From 00d9432f4449ae8e5ed5ee9f63af21980c0ea72f Mon Sep 17 00:00:00 2001 From: Anant Ahuja Date: Fri, 2 Oct 2020 09:41:00 -0500 Subject: [PATCH] Updated NinePatchRect's patch margin descriptions --- doc/classes/NinePatchRect.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml index 9c3acc9b0a3..08ab01036cd 100644 --- a/doc/classes/NinePatchRect.xml +++ b/doc/classes/NinePatchRect.xml @@ -45,13 +45,13 @@ The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders. - The height of the 9-slice's left column. + The width of the 9-slice's left column. A margin of 16 means the 9-slice's left corners and side will have a width of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders. - The height of the 9-slice's right column. + The width of the 9-slice's right column. A margin of 16 means the 9-slice's right corners and side will have a width of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders. - The height of the 9-slice's top row. + The height of the 9-slice's top row. A margin of 16 means the 9-slice's top corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders. Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one. If the rect is empty, NinePatchRect will use the whole texture.