Fixed delete animation frames in AnimatedSprite, issue 10788

This commit is contained in:
Paulb23 2017-09-02 17:35:42 +01:00
parent 0b747c2910
commit 00ccaa5559
1 changed files with 14 additions and 0 deletions

View File

@ -244,8 +244,22 @@ void SpriteFramesEditor::_down_pressed() {
void SpriteFramesEditor::_delete_pressed() {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
if (tree->get_current() < 0)
return;
int to_delete = tree->get_current();
if (to_delete < 0 || to_delete >= frames->get_frame_count(edited_anim)) {
return;
}
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames, "remove_frame", edited_anim, to_delete);
undo_redo->add_undo_method(frames, "add_frame", edited_anim, frames->get_frame(edited_anim, to_delete), to_delete);
undo_redo->add_do_method(this, "_update_library");
undo_redo->add_undo_method(this, "_update_library");
undo_redo->commit_action();
}
void SpriteFramesEditor::_animation_select() {