config_file" type="ConfigFile" setter="set_config_file" getter="get_config_file">
</member>
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<member name="load_once" type="bool" setter="set_load_once" getter="should_load_once">
</member>
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<member name="reloadable" type="bool" setter="set_reloadable" getter="is_reloadable">
</member>
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<member name="singleton" type="bool" setter="set_singleton" getter="is_singleton">
</member>
<member name="symbol_prefix" type="String" setter="set_symbol_prefix" getter="get_symbol_prefix">
</member>
</members>
<constants>
</constants>
</class>