godot/modules/visual_script/doc_classes/VisualScriptCondition.xml

19 lines
778 B
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 01:03:48 +00:00
<class name="VisualScriptCondition" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node which branches the flow.
</brief_description>
<description>
2019-02-10 12:30:45 +00:00
A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the "true" sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the "done" port. Sequence ports may be left disconnected.
[b]Input Ports:[/b]
- Sequence: [code]if (cond) is[/code]
- Data (boolean): [code]cond[/code]
[b]Output Ports:[/b]
- Sequence: [code]true[/code]
- Sequence: [code]false[/code]
- Sequence: [code]done[/code]
</description>
<tutorials>
</tutorials>
</class>