Fixed incorrect ERROR message when setting new PrimitiveMesh

If calling set_mesh with a PrimitiveMesh that has pending update, the
_mesh_changed function would be called twice. The first time before
set_base had been called, which could lead to an ERROR message about
trying to set an invalid surface override material.
This commit is contained in:
Johan Aires Rastén 2023-03-04 10:45:43 +01:00
parent 61d2c85511
commit 007b488a5c
1 changed files with 3 additions and 1 deletions

View File

@ -117,8 +117,10 @@ void MeshInstance3D::set_mesh(const Ref<Mesh> &p_mesh) {
mesh = p_mesh;
if (mesh.is_valid()) {
mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance3D::_mesh_changed));
// If mesh is a PrimitiveMesh, calling get_rid on it can trigger a changed callback
// so do this before connecting _mesh_changed.
set_base(mesh->get_rid());
mesh->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &MeshInstance3D::_mesh_changed));
_mesh_changed();
} else {
blend_shape_tracks.clear();