2021-01-28 19:47:50 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* audio_effect_capture.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2021-01-28 19:47:50 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#ifndef AUDIO_EFFECT_CAPTURE_H
|
|
|
|
#define AUDIO_EFFECT_CAPTURE_H
|
|
|
|
|
|
|
|
#include "core/config/engine.h"
|
|
|
|
#include "core/math/audio_frame.h"
|
2021-06-04 16:03:15 +00:00
|
|
|
#include "core/object/ref_counted.h"
|
2021-09-03 17:40:47 +00:00
|
|
|
#include "core/templates/ring_buffer.h"
|
2021-01-28 19:47:50 +00:00
|
|
|
#include "core/templates/vector.h"
|
|
|
|
#include "servers/audio/audio_effect.h"
|
|
|
|
#include "servers/audio_server.h"
|
|
|
|
|
|
|
|
class AudioEffectCapture;
|
|
|
|
|
|
|
|
class AudioEffectCaptureInstance : public AudioEffectInstance {
|
|
|
|
GDCLASS(AudioEffectCaptureInstance, AudioEffectInstance);
|
|
|
|
friend class AudioEffectCapture;
|
|
|
|
Ref<AudioEffectCapture> base;
|
|
|
|
|
|
|
|
public:
|
|
|
|
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override;
|
|
|
|
virtual bool process_silence() const override;
|
|
|
|
};
|
|
|
|
|
|
|
|
class AudioEffectCapture : public AudioEffect {
|
|
|
|
GDCLASS(AudioEffectCapture, AudioEffect)
|
|
|
|
friend class AudioEffectCaptureInstance;
|
|
|
|
|
|
|
|
RingBuffer<AudioFrame> buffer;
|
2021-02-10 18:22:13 +00:00
|
|
|
SafeNumeric<uint64_t> discarded_frames;
|
|
|
|
SafeNumeric<uint64_t> pushed_frames;
|
2021-01-28 19:47:50 +00:00
|
|
|
float buffer_length_seconds = 0.1f;
|
|
|
|
bool buffer_initialized = false;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
2021-06-17 22:03:09 +00:00
|
|
|
virtual Ref<AudioEffectInstance> instantiate() override;
|
2021-01-28 19:47:50 +00:00
|
|
|
|
|
|
|
void set_buffer_length(float p_buffer_length_seconds);
|
|
|
|
float get_buffer_length();
|
|
|
|
|
|
|
|
bool can_get_buffer(int p_frames) const;
|
|
|
|
PackedVector2Array get_buffer(int p_len);
|
|
|
|
void clear_buffer();
|
|
|
|
|
|
|
|
int get_frames_available() const;
|
|
|
|
int64_t get_discarded_frames() const;
|
|
|
|
int get_buffer_length_frames() const;
|
|
|
|
int64_t get_pushed_frames() const;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // AUDIO_EFFECT_CAPTURE_H
|