Revert "Fix particle trail glitch"

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Rémi Verschelde 2022-03-01 20:16:10 +01:00 committed by GitHub
parent 3f9a6011fe
commit 0036a41a10
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@ -209,13 +209,7 @@ void main() {
txform = transpose(txform);
} else {
// Even being inactive, its position still needs to preserved as it might be used by trails.
txform = particles.data[particle].xform;
// Set scale zero to make it invisible.
txform[0].xyz = vec3(0);
txform = transpose(txform);
txform = mat4(vec4(0.0), vec4(0.0), vec4(0.0), vec4(0.0)); //zero scale, becomes invisible
}
if (params.copy_mode_2d) {