godot/demos/2d/rubegoldberg/rubegoldberg.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<resource_file type="PackedScene" subresource_count="7" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
<ext_resource path="res://platform.xml" type="PackedScene" index="0"></ext_resource>
<ext_resource path="res://seesaw.xml" type="PackedScene" index="3"></ext_resource>
<ext_resource path="res://pendulum.xml" type="PackedScene" index="5"></ext_resource>
<ext_resource path="res://box.xml" type="PackedScene" index="4"></ext_resource>
<ext_resource path="res://ball.xml" type="PackedScene" index="1"></ext_resource>
<ext_resource path="res://domino.xml" type="PackedScene" index="2"></ext_resource>
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<main_resource>
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<string> "conn_count" </string>
<int> 0 </int>
<string> "conns" </string>
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<string> "editable_instances" </string>
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<string> "names" </string>
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<string_array len="33">
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<string> "Node" </string>
<string> "__meta__" </string>
<string> "platform" </string>
<string> "transform/pos" </string>
<string> "transform/rot" </string>
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<string> "input/pickable" </string>
<string> "collision/layers" </string>
<string> "collision/mask" </string>
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<string> "platform 2" </string>
<string> "platform 3" </string>
<string> "Ball" </string>
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<string> "gravity_scale" </string>
<string> "sleeping" </string>
<string> "damp_override/linear" </string>
<string> "damp_override/angular" </string>
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<string> "domino" </string>
<string> "domino 2" </string>
<string> "domino 4" </string>
<string> "platform 4" </string>
<string> "platform 5" </string>
<string> "transform/scale" </string>
<string> "Ball 2" </string>
<string> "platform 6" </string>
<string> "platform 7" </string>
<string> "platform 8" </string>
<string> "SeeSaw" </string>
<string> "box" </string>
<string> "pendulum" </string>
<string> "pendulum 2" </string>
<string> "pendulum 3" </string>
<string> "pendulum 4" </string>
<string> "Ball 5" </string>
<string> "velocity/linear" </string>
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<string> "node_paths" </string>
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<string> "variants" </string>
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<array len="37" shared="false">
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<dictionary shared="false">
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<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
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<string> "__editor_plugin_states__" </string>
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<string> "2D" </string>
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<string> "ofs" </string>
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<string> "snap_grid" </string>
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<bool> False </bool>
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<string> "snap_offset" </string>
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<string> "snap_pixel" </string>
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<string> "snap_relative" </string>
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<string> "snap_rotation" </string>
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<string> "snap_rotation_offset" </string>
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<string> "snap_rotation_step" </string>
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<string> "snap_show_grid" </string>
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<string> "zoom" </string>
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<string> "3D" </string>
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<string> "ambient_light_color" </string>
<color> 0.15, 0.15, 0.15, 1 </color>
<string> "default_light" </string>
<bool> True </bool>
<string> "default_srgb" </string>
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<string> "deflight_rot_x" </string>
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<string> "fov" </string>
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<string> "show_grid" </string>
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<string> "show_origin" </string>
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<string> "viewport_mode" </string>
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<string> "viewports" </string>
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<string> "distance" </string>
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<string> "listener" </string>
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<string> "use_environment" </string>
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<string> "use_orthogonal" </string>
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<string> "x_rot" </string>
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<string> "distance" </string>
<real> 4 </real>
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<string> "listener" </string>
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<string> "pos" </string>
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<string> "use_orthogonal" </string>
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<string> "x_rot" </string>
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<string> "distance" </string>
<real> 4 </real>
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<string> "listener" </string>
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<string> "pos" </string>
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<string> "use_orthogonal" </string>
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<string> "x_rot" </string>
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<string> "distance" </string>
<real> 4 </real>
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<string> "listener" </string>
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<string> "use_orthogonal" </string>
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<string> "x_rot" </string>
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<string> "zfar" </string>
<real> 500 </real>
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<string> "znear" </string>
<real> 0.1 </real>
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<string> "Anim" </string>
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<string> "visible" </string>
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</dictionary>
<string> "__editor_run_settings__" </string>
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<string> "custom_args" </string>
<string> "-l $scene" </string>
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
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<string> "version" </string>
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</dictionary>
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