godot/scene/3d/SCsub

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#!/usr/bin/env python
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Import('env')
if (env["disable_3d"] == "yes"):
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env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")
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else:
env.add_source_files(env.scene_sources, "*.cpp")
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Export('env')