godot/editor/icons/icon_light_occluder_2d.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path d="m8 1037.4c-2.7614 0-5 2.2386-5 5 0.00253 1.9858 1.18 3.7819 3 4.5762v2.4238h4v-2.4199c1.8213-0.7949 2.999-2.5929 3-4.5801 0-2.7614-2.2386-5-5-5zm0 2v6c-1.6569 0-3-1.3431-3-3s1.3431-3 3-3zm-1 11v1h2v-1z" fill="#a5b7f3" fill-opacity=".98824"/>
</g>
</svg>