godot/demos/2d/kinematic_char/engine.cfg

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[application]
name="Kinematic Collision"
main_scene="res://colworld.scn"
icon="res://icon.png"
[input]
move_up=[key(Up)]
move_left=[key(Left)]
move_right=[key(Right)]
move_bottom=[key(Down)]
jump=[key(Space)]